| Max No. of Player Operators | 1 |
|---|---|
| Total Armor/Health Points | 200 |
| Movement Speed | Fast |
| Air / Ground | Both |
| Classification | Scout |
The Viper is at least as fast as the Manta, if not faster. It has the appearance of a sleek cycle. It moves by hovering over the battlefield, and has the ability to rise quite a distance into the air.
It is lightly armored, and must rely on its small footprint and speed to keep from being hit.
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Normal movement keys are usable from the pilot position to move forward, backward, left or right. Pressing and holding the jump key opens panels on the side that allow the Viper to rise high up into the air.
Primary fire is a plasma cannon that fires... well, bouncy plasma balls. They will bounce off of surfaces that do not take damage, until they hit something that is attackable. So you can shoot them into confined spaces and cause some havoc.
Secondary fire triggers the self-destruct sequence where the Viper ejects you and hurtles straight ahead and explodes into whatever you aimed it at (you DID aim it, didn't you?).
Self-destruct kamikazi mode, described above.