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Map of Naboo: Theed
Map of Naboo: Theed
  1. Not a whole lot of action goes on here, unless you're really bad at defending.
  2. Your northwestern command post, with an AAT spawn. It's difficult to fit the AAT through the street leading from here to the courtyard, though.
  3. Your northeastern command post, also with an AAT. This is where you should spawn to blast people with the tank.
  4. The command post in on a balcony on the upper floor. Offers a prime sniping position for whoever controls this CP.
  5. Ah, the courtyard. This command post is what the whole level revolves around. Stay out of here until late in the game, it's a massacre.
  6. An enemy command post that offers considerable tactical advantage in that it partially controls soldier flow in the courtyard.

Overview[edit]

  • Your faction: CIS
    • Easy reinforcements: 200
  • Opposing army: Native (Queen's Royal Guard)
    • Easy reinforcements: 200
  • Vehicles on map: CIS: AAT; Native: Naboo Gian Speeder
  • Jedi hero: none

Walkthrough[edit]

Since this level can be beaten several different ways depending on which class you choose, the walkthrough for each soldier is listed below.

[1]

Droid Soldier/Demolitioner: Spawn your unit at the northeast command post (3)and run south. This level is all about momentum, so it's imperative you capture one of their command posts quickly. Continue around the corner to the enemy's eastern-most command post (6) (note: you may want to go up the stairs as you approach the corner so that you are less of a target for enemy tanks). The only way to win this position is through numbers. Don't out-run your allies in your haste to get to the commmand post; there's plenty of kills to go around.

From here, SLOWLY make your way to the command post in the courtyard (5). This is the most difficult one to take due to the multiple angles of attack, not to mention the land speeders and turrets all over the place. If you're getting discouraged, try respawning at your northwest command post (2) and removing their other vantage point (4). Whatever you do, don't try entering the courtyard from the north unless you either possess a tank or have their units outnumbered 3 to 1.

Droid Assassin: The sniper is the method of choice for many players on this level. Spawn at the northwest and move southeast to the enemy command post. Run right up to it and use your grenades and pistol to remove any opposition. Once that spawnpoint is under your control, wait about 30 seconds for friendly units to spawn; then move to the edge of the banister and snipe opposing soldiers in the courtyard below. You can continue this until your allies take the command post or you're out of ammo.

Droid Pilot: Spawn at the northeast or the northwest command posts and hop in an AAT. The next step is self-explanatory; drive right down the middle of the street (any street) and open fire on anyone not on your team. The only things that should concern you are enemy speeders, which are not a problem if you concentrate all your firepower on them.

Droideka: Proceed in the same manner as the grunt soldier and rocket launcher, except that you have another option: as a droideka, you can patrol the main street that separates your rear command post from everything else. Stop occasionally in the archways leading to the courtyard and shoot at enemy units, but don't go all the way in. Even with your shields, turrets won't have a problem slicing through you.