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Weapon types[edit]
- Ballistic weapons rely on a direct kinetic impact to inflict damage or knock back. They can be deflected by armor.
- Beams are large continuous-fire weapons; their damage is spread across it's firing time, and are not affected by reflective armor.
- Lasers are small energy weapons, which ricochet off reflective armor.
Light Mounts[edit]
Weapon | Damage | Fire rate | Version | Notes |
---|---|---|---|---|
Armor Piercing Gauss Cannons | 25 | 6 seconds | Born of Blood | More accurate and less likely to ricochet. |
Gauss Cannons | 45 | 5 seconds | Sword of the Stars | |
Green Beamers | 75 (0.75 sec) | 8 seconds | A Murder of Crows | |
Green Lasers | 15-20 | 3 seconds | Sword of the Stars | |
Light Emitters | 52.5 (0.7 sec) | 10 seconds | Sword of the Stars | Can hit up to 2 targets at once |
Point Defense Phasers | 75 (0.3 sec) | 2 seconds | Sword of the Stars | Point defense |
Polarized Plasmatics | 10-40 damage | 5 seconds | Argos Naval Yard | Damage dissipates on range. Increased damage on armored targets. |
Pulse Phasers | 30-45 | 6 seconds | Sword of the Stars | Damage dissipates by range. |
Red Lasers | 12-15 | 3 seconds | Sword of the Stars | |
Sniper Cannon | 35 | 8 seconds | Murder of Crows | Extremely accurate at long range. |
UV Beamers | 97.5 (0.75 sec) | 8 seconds | A Murder of Crows | |
UV Lasers | 25-30 | 3 seconds | Sword of the Stars | |
X-Ray Lasers | 35-40 | 3 seconds | Sword of the Stars |
Medium Mount[edit]
Medium mounts may instead contain 2 small weapons.
Weapon | Damage | Fire rate | Version | Notes |
---|---|---|---|---|
Antimatter Cannons | 200-350 damage | 6 seconds | Sword of the Stars | Best damage at medium range. |
Armor Piercing Mass Drivers | 110 | 6 seconds | Born of Blood | More accurate and less likely to ricochet. |
Chakkar | 80-200 damage | 5 seconds | Argos Naval Yard | Damage dissipates on range. Increased damage on armored targets. |
Disruptor Whip | 50 | 25 seconds | A Murder of Crows | Zuul only. Targets ships only. Locks down turrets on the section of a ship it hits; larger turrets on larger ships are unaffected. |
DF Racks | 10 * 10 | 15 seconds | Born of Blood | |
Emitter | 105 (0.75 sec) | 10 seconds | Sword of the Stars | Can hit up to 5 targets at once |
Fusion Cannon | 120-250 damage | 6 seconds | Sword of the Stars | Best damage at medium range. |
Mass Driver | 170 | 5 seconds | Sword of the Stars | |
Missiles | 40 | 32 seconds | Sword of the Stars | Tracking warhead. Always hits unless shot down or runs out of fuel. |
Plasma Cannon | 75-150 damage | 6 seconds | Sword of the Stars | Best damage at medium range. |
Phasers | 200 (1 sec) | 11 seconds | Sword of the Star |
Large Mount[edit]
Large mounts may instead contain 2 medium weapons or 3 small weapons.
Weapon | Damage | Fire rate | Version | Notes |
---|---|---|---|---|
Armor Piercing Heavy Drivers | 250 | 6 seconds | Born of Blood | More accurate and less likely to ricochet. |
Bursters | 25 | 5 seconds | Sword of the Stars | Anti-destroyer. |
Chakram | 150-300 damage | 5 seconds | Argos Naval Yard | Damage dissipates on range. Increased damage on armored targets. |
Energy Leech Rounds | 75 | 5 seconds | Born of Blood | Reduces rate of fire and movement on enemy ships. |
Graviton Beam | 350/sec * 4 sec | 10 seconds | Sword of the Stars | Damage spread across all sections, and holds target in place. |
Heavy Antimatter Cannons | 150-350 damage * 3 | 8 seconds | Born of Blood | Best damage at medium range. |
Heavy Drivers | 450 | 5 seconds | Sword of the Stars | Long range but inaccurate. |
Heavy Emitters | 206.25 (0.75 sec) | 10 seconds | Sword of the Stars | Can hit up to 9 targets at once |
Heavy Fusion Cannons | 100-250 damage * 3 | 8 seconds | Born of Blood | Best damage at medium range. |
Heavy Plasma Cannons | 75-150 damage * 3 | 8 seconds | Born of Blood | Best damage at medium range. |
Heavy Stormers | 130*10 | 12 seconds | A Murder of Crows | |
Kinetic Kill Missile | 40 + 1000 (max) | 32 seconds | A Murder of Crows | |
Meson Beams | 550/sec * 2 sec | 10 seconds | Sword of the Stars | |
Multi-Warhead Missiles | 20 * 6 | 32 seconds | A Murder of Crows | Planetary version contains 10 warheads rather than 6. |
Neutron Beam | 250/sec * 2 sec | 10 seconds | Sword of the Stars | |
Particle Beam | 200/sec * 2 sec | 10 seconds | Sword of the Stars | |
Positron Beam | 350/sec * 2 sec | 10 seconds | Sword of the Stars | |
Pulsed Graviton Beam | 320/sec * 4 sec | 12 seconds | Argos Naval Yard | Damage spread across all sections, and holds target in place. May disrupt turrets. |
Shield Breakers | 150 | 5 seconds | Born of Blood | Disrupts shields but otherwise ineffective on unshielded targets. |
Shotgun Drivers | 55 * 25 | 9 seconds | A Murder of Crows | Fires a volley in a cone. Reduced damage at maximum range. |
Thumpers | 200 (50m radius) | 6 seconds | Sword of the Stars | Increased knockback. |
Tractor Beams | 6 second hold | 10 seconds | Sword of the Stars | No damage, only holds target in place. Can be used on Heavy Defense Satellites to quickly destroy a ship at the cost of population and infrastructure. |
Spinal Beams[edit]
These are modified version of beams designed for use on spinal mounts. They inflict less damage, but fire more often.
