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Name
|
|
Input
|
Seoi Nage
|
close, or +
|
or
|
Tomoe Nage
|
close, or +
|
or
|
Straight
|
+
|
or
|
Zugai Hasatsu
|
+
|
|
Tenma Kuujin Kyaku
|
, at apex +
|
|
Gou Hadouken
|
+
|
|
Zankuu Hadouken
|
+
|
|
Shakunetsu Hadouken
|
+
|
|
Gou Shoryuken
|
+
|
|
Tatsumaki Senpuukyaku
|
+
|
|
Zenten
|
+
|
|
Ashura Senkuu Forward
|
+
|
or
|
Ashura Senkuu Backward
|
+
|
or
|
I Messatsu Gou Hadou
|
+
|
(x2 meter)
|
I Tenma Gou Zankuu
|
+
|
(x2 meter)
|
II Messatsu Gou Shouryuu
|
+
|
(x2 meter)
|
III Messatsu Gou Rasen
|
+
|
(x2 meter)
|
III Messatsu Gou Senpuu
|
+
|
(x2 meter)
|
(any) Shun Goku Satsu
|
|
(x MAX)
|
Target Combos
|
close,
|
Name
|
|
Input
|
Body Slam
|
close, or +
|
or
|
Hand Stamp
|
+
|
or
|
Chop
|
+
|
|
Flying Cross Chop
|
+
|
|
Headbutt
|
+
|
|
Sleeper Hold
|
+
|
on a back-turned opponent
|
(EX) Flash Chop
|
+
|
|
Power Bomb
|
close, +
|
|
Power Backdrop
|
close, +
|
on a back-turned opponent
|
(EX) Air Knee Smash
|
+
|
|
(EX) Air Stampede
|
+
|
|
(EX) Slash Elbow
|
+
|
|
I Hyper Bomb
|
+
|
(x1 meter)
|
I Backdrop Bomb
|
+
|
on a back-turned opponent (x1 meter)
|
II Boomerang Raid
|
+
|
(x2 meter)
|
III Stun Gun Headbutt
|
+
|
(x1 meter)
|
Target Combos
|
crouching,
|
Name
|
|
Input
|
Liver Crusher
|
close, or +
|
|
Dynamite Throw
|
close, or +
|
|
Jumping Elbow
|
+
|
or
|
Slipping Jab
|
+
|
(cancelable)
|
Step Straight
|
+
|
(super cancelable)
|
Liver Blow
|
+
|
(cancelable)
|
Dart Shot
|
+
|
|
(EX) Jet Upper
|
+
|
|
(EX) Machine Gun Blow
|
+
|
|
Ducking
|
+
|
|
__Ducking Straight
|
|
during Ducking
|
__Ducking Upper
|
|
during Ducking
|
(EX) Cross Counter
|
+
|
|
(EX) Thunderbolt
|
+
|
|
I Rocket Upper
|
+
|
(x2 meter)
|
II Rolling Thunder
|
+
|
, (x1 meter)
|
III Corkscrew Blow
|
+
|
(x3 meter)
|
Target Combos
|
|
(crouching)
|
+
|
|
+
|
|
|
Name
|
|
Input
|
Leg Lift Throw
|
close, or +
|
or
|
Knee Attack
|
+
|
or
|
Handstand Kick
|
+
|
|
Sliding
|
+
|
|
(EX) Rhino Horn
|
+
|
|
(EX) Mallet Smash
|
+
|
|
(EX) Spin Scythe
|
+
|
(perform 2 times)
|
(EX) Scratch Wheel
|
+
|
|
I Spinning Beat
|
+
|
(x3 meter)
|
II Brave Dance
|
+
|
(x2 meter)
|
III Healing
|
+
|
(Press to cancel) (x1 meter)
|
Name
|
|
Input
|
Guilty Bomb
|
close, or +
|
or
|
Impact Claw
|
close, or +
|
or
|
Elbow
|
+
|
or
|
Palm Upper
|
+
|
(cancelable)
|
Step Kick
|
+
|
|
Pyro-kinesis
|
+
|
(on the left side)
|
Cryo-kinesis
|
+
|
(on the right side)
|
Cyber Lariat (Pyro Heat)
|
+
|
(on the right side)
|
