Unreal Tournament 3/Enforcer

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[edit] Primary Fire

The primary fire of the enforcer is more potent than the base weapon of previous Unreal games. It hits instantaneously whatever is in your sight cursor, so there is no need to lead shots. The effect of being hit by an enforcer round causes a slight jostling of the target, meaning that continuous hits can disrupt their movement and aim.

[edit] Secondary Fire

The secondary fire is a short three-burst attack followed by a delay. There is a significant upward kickback from the first to the third shot of the burst, meaning that unless the target is huge, or point-blank, your second and third shots are likely to miss unless you aimed low to begin with.

[edit] Tips and Tricks

  • Don't be afraid to take on someone with an enforcer, unless you know they have high health and high armor, which takes the enforcer many shots to penetrate.
  • Continuously hitting your opponent can keep them from targeting you accurately, which may give you the advantage depending on what weapon they are using.
  • Avoid using the secondary fire burst unless you are right on top of someone. Single shot mode is more accurate, and the delay between bursts is usually enough for them to blow you away.