Warpman is an updated version of an older Namco arcade
game entitled Warp & Warp (The ampersand was remove
from the title in the US.) Warpman takes the concept established in
Warp & Warp, and updates the quality of the graphics, and adds
new enemies into the mix, but the goal of the game is the same. The
player can occupy one of two screens; a