The Immortal/Feature Variants

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These are the features that are missing in some variants of The Immortal.

  • the worm trap in the first room of the game
  • the flame jets in the second room of the game
  • the chest in the second room changes position based on which version of the game you're playing
  • fireballs in levels one, three and five
  • the map of the pit traps in level one
  • the charm spell is found on the floor in level one in some versions, and in a chest in others
  • the door in level one which connects the second room to the last one
  • the second door connecting the large room to the one above it in level two
  • the poisonous drink in level three
  • the muscle potion in level three
  • the infinite hallway in level three
  • the second door connecting the two main troll rooms in level three
  • the enemy attacking you at the beginning of level four
  • the programmers' hallway in level five (sometimes replaced by an empty hallway with entrance near entrance to worm room), meaning you can't get the B.O. Bomb
  • level six (the spider level)
  • the sonic protection spell and its necessity in level eight (Mordamir's sonic attack is sometimes replaced by a lightning dud)
  • the bones being thrown at your in level eight
  • enemy fatality animations