Hi Garrett, I have no problem with renaming RBI Baseball. I just went with what I encountered first, but I have no strong feeling about it one way or the other. I'll fix it. Procyon (Talk) 23:02, 26 June 2008 (CDT)
If there are new features that require more pages be added to the original ToC, I think it deserves its own main page. -- Prod (Talk) 16:05, 28 June 2008 (CDT)
Hi Garrett. If you want to be technical, Baby Pac-Man does not belong to the MAME category. It is supported in PinMAME, but that's considered a separate build of MAME, and no one who downloads one of the "regular" MAME builds will be able to play Babe Pac-Man. Ultimately, I'll leave the call up to you, but I would remove the category. Procyon (Talk) 21:35, 1 July 2008 (CDT)
My opinion is that we should go by the more accurate technical term, since editors can either copy it from wikipedia, or look at other examples. Visitors should be able to figure it out based on usage. Which do you prefer? -- Prod (Talk) 11:57, 6 July 2008 (CDT)
Suggestions of what to do with Gothic II: Night of the Raven/Getting Started? -- Prod (Talk) 09:59, 25 July 2008 (CDT)
Nice :). -- Prod (Talk) 21:19, 11 August 2008 (CDT)
Looks like |series might need to be changed. Perhaps a |series link? -- Prod (Talk) 03:14, 21 August 2008 (CDT)
Hi Garrett. I just wanted to say that I noticed all the hard work you did removing "Walkthrough" from some of our guide paths. Thank you for taking time to take care of that, I'm sure it was a bit of a pain. Procyon (Talk) 09:14, 26 August 2008 (CDT)
I don't think they should've been deleted. It's not very different than something such as BurgerTime/Versions or Pokémon Gold and Silver. The game has had multiple versions, and I think the covers of the different versions (even if the gameplay is almost identical) are important. RobJ1981 05:24, 27 August 2008 (CDT)
They're back now. Garret, i don't suppose you have that best friends game because I have all the others, but I've never even heard of that one before. Maybe it's not out in the uk.Melon 247, the Dog's Life Expert 03:06, 28 August 2008 (CDT)
The game names at http://www.telltalegames.com/samandmax seem to go by an episodic number. Also, should each season but put together expansion style in a single ToC, or are they mostly going to be onepages? -- Prod (Talk) 15:38, 31 August 2008 (UTC)
Please no DPL on the main page. Huge resource hog. -- Prod (Talk) 06:26, 5 September 2008 (UTC)
Yes, I really appreciate the work you've put into it. It's quite noticable, and it can't be disabled by ad blockers ;) Thanks Garrett! Procyon (Talk) 01:01, 6 September 2008 (UTC)
Were you looking for Category:Expansion pack earlier? -- Prod (Talk) 02:30, 7 September 2008 (UTC)
Please discuss the bot runs before starting them off. I somewhat disagree with this last one. -- Prod (Talk) 05:40, 10 September 2008 (UTC)
I was told by the proprietor of this site Echelon that I could put that link in because this is a contribution from my site and you go and take it out. I don't appreciate it. Is this how you treat your contributors? I am sure this was just a misunderstanding, as you were probably influenced by some of the ideologues on this site who like to tell the contributors what to do and how to do it.
I have put this back in as I was given permission to. Please don't delete my contribution lines unless you get direct permission from the proprietor of this site -- not from this demi-god or this know-it-all, but from the proprietor. Thank you.
Sorry for the stridency in this post, but it is a very irritating situation. Next time you delete my authorized "by line," delete the whole damned contributed walkthrough that goes with it.
By the way, here is a copy of the permission I got.
Hey Karl. If your guides from another site were made freely available (free as in freedom) and are anywhere on this website, then you absolutely have a right to put a link on the guide. I would suggest putting it on the bottom of the main guide page where it is visible above any other external links, or perhaps as the kind of template we use for "Wikipedia has more on...". In fact, a template might be a good idea for this. I'll talk with Prod again, and I suggest that you join us at our meeting this weekend so that we can address this in a way where you not only get credited, but you get credited in a fitting way.
