The Return of Ishtar/Boulder Passage
From StrategyWiki, the video game walkthrough and strategy guide wiki
- Ki and Gil will enter this room through that door at the top-right of it. It contains eight "Yellow" Ropers (which are blue and take 414 hits to kill), four Black Bats (which take seventy-two hits to kill), and two Land Urchins (which take an unknown amount of hits to kill; however, if Gil touches one of them, it will immediately invalidate his energy fraction regardless of what the numerator is). This can be quite annoying if you have played perfectly.
- The key at the top-right of the room opens the aforementioned door at the top-right of the room, and the key at the bottom-left of the room opens the door at the bottom-left of the room. However, you will have to make a long and perilous journey if you wish to collect that one at bottom-left, you see.
- That aforementioned door at the top-right of the room leads back to Cross Point (Room Pass: SC7), and the door at the bottom-left of the room leads to Cursed Room (Room Pass: QV2 - same as Pantry). You should remember the second of these Room Passes - as that first one is now of little use.