From StrategyWiki, the video game walkthrough and strategy guide wiki
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| Name |
|
Input |
| Body Slam |
close, or + |
or  |
| Chop |
+ |
 |
| Flying Cross Chop |
 + |
 |
| Headbutt |
+ |
 |
| Sleeper Hold |
+ |
on a back-turned opponent |
| Flash Chop |
+ |
 |
| Power Bomb |
close, + |
 |
| Power Backdrop |
close, + |
on a back-turned opponent |
| Air Knee Smash |
+ |
 |
| Air Stampede |
+ |
 |
| I Hyper Bomb |
+ |
(x1 meter) |
| II Boomerang Raid |
 + |
(x2 meter) |
| III Stun Gun Headbutt |
 + |
(x1 meter) |
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| Name |
|
Input |
| Liver Crusher |
close, or + |
 |
| Dynamite Throw |
close, or + |
 |
| Slipping Jab |
+ |
(cancelable) |
| Step Straight |
+ |
(super cancelable) |
| Liver Blow |
+ |
(cancelable) |
| Dart Shot |
+ |
 |
| Jet Upper |
+ |
 |
| Machine Gun Blow |
+ |
 |
| Ducking |
+ |
 |
| __Ducking Straight |
|
during Ducking |
| __Ducking Upper |
|
during Ducking |
| Cross Counter |
+ |
 |
| I Rocket Upper |
 + |
(x2 meter) |
| II Rolling Thunder |
 + |
, (x1 meter) |
| III Corkscrew Blow |
 + |
(x3 meter) |
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| Name |
|
Input |
| Leg Lift Throw |
close, or + |
or  |
| Handstand Kick |
+ |
 |
| Sliding |
+ |
 |
| Rhino Horn |
+ |
 |
| Mallet Smash |
+ |
 |
| Scratch Wheel |
+ |
 |
| I Spinning Beat |
 + |
(x2 meter) |
| II Brave Dance |
 + |
(x1 meter) |
| III Healing |
 + |
(Press to cancel) (x1 meter) |
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| Name |
|
Input |
| Guilty Bomb |
close, or + |
or  |
| Impact Claw |
close, or + |
or  |
| Palm Upper |
+ |
(cancelable) |
| Pyro-kinesis |
+ |
(on the left side) |
| Cryo-kinesis |
+ |
(on the right side) |
| Cyber Lariat (Pyro Heat) |
+ |
(on the right side) |
| Cyber Lariat (Cryo Heat) |
+ |
(on the left side) |
| Moonsault Knee Drop |
+ |
 |
| Psycho Headbutt |
+ |
 |
| Resurrection |
Automatically occurs |
when you lose a round (1x meter) |
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| Name |
|
Input |
| Yamitsudzura |
close, or + |
or  |
| Tobizaru |
close, or + |
or  |
| Rasen Chuu |
far away, standing |
 |
| __Oiura Ken |
|
during Rasen Chuu |
| Koube Kudaki |
+ |
 |
| Bonshou Geri |
+ |
 |
| Kunai |
 + |
 |
| Kubi Ori |
+ |
 |
| Kazekiri |
+ |
 |
| Hien |
+ |
 |
| Raida |
close, + |
 |
| Tsumuji |
+ |
, then or + |
| I Kasumi Suzaku |
  + |
, (x2 meter) |
| II Yoroi Dooshi |
 + |
(x1 meter) |
| III Hashin Shou |
 + |
(x2 meter) |
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| Name |
|
Input |
| Seoi Nage |
close, or + |
or  |
| Hiza Geri |
close, or + |
 |
| Tomoe Nage |
close, or + |
 |
| Inazuma Kakato Wari |
+ |
or hold when standing |
| Hadouken |
+ |
 |
| Shouryuuken |
+ |
 |
| Tatsumaki Senpuukyaku |
+ |
 |
| I Shouryuu Reppa |
 + |
(x1 meter) |
| II Shinryuuken |
  + |
, (x2 meter) |
| III Shippuujinrai Kyaku |
 + |
(x2 meter) |
View · edit
| Name |
|
Input |
| Shoulder Attack |
close, or + |
or  |
| Frankensteiner |
close, or + |
or  |
| Drill Kick |
 + |
or  |
| Elbow |
+ |
or (cancelable) |
| Knee Attack |
+ |
(cancelable) |
| Knee Missile |
+ |
 |
| Necro Upper |
+ |
 |
| Elbow Cannon |
or + |
 |
| Flying Viper |
+ |
 |
| Rising Cobra |
+ |
 |
| Denji Blast |
+ |
,  |
| Tornado Hook |
+ |
 |
| Snake Fang |
+ |
 |
| German Suplex |
+ |
on a back-turned opponent |
| I Chou Denji Storm |
 + |
, (x2 meter) |
| II Slam Dance |
 + |
(x1 meter) |
| III Electric Snake |
 + |
(x2 meter) |
View · edit
| Name |
|
Input |
| Kubi-jime Kataguruma |
close, or + |
or  |
| Tomoe Nage |
close, or + |
or  |
| Kuuchuu Jigoku Guruma |
close, or + |
 |
| Nichirin Shou |
 + |
 |
| Oni Yanma |
+ |
 |
| Niou Riki |
+ |
 |
| Jinchuu Watari |
+ |
 |
| Hitobashira Nobori |
+ |
,  |
| I Kishin Riki |
 + |
, then to grab (x1 meter) |
| I Kishin Kuuchuu Jigoku Guruma |
 + |
, then to grab (x1 meter) |
| II Yagyou Dama |
 + |
or (x3 meter) |
| III Tengu Ishi |
 + |
(x1 meter) |
View · edit
| Name |
|
Input |
| Seoi Nage |
close, or + |
or  |
| Tomoe Nage |
close, or + |
or  |
| Sakotsu Wari |
+ |
 |
| Hadouken |
+ |
 |
| Shouryuuken |
+ |
 |
| Tatsumaki Senpuukyaku |
+ |
 |
| Joudan Sokutou Geri |
+ |
 |
| I Shinkuu Hadouken |
 + |
(x1 meter) |
| II Shin Shouryuuken |
 + |
(x1 meter) |
| III Denjin Hadouken |
 + |
, hold to charge (x1 meter) |
View · edit
| Name |
|
Input |
| Seoi Throw |
close, or + |
or  |
| Tomoe Throw |
close, or + |
or  |
| Sean Tackle |
+ |
, hold to tackle |
| Dragon Smash |
+ |
 |
| Tornado |
+ |
 |
| Ryuubi Kyaku |
+ |
 |
| Zenten |
+ |
 |
| I Hadou Burst |
 + |
(x3 meter) |
| II Shoryuu Cannon |
 + |
, (x3 meter) |
| III Hyper Tornado |
 + |
(x2 meter) |
View · edit
| Name |
|
Input |
| Monkey Flip |
close, or + |
or  |
| Hiza Geri |
close, or + |
or  |
| Raigeki Shuu |
+ |
 |
| Senpuu Kyaku |
+ |
 |
| Koushu |
close, + |
 |
| Zesshou Hohou |
+ |
 |
| Senkyuutai |
+ |
 |
| Kobokushi |
+ |
 |
| Fake Kobokushi |
+ |
 |
| Zenpou Tenshin |
close, + |
 |
| I Tenshin Senkyuutai |
 + |
(x2 meter) |
| II Sourai Rengeki |
 + |
(x3 meter) |
| III Gen'ei Jin |
 + |
(x1 meter) |