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The Guardian Legend
Box artwork for The Guardian Legend.
Japanese title ガーディック外伝
Developer(s) Compile
Publisher(s) Irem, Brøderbund, Nintendo
Release date(s)
NES icon.png
NES
Flag of the United States.svg April, 1989
Genre(s) Adventure
System(s) NES
Players 1
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The Guardian Legend, known in Japan as Guardic Gaiden (ガーディック外伝? lit. Guardic side-story), is a 1988 hybrid action-adventure/shoot 'em up game developed by Compile for the NES. It was developed as the sequel to the 1986 MSX game Guardic, and was published and released in Japan by Irem. The director was Masamitsu "Moo" Niitani, Compile's president and the creator of the Puyo Puyo series. The development team featured many of the staff who helped create Guardic as well as Zanac and Blazing Lazers. The box art for Guardic Gaiden was created by Japanese science-fiction illustrator Naoyuki Kato and depicts the Guardian as a female cyborg. When it was translated, the Guardian Legend was released for the NES and released in North America by Brøderbund in April 1989; it was published in Europe by Nintendo in 1990. (The artwork used for the North American release appears to have been inspired by promotional artwork for the 1985 movie "Creature".)

In the game, the player controls a lone protagonist, the Guardian, who is on a quest to destroy a large alien-infested world named Naju before it reaches the planet Earth. The player must deactivate ten safety devices scattered throughout Naju, thus activating the alien world's self-destruct sequence. The player explores Naju in a non-linear fashion and can acquire different weapons during the course of the game.

Gameplay varies depending on the player's location within Naju. The player controls the Guardian in humanoid form when exploring the surface of Naju (the Labyrinth) and in spaceship form when investigating Naju's interior (the Dungeon). The Guardian has a life meter that decreases after sustaining damage from enemies; it can be replenished by collecting various items. If the life meter runs out, the Guardian explodes, and the game ends. The player can use a primary rapid-fire weapon with unlimited ammunition as well as various powerful secondary weapons that consume "power chips" with each use. Power chips are also used as currency to purchase upgrades for the Guardian in a handful of shops throughout Naju. Found within the Labyrinth or obtained after defeating a boss, these upgrades include primary weapon improvements, new or upgraded secondary weapons, and round, brightly colored creatures called Landers.

Plot[edit]

In The Guardian Legend, the player controls the female guardian of Earth, a "highly sophisticated aerobot transformer". The player's mission is to infiltrate Naju, a large planet-like object which aliens sent hurtling towards the Earth. While inside, the player must activate ten safety devices in order to initialize Naju's self-destruct mechanism and destroy the alien world before it reaches Earth. Five hostile tribes of alien lifeforms are vie for control of territories within Naju, and the player needs to fight through them to successfully activate the switches and escape. The story is advanced through a series of messages left by one or more unidentified predecessor(s) who unsuccessfully attempted to engage the self-destruct mechanism of Naju before the Guardian arrived. Left by the sole remaining survivor of the attack on Naju, the first message serves as an introduction; later messages give hints that help the player open locked corridors.

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