Cyber Lariat (Cryo Heat)
|
+
|
(on the left side)
|
Moonsault Knee Drop
|
+
|
|
Psycho Headbutt
|
+
|
|
Meteor Strike
|
+
|
(x1 meter)
|
Resurrection
|
Automatically occurs
|
when you lose a round (1x meter)
|
Target Combos
|
|
(crouching)
|
(doesn't combo/cancelable)
|
Name
|
|
Input
|
Neck Hanging Tree
|
close, or +
|
|
Body Slam
|
close, or +
|
|
Knee Attack
|
+
|
or
|
Body Press
|
+
|
|
Drop Kick
|
or +
|
|
Elbow
|
close, standing
|
|
(EX) Giant Palm Breaker
|
+
|
|
(EX) Monster Lariant
|
+
|
|
Ultra Throw
|
close, +
|
|
Moonsault Press
|
close, +
|
|
Shootdown Backbreaker
|
close, +
|
|
I Gigas Breaker
|
close, +
|
(x1 meter)
|
II Megaton Press
|
+
|
(x2 meter)
|
III Hammer Mountain
|
+
|
, hold to delay (x2 meter)
|
Name
|
|
Input
|
Yamitsudzura
|
close, or +
|
or
|
Tobizaru
|
close, or +
|
or
|
Souken
|
+
|
or
|
Rasen Chuu
|
far away, standing
|
|
__Oiura Ken
|
|
during Rasen Chuu
|
You Men
|
+
|
(super-cancelable on 2nd hit)
|
Koube Kudaki
|
+
|
|
Bonshou Geri
|
+
|
|
(EX) Kunai
|
+
|
|
(EX) Kubi Ori
|
+
|
|
(EX) Kazekiri
|
+
|
|
(EX) Hien
|
+
|
|
Raida
|
close, +
|
|
(EX) Tsumuji
|
+
|
, then or +
|
I Kasumi Suzaku
|
+
|
, (x3 meter)
|
II Yoroi Dooshi
|
+
|
(x1 meter)
|
III Hashin Shou
|
+
|
(x2 meter)
|
Target Combos
|
+(1hit) (super jump cancelable)(+)
|
+(2hit) +(super jump cancelable)
|
close (1hit) (cancelable)
|
|
close +(super jump cancelable)
|
+ +(won't combo) + +(won't combo)
|
far +
|
+
|
diagonal jump +
|
diagonal jump +
|
+
|
(crouching)
|
crouching)
|
Name
|
|
Input
|
Seoi Nage
|
close, or +
|
or
|
Hiza Geri
|
close, or +
|
|
Tomoe Nage
|
close, or +
|
|
Straight
|
+
|
or
|
Inazuma Kakato Wari
|
+
|
or hold when standing
|
(EX) Hadouken
|
+
|
|
(EX) Shouryuuken
|
+
|
|
(EX) Tatsumaki Senpuukyaku
|
+
|
|
(EX) Kuuchuu Tatsumaki Senpuukyaku
|
+
|
|
I Shouryuu Reppa
|
+
|
(x2 meter)
|
II Shinryuuken
|
+
|
, (x1 meter)
|
III Shippuujinrai Kyaku
|
+
|
(x3 meter)
|
Target Combos
|
|
Name
|
|
Input
|
Shoulder Attack
|
close, or +
|
or
|
Frankensteiner
|
close, or +
|
or
|
Finger Attack
|
+
|
or
|
Drill Kick
|
+
|
|
Elbow
|
+
|
or (cancelable)
|
Knee Dagger
|
+
|
(cancelable)
|
Knee Attack
|
+
|
(cancelable)
|
Knee Missile
|
+
|
|
Necro Upper
|
+
|
|
Elbow Cannon
|
or +
|
|
(EX) Flying Viper
|
+
|
|
(EX) Rising Cobra
|
+
|
|
Denji Blast
|
+
|
,
|
(EX) Tornado Hook
|
+
|
|
Snake Fang
|
+
|
|
German Suplex
|
+
|
on a back-turned opponent
|
I Chou Denji Storm
|
+
|
, (x1 meter)
|
II Slam Dance
|
+
|
(x1 meter)
|
III Electric Snake
|