Thanks for working on C&C for us! echelontalk 14:12, 4 April 2008 (CDT) Echelon,
karlcsr Karlcsr 19:30, 4 October 2008 (UTC)
Looks like there are a lot of links to the old Walkthrough sections. -- Prod (Talk) 23:25, 4 November 2008 (UTC)
Hi Garrett. Yes, technically, from a gameplay point of view, they are the same game. They just use completely different licenses. I'm not sure how appropriate it would be to merge them (although I'm not against it either.) It's kind of a weird call. Procyon (Talk) 03:35, 29 November 2008 (UTC)
If planning to delete a page but keeping the content, try to put the contributor names in the edit summaries, since ordinary users can't see the logs. -- Prod (Talk) 07:22, 13 December 2008 (UTC)
How about keeping the fields and leaving them blank? They won't show up in the infobox if there's nothing in the parameter. - najzere 06:09, 31 December 2008 (UTC)
I got Prod to enable Nuke, so you don't need to spend as much time wiping out MrSue in his next attack (I don't know if you used that for this one, but the tool is there). Now, all we need is CheckUser so we can just permaban his CIDR range... --Skizzerz 13:39, 31 December 2008 (UTC)
Hi Garrett. I noticed the hard work you did to change and rearrange Contra, but I was thinking about it. The difference between the Arcade version and the NES version really isn't as big as everyone thinks. The only major difference between the two games is that the last four stages in the NES version is actually one gigantic stage in the arcade version. That's really it. it still has the same bosses, so technically, each stage in the NES version is still a "leg" in the arcade stage. The other difference is that the underground bases in the arcade version "twist and turn", but that only affects the non-fighting portions of the stage. Other than that, everything else is identical; the enemies, the controls, the power-ups, etc. By comparison, the guide I'm writing for Dragon Buster has many more differences between the Arcade and the Famicom version, but I'm still containing them in one guide because despite a slight difference in how the inventory system works, and a few enemies, the game is essentially the same. What do you think? Procyon 19:39, 4 January 2009 (UTC)
Hello. I want to edit the newest monster in MapleStory (TaiwanMS) but when I notice the page has been protected by certain person and I am unable to edit anymore. Can you give me some help?—The preceding unsigned comment was added by Bison328 (talk • contribs) .
Thanks at first. But the reason why I post that I can't edit is because I have logged in but unable to edit. Anyway, it's grateful to get your response.—The preceding unsigned comment was added by Bison328 (talk • contribs) .
I was wondering how this works: Image:MechWarrior_Locust.png. I've never seen a page like Image:Locust.png where you put the redirect in but it still has the content. Is this just with files? Also, is this how to do this? I've been moving files to better names then deleting the old one. I was just wondering why the MechWarrior_Locust page doesn't display the image if that's what it's now named. - najzere 17:39, 24 January 2009 (UTC)
You don't have to worry about the templates on the individual pages, because they're being merged into one skills page. Those individual pages will be deleted when all the info is consolidated. - najzere 08:34, 23 February 2009 (UTC)
They didn't work before, but for some reason they now do. Same with "//" (which used to be automatically converted to "/" and messed with the .hack games). Not sure when it happened, but I'm not complaining :). -- Prod (Talk) 17:02, 27 February 2009 (UTC)
Thanks for fixing the Prinny image. I must've been sleep-editing when I added it. Plus, now I know what it probably means when the transparency gets screwed up in thumbnails :) --~Vizeroth~-- 05:03, 28 February 2009 (UTC)
Why have you deleted the Vista category? We had it separate from the normal Windows category because the games for Vista typically won't work on previous versions of Windows. --DrBob (talk) 23:59, 19 March 2009 (UTC)
For the help with the Fatal Fury: First Contact problem (BackLash 09:21, 18 June 2009 (UTC))
try out the new codes i added to The Legend of Zelda: Link's Awakening/Cheats, they kick ass —The preceding unsigned comment was added by Billybob (talk • contribs) .
Was the template not working properly or did someone fix the problems with the single quote in the template? (Check the history, I added the game support when the guide came out ;p ) --~Vizeroth · (c)~-- 00:28, 17 August 2009 (UTC)