Super Smash Bros. Brawl/Mario

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Mario
  1. Grab an opponent, hit them with the A Button two times, throw them towards the ground, then jump and perform an Up-Air attack. This generally results in approx. 20 damage. It's perfect for setting up combos.
  2. Get your opponent to the edge of the stage then unleash the final smash for a high chance of knocking them out. Edge hogging can limit this attack's success!
  • He uses a big punch covered with fire for a smash attack.
  • He uses his head to send foes in the air.
  • He uses his legs to attack enemies around him.
  • He uses a punch when attacking airborne foes in front of him.
  • When Mario is running fast press A button to make him do a slide kick.
  • When he walks press A button to make Mario kick something.

Contents

[edit] Standard Attacks

Wii Remote + NunchukWii Remote (sideways)Wii Classic ControllerGameCube Controller Attack Info
Down nunchuk+A buttonImage:Arcade-Modifier-(Air).pngDown dpad+2 buttonImage:Arcade-Modifier-(Air).pngDown lstick+A buttonImage:Arcade-Modifier-(Air).pngDown control+A buttonImage:Arcade-Modifier-(Air).png Mario TornadoMario spins like crazy to send foes upward

[edit] Smash Attacks

Wii Remote + NunchukWii Remote (sideways)Wii Classic ControllerGameCube Controller Standard Attack Info
Smash Right nunchuk+A buttonRight dpad+1 button+2 button(Smash Right lstick+A button) or Right rstick(Smash Right control+A button) or Right cstick Smash PunchHe unleashes his most powerful punch attack
Smash Up nunchuk+A buttonUp dpad+1 button+2 button(Smash Up lstick+A button) or Up rstick(Smash Up control+A button) or Up cstick HeadbuttHe does an upward Head Attack
Smash Down nunchuk+A buttonDown dpad+1 button+2 button(Smash Down lstick+A button) or Down rstick(Smash Down control+A button) or Down cstick Spin KickHe does a hard spin kick

[edit] Special Attacks

Wii Remote + NunchukWii Remote (sideways)Wii Classic ControllerGameCube Controller Special Attack Info
B button1 buttonB buttonB button FireballShoots a projectile that causes little damage.
Right nunchuk+B buttonRight dpad+1 buttonRight lstick+B buttonRight control+B button CapeReflects projectiles but only lasts for a second. You can also use it to turn enemies around when they're charging a smash attack. this confuses them and gives you enougth time to pull a smash attack of your own. It also can be used for some horizontal recovery when in midair.
Up nunchuk+B buttonUp dpad+1 buttonUp lstick+B buttonUp control+B button Super Jump PunchJumps up into the air and attacks opponent, also used for recovering. This attack leaves you very vulnerable in free for alls or if you do not connect correctly with the opponent as it gives your enemies time to attack while you are in midair.
Down nunchuk+B buttonDown dpad+1 buttonDown lstick+B buttonDown control+B button F.L.U.D.D.Charge up the F.L.U.D.D. When there are no opponents nearby, then fight them as you normally would do and knock them off the stage. Then use the F.L.U.D.D. to push the opponents back whilst they are trying to recover, this makes it harder for them to recover.

[edit] Taunts

Wii Remote + NunchukWii Remote (sideways)Wii Classic ControllerGameCube Controller Taunt
1 button A button Up dpad Up dpad He grows bigger, as if he'd gotten a Super Mushroom.
1 button+2 button (Left dpad or Right dpad)+A button Left dpad or Right dpad Left dpad or Right dpad He spins around and takes off his hat.
2 button Down dpad+A button Down dpad Down dpad He flips over in midair and falls down.

[edit] Final Smash

Mario Finale

Mario Finale: Mario releases a fast-paced barrage of flames in a wide vertical direction. These flames stun opponents, while carrying them in the direction the row of fire is heading.

The Mario Finale does more damage the closer the enemies are to Mario, but when they are close, it is easier for them to dodge the attack and take no damage from it. Wasting the final smash.