Template:Gunbound/Mobile

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{{{name}}}
{{{pic}}}
Type{{{type}}}
HP{{{HP}}}
Base Delay{{{base delay}}}
Turn Delay (per second){{{turn delay}}}
Description
{{{general}}}
Shot 1
{{{s1desc}}}
Shot 1 Damage{{{s1dam}}}
Shot 1 Delay{{{s1del}}}
Shot 2
{{{s2desc}}}
Shot 2 Damage{{{s2dam}}}
Shot 2 Delay{{{s2del}}}
SS
{{{ssdesc}}}
SS Damage{{{ssdam}}}
SS Delay{{{ssdel}}}

[edit] Usage

{{Gunbound/Mobile
|name=Armour
|pic=
|type=
|HP=
|base delay=
|turn delay=
|general=
|s1desc=
|s1dam=
|s1del=
|s2desc=
|s2dam=
|s2del=
|ssdesc=
|ssdam=
|ssdel=
}}

[edit] Example

{{Gunbound/Mobile
|name=Armour
|pic=
|type=Mechanical - Explosion
|HP=1000 HP
|base delay=525
|turn delay=10
|general=High in defense and attack, but lacks HP and mobility.
|s1desc=A single heavy missile which makes a big explosion.
|s1dam=120-165
|s1del=250
|s2desc=Like Shot1, but has an outer shell. 
|s2dam=230-290
|s2del=470
|ssdesc=Shoots a small missile very similar to Shot1.
|ssdam=350-500
|ssdel=800
}}
Armour
TypeMechanical - Explosion
HP1000 HP
Base Delay525
Turn Delay (per second)10
Description
High in defense and attack, but lacks HP and mobility.
Shot 1
A single heavy missile which makes a big explosion.
Shot 1 Damage120-165
Shot 1 Delay250
Shot 2
Like Shot1, but has an outer shell..
Shot 2 Damage230-290
Shot 2 Delay470
SS
Shoots a small missile very similar to Shot1.
SS Damage350-500
SS Delay800