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Ultima VI: The False Prophet
Box artwork for Ultima VI: The False Prophet.
Developer(s) Origin Systems
Publisher(s) Origin Systems
Release date(s)
Genre(s) RPG
System(s) MS-DOS, FM Towns, SNES, Sharp X68000, Commodore 64/128, Atari ST, Commodore Amiga, NEC PC-9801
Rating(s)
ESRB: ESRB T.png Teen
Preceded by Ultima V: Warriors of Destiny
Followed by Ultima VII: The Black Gate
Series Ultima
Neoseeker Related Pages
Twitch Ultima VI: The False Prophet Channel
YouTube Gaming Ultima VI: The False Prophet Channel

Ultima VI: The False Prophet was the first Ultima game to be developed primarily for MS-DOS (previous games were developed for other systems and later ported to it). It takes full advantage of the hardware with 256-color VGA graphics and the first use of the series' unusual perspective.

A Super Nintendo version was produced, called simply Ultima: The False Prophet. There were many minor changes, but on the whole it is still the same game, unlike the other four Ultima games ported on Nintendo consolles.

In 1991 Fujitsu Japan released a version of Ultima VI for the Japan-only FM Towns, what was at the time a considerably advanced PC. It was Origin's first CD-ROM game, and features fully digitized speech for all characters—in English!—many of which are voiced by their real-world namesakes (Richard Garriott voices Lord British, and so forth). Nuvie now supports these voiceovers, but it still requires the MS-DOS version as the base.

Table of Contents

External links[edit]

  • Nuvie - an engine remake project similar to Exult
  • U6Edit - enables viewing and editing of most parts of the game
  • Ultima 6 Online, an MMOG reimplementation (not covered by this guide)