Vampire: The Masquerade - Bloodlines/Weapons

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Contents

[edit] Melee

[edit] Knife

  • Melee combat requirement: 4
  • Damage potential: 10
  • Lethality: 8
  • Feat adjustment: -3
  • Base damage: 2

[edit] Tire Iron

  • Melee combat requirement: 3
  • Damage potential: 10
  • Lethality: 7
  • Feat adjustment: -2
  • Base damage: 2

[edit] Knife

  • Melee combat requirement: 4
  • Damage potential: 20
  • Lethality: 9
  • Feat adjustment: 1
  • Base damage: 2

[edit] Fire Axe

  • Melee combat requirement: 5
  • Damage potential: 24
  • Lethality: 12
  • Feat adjustment: 0
  • Base damage: 2

[edit] Sledgehammer

  • Melee combat requirement: 5
  • Damage potential: 30
  • Lethality: 10
  • Feat adjustment: 0
  • Base damage: 3

[edit] Katana

  • Melee combat requirement: 8
  • Damage potential: 27
  • Lethality: 12
  • Feat adjustment: -3
  • Base damage: 3

[edit] Torch

  • Melee combat requirement: 2
  • Damage potential: 24
  • Lethality: 9
  • Feat adjustment: 3
  • Base damage: 2

[edit] Bush Hook

  • Melee combat requirement: 10
  • Damage potential: 32
  • Lethality: 13
  • Feat adjustment: -5
  • Base damage: 4

[edit] Ranged

[edit] Brokk 17c

  • Ranged combat requirement:
  • Damage potential:
  • Lethality:
  • Feat adjustment:
  • Base damage:
  • Fire rate:
  • Range:
  • Reload speed:

[edit] Thirtyeight

[edit] Colt Anaconda

[edit] Jaegerspas XV

[edit] Lassiter Killmatic

[edit] McLusky .50 Caliber

[edit] Styer Aug

[edit] Flamethrower