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Super Mario Sunshine
Box artwork for Super Mario Sunshine.
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Release date(s)
Genre(s) Platform
System(s) GameCube
Players 1
Mode(s) Single player
Rating(s)
ESRB: ESRB E.png Everyone
ELSPA: Ages 3+
OFLC: OFLC G.svg General
Preceded by Luigi's Mansion
Followed by Super Mario Galaxy
Series Mario
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Super Mario Sunshine is a 3D platformer developed and published by Nintendo for the Nintendo GameCube. It was released in Japan on July 19, 2002, in North America on August 26, 2002, and in Europe on October 4, 2002. It is the first Mario platformer since Super Mario 64's release six years earlier. It was followed by Super Mario Galaxy for the Wii.

Story[edit]

Mario sets out for the prestigious tropical retreat Isle Delfino, for a well-deserved vacation with Princess Peach, Toadsworth, and other many-colored Toads. Upon arrival, Mario finds that the once-pristine island has been vandalized with graffiti and toxic goop. As a result of this pollution, sun-shaped objects called Shine Sprites, the island's source of power, have dispersed, and the island is covered in a perpetual shadow. Even worse, the culprit seen spreading the graffiti looks like Mario; thus, Mario is promptly arrested as he steps off the plane.

Mario is put on trial, found guilty, and ordered to clean up the mess and return the Shine Sprites. To help with the cleaning, Mario finds FLUDD, a powerful water cannon touted like a backpack ("FLUDD" stands for "Flash Liquidizing Ultra Dousing Device"). Mario sets out on his adventure, promising to clear his name and locate the real criminal while restoring tranquility and order to Isle Delfino.

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