Weapon | Damage | Fire rate | Version | Notes |
---|---|---|---|---|
Meson Beam | 500/sec * 2 sec | 9 seconds | Sword of the Stars | |
Neutron Beam | 225/sec * 2 sec | 9 seconds | Sword of the Stars | |
Particle Beam | 180/sec * 2 sec | 9 seconds | Sword of the Stars | |
Positron Beam | 325/sec * 2 sec | 9 seconds | Sword of the Stars |
Heavy Beams[edit]
Weapon | Damage | Fire rate | Version | Notes |
---|---|---|---|---|
Cutting Beam | 800/sec * 2.5 sec | 22 seconds | Sword of the Stars | |
Heavy Combat Lasers | 200/sec * 2.5 sec | 22 seconds | Sword of the Stars | |
Lancers | 500/sec * 2.5 sec | 22 seconds | Sword of the Stars | |
Node Cannon | 500/sec * 5 sec | 90 seconds | Born of Blood | Manual activation. Can displace ships on the strategic map. |
Projectors[edit]
Projectors
Weapon | Damage | Fire rate | Version | Notes |
---|---|---|---|---|
Antimatter Projector | 120-300 * 30 | 13 seconds | Born of Blood | Maximum damage at medium range. |
Fusion projector | 90-220 * 30 | 13 seconds | Born of Blood | Maximum damage at medium range. |
Meson Projector | 12550 (5 sec) | 25 seconds | A Murder of Crows | Damage inflicted when beam finishes; if tracking is lost, no damage. |
Plasma Projector | 45-120 * 30 | 13 seconds | Born of Blood | Maximum damage at medium range. |
Mines[edit]
Minelayers can drop mines in combat, which detonate when enemy ships pass. In addition, minelayers can clear enemy minefields as well. Each deployment releases 2 mines.
Weapon | Damage | Fire rate | Version | Notes |
---|---|---|---|---|
Antimatter Mines | 900 | 4 seconds | Sword of the Stars | |
Cloaked Mines | 300 | 4 seconds | Born of Blood | Invisible, but doesn't remain as long. |
Fusion Mines | 500 | 4 seconds | Sword of the Stars | |
Gravity Mines | none | 4 seconds | Sword of the Stars | Pulls nearby objects towards it. |
Implosion Mines | 1000 | 4 seconds | Sword of the Stars | Pulls nearby objects towards it. Detonates with a large blast radius. |
Leap Mines | 300 | 4 seconds | Sword of the Stars | When it detects an enemy within medium range, it propels itself towards it. |
Nuclear Mines | 150 | 4 seconds | Sword of the Stars |
Torpedo[edit]
Weapon | Damage | Fire rate | Version | Notes |
---|---|---|---|---|
Antimatter Torpedo | 175-1300 | 30 seconds | Sword of the Stars | Maximum damage at maximum range. |
Detonating Antimatter Torpedo | 125-1100 | 35 seconds | Sword of the Stars | Maximum damage at maximum range. Wider area of attack. Manual fire in Born of Blood or later. |
Detonating Fusion Torpedo | 75-750 | 35 seconds | Sword of the Stars | Maximum damage at maximum range. Wider area of attack. Manual fire in Born of Blood or later. |
Disruptors | 150 | 6 seconds | Sword of the Stars | Resets reload times of weapons. |
Electro-Magnetic Pulsar | 50 | 18 seconds | Sword of the Stars | Resets reload times of weapons within area of effect. Shuts down ships for up to 3 seconds (larger vessels recover in less time) |
Fusion Torpedo | 100-850 | 30 seconds | Sword of the Stars | Maximum damage at maximum range. |
Gluonic Torpedo | 60-140 * 4 | 18 seconds | A Murder of Crows | Damage dissipates over range. Penetrates shields |
Kelvenic Torpedo | 50-150 | 4 seconds | Argos Naval Yard | Increases damage from later attacks by 5% (cumulative). Damage dissipates over range. |
Mesonic Torpedo | 100-180 * 4 | 18 seconds | A Murder of Crows | Damage dissipates over range. Penetrates non-mesonic sheields. |
Photonic Torpedo | 40-100 *4 | 18 seconds | A Murder of Crows | Damage dissipates over range. Penetrates non-mesonic sheields. |
Special[edit]
Weapon | Damage | Fire rate | Version | Notes |
---|---|---|---|---|
Accelerator Amplification | 1500 | 14 seconds | Argos Naval Yard | |
Bio Missile | Special | Single shot | Sword of the Stars | Infects the enemy planet with a plague. The effects of the plague depend on the research you performed. Zuul are immune to Bio warfare, but are still vulnerable to the Nano Virus. |
Grappling Missile | Born of Blood | Zuul only. Tugs enemy ship. | ||
Siege Drivers | special | 35 seconds | Sword of the Stars | Anti-planet; system-sized range and highly accurate. |
Slave Disk | special | once | Born of Blood | Captures 1.5 million civilians per second for 30 seconds. May also steal technology or infect the enemy colony. |