| Ultima VI: The False Prophet | |
|---|---|
| Developer(s) | Origin Systems |
| Publisher(s) | Origin Systems |
| Release date(s) | |
| Genre(s) | RPG |
| System(s) | MS-DOS, FM Towns, Super Nintendo, Sharp X68000, Commodore 64/128, Atari ST, Commodore Amiga, NEC PC-9801 |
| Rating(s) | |
| Preceded by | Ultima V: Warriors of Destiny |
| Followed by | Ultima VII: The Black Gate |
Ultima VI: The False Prophet was the first Ultima game to be developed primarily for MS-DOS (previous games were developed for other systems and later ported to it). It takes full advantage of the hardware with 256-color VGA graphics and the first use of the series' unusual perspective.
A somewhat different Super Nintendo version was produced, called simply Ultima: The False Prophet. There were many changes but on the whole it is still the same game, unlike Ultima: The Black Gate.
In 1991 Fujitsu Japan released a version of Ultima VI for the Japan-only FM Towns, what was at the time a considerably advanced PC. It was Origin's first CD-ROM game, and features fully digitized speech for all characters--in English!--many of which are voiced by their real-world namesakes (Richard Garriott voices Lord British, and so forth). Nuvie now supports these voiceovers, but it still requires the MS-DOS version as the base.
Categories: Guides at completion stage 0 | 1990 | Deprecated template usage | Games | RPG | MS-DOS | SNES | FM Towns | Sharp X68000 | Commodore 64/128 | Atari ST | Commodore Amiga | NEC PC-9801 | Ultima | Origin Systems