+
|
(x2 meter)
|
Name
|
|
Input
|
Kubi-jime Kataguruma
|
close, or +
|
or
|
Tomoe Nage
|
close, or +
|
or
|
Kuuchuu Jigoku Guruma
|
close, or +
|
|
Tobi Hiza
|
+
|
or
|
(EX) Nichirin Shou
|
+
|
|
(EX) Oni Yanma
|
+
|
|
Niou Riki
|
+
|
|
(EX) Jinchuu Watari
|
+
|
|
(EX) Hitobashira Nobori
|
+
|
,
|
I Kishin Riki
|
+
|
, then to grab (x1 meter)
|
I Kishin Kuuchuu Jigoku Guruma
|
+
|
, then to grab (x1 meter)
|
II Yagyou Dama
|
+
|
or (x3 meter)
|
III Tengu Ishi
|
+
|
(x1 meter)
|
Name
|
|
Input
|
Seoi Nage
|
close, or +
|
or
|
Tomoe Nage
|
close, or +
|
or
|
Straight
|
+
|
or
|
Sakotsu Wari
|
+
|
|
(EX) Hadouken
|
+
|
|
(EX) Shouryuuken
|
+
|
|
(EX) Tatsumaki Senpuukyaku
|
+
|
|
(EX) Kuuchuu Tatsumaki Senpuukyaku
|
+
|
|
(EX) Joudan Sokutou Geri
|
+
|
|
I Shinkuu Hadouken
|
+
|
(x2 meter)
|
II Shin Shouryuuken
|
+
|
(x1 meter)
|
III Denjin Hadouken
|
+
|
, hold to charge (x1 meter)
|
Name
|
|
Input
|
Seoi Nage
|
close, or +
|
or
|
Tomoe Nage
|
close, or +
|
or
|
Straight
|
+
|
or
|
Sean Pachiki
|
+
|
|
(EX) Sean Tackle
|
+
|
, hold to tackle
|
(EX) Dragon Smash
|
+
|
|
(EX) Tornado
|
+
|
|
(EX) Ryuubi Kyaku
|
+
|
|
Zenten
|
+
|
|
I Hadou Burst
|
+
|
(x3 meter)
|
II Shoryuu Cannon
|
+
|
, (x3 meter)
|
III Hyper Tornado
|
+
|
(x2 meter)
|
Name
|
|
Input
|
Spartan Bomb
|
close, or +
|
or
|
Destroy Claw
|
close, or +
|
or
|
Elbow
|
+
|
or
|
Maul Punch
|
+
|
|
Step Kick
|
+
|
|
(EX) Metallic Sphere
|
+
|
|
(EX) Chariot Tackle
|
+
|
|
(EX) Violence Knee Drop
|
+
|
|
(EX) Dangerous Headbutt
|
+
|
|
I Tyrant Punish
|
+
|
(x2 meter)
|
II Jupiter Thunder
|
+
|
(x2 meter)
|
III Aegis Reflector
|
+
|
or (x2 meter)
|
Name
|
|
Input
|
Monkey Flip
|
close, or +
|
or
|
Hiza Geri
|
close, or +
|
or
|
Toukuu Koushu
|
+
|
or
|
Raigeki Shuu
|
+
|
|
Senpuu Kyaku
|
+
|
|
Koushu
|
close, +
|
|
(EX) Tourou Zan
|
+
|
(perform 3 times)
|
(EX) Senkyuutai
|
+
|
|
Byakko Soushouda
|
+
|
|
Fake Byakko Soushouda
|
+
|
|
Zenpou Tenshin
|
close, +
|
|
I Raishin Mahha Ken
|
+
|
(x2 meter)
|
II Tenshin Senkyuutai
|
+
|
(x2 meter)
|
III Sei'ei Enbu
|
+
|
(x1 meter)
|
Name
|
|
Input
|
Monkey Flip
|
close, or +
|
or
|
Hiza Geri
|
close, or +
|
or
|
Gekihou Sui
|
+
|
or
|
Raigeki Shuu
|
+
|
|
Senpuu Kyaku
|
+
|
|
Koushu
|
close, +
|
|
(EX) Zesshou Hohou
|
+
|
|
(EX) Senkyuutai
|
+
|
|
Kobokushi
|
+
|
|
Fake Kobokushi
|
+
|
|
Zenpou Tenshin
|
close, +
|
|
(EX) Tetsuzan Kou
|
+
|
|
I Youhou
|
+
|
(x1 meter)
|
II Sourai Rengeki
|
+
|
(x3 meter)
|
III Gen'ei Jin
|
+
|
(x1 meter)
|