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In sunny Miami, a large school has been modified with ramps and rails for the second spot on this tour. Check out the gymnasium rooftop where it's practically a mini skate park, go down to the courtyard to fly off funboxes and jump over bridges, or check out the pools to show off some special vert stunts.

7,500 / 25,000 Points[edit]

It may seem daunting now that this level is very large compared to Warehouse, but it's still relatively easy to reach this score. For street skaters, there are pretty long rails and ledges to grind. Remember to do a flip trick before and after your grind to increase your multiplier. Vert skaters can rush to the empty pools or the back of the gymnasium to find some ramps. Remember to nollie or fastplant before you launch to add more to your score.

Grind 5 Tables[edit]

This goal requires you to grind five lunch tables scattered through out the school.

  1. From your starting position, drop down and do a U-turn to find the first table.
  2. From your starting position, drop down and do a U-turn toward the path leading to the pools. When you reach the end of the path, turn right to find the next table.
  3. Down the handicap rail, there is a table that rests nearby the two large kickers.
  4. From table three, cross the bridge to find the next table at the other side.
  5. From table four, make a hard right past the funboxes to find the final table resting between a funbox and a quarter pipe.

Get S-K-A-T-E[edit]

With a level as large as School, it pays to keep your eyes open for these letters. Thankfully, they're still easy to obtain as long as you start with S and work your way down.

  • S - It floats just above the handicap rail that leads down to the kickers below.
  • K - Between the two kickers in the courtyard, the K is waiting to be grabbed. A simple ollie is all it takes.
  • A - At the courtyard, there are two long triangle rails: one curved and one straight. The letter is on the middle of the straight one.
  • T - At the winding half pipe between the pools and the courtyard, the T rests above one of the ends.
  • E - Between the two pools, there is a small rail with the final letter on top of it.

Hidden Tape[edit]

On the awning, riding toward the tape.

From the start, fall off the awning to the right and go up the ramp that leads to the gymnasium's roof. You should see a metal ramp that points toward a large air conditioning unit with a piece of wood on top. Get some speed, jump from the ramp to the air conditioner and grind the two-by-four which leads you to the top of a long awning. Ride straight down the awning and ollie at the end to reach the secret tape resting way above the ground.

Point Locations[edit]

A 100 bonus point.
100 Points
  1. In front of the gymnasium's entrance, there are two rows of planters. A 100 is floating between two planters; grind one of the planters and ollie toward it.
  2. Down the handicap ramp and rail, there's a quarter pipe to the right of the kickers with a 100 above it.
200 Points
  1. From the start, you can see the roof of a building with a ramp and a pipe up ahead. Above the pipe rests one 200. To get it, you'll have to go to the gym's rooftop and launch off a quarter pipe, facing toward the roof.
  2. Another 200 rests to the left of the first one.
  3. Another 200 rests to the right of the first one.
  4. Down at the courtyard, there is a large wall with a 200 resting on top. To reach it, you can either fastplant off a funbox to grind the top or wallride the wall and ollie when you're close to the bonus.
  5. Down at the courtyard and behind the large wall, there's a building with a slanted roof. On top of that roof are two rails with a 200 between them. To reach up there, launch off a ramp toward the roof and grind as soon as you're on the rail.
500 Points
  1. Inside the gymnasium is a basketball hoop with a glass backboard. The 500 rests above the hoop. There is a quarter pipe under the hoop to help you reach.
  2. Between the winding half pipe and the pool area, there is a 500 floating high above a building. Use the half pipe to build up your speed and then launch forward from the half pipe over the building to catch it.
  3. A 500 floats high above the ground between the two pools. Go into the pool with the slope and build up speed before you launch yourself out with a well-timed ollie to reach it.
  4. Between the gymnasium grounds and pool area is a downhill path. Above that path is a rail with a 500 on it. Simply jump to the grass and angle yourself toward the corner ramp that's connected to one end of the rail. Grind the entire rail to reach the 500.

Gaps[edit]

  • Ditch Slap: At the area with the two footbridges, there are short ramps adjacent to them. Get some speed and fly off those ramps to the other side.
  • Dumpster Rail Gap: Near the outside of the gymnasium are two rails propped up by dumpsters. Grind one rail, ollie off, and grind the other.
  • Funbox To Table Transfer: Near the ditch, there is a table resting by a quarter pipe and a funbox. Ollie from the funbox and grind the table when you land.
  • Garbage Ollie: The back of the gymnasium has a couple of lone dumpsters that you can jump over.
  • Gimme Gap: From the starting point, jump off the canopy and land on the planter, grinding the edge.
    The start of the Hall Pass gap.
  • Hall Pass: At the path that goes from the gymnasium to the pools, there is a rail hanging above. Jump to the grass and grind that rail. At the end, jump off and drop down to grind the ledge below.
  • Handicap Rail: Between the stairs and handicap ramp, there is a long rail. Grind the entire length of it.
  • Huge Rail: At the half pipe area, grind the entire edge of the ramp that hugs the small, rectangular building.
  • Kicker Gap: At the ditch area, near the handicap rail, there are two ramps. Ollie from one to the other.
  • Long Ass Rail: From the top of the path that goes from the gym to the pools, grind the entire right side of the path.
  • Minigap: At the courtyard, there is a small gap between two quarter pipes to the left of the metal shed. Launch from one to the other.
  • Over A Footbridge: In the ditch, there are three humps. With a lot of speed, ollie from one hump and air over one of the bridges.
  • Over The Air Conditioner: On the gym's rooftop, there is a large air conditioner with a 2x4 resting on it. Use the large ramps between the air conditioner to jump over it.
  • Park Gap: At the courtyard, there is a large gap between two quarter pipes to the right of the metal shed. Launch from one to the other.
  • Planter Gap: At the gymnasium grounds, grind one planter and ollie to another.
  • Playground Rail: At the courtyard, grind the entire brick wall.
  • Rail 2 Rail Transfer: At the courtyard, grind one of the triangle rails and ollie toward the other at an angle.
  • Roof 2 Awning Gap: On top of the gym's roof, instead of using the 2x4 to get to the awning, ollie toward it.
  • Roof 2 Roof Gap: On top of the gym's roof, there is a smaller roof across it with three 200 point bonuses. Gain speed, angle toward the smaller roof and launch off a quarter pipe to fly to it.
  • Swim Team: At the pools, go into the smaller pool with the ramp. Gain some speed by doing tricks and then launch yourself out of the pool toward the other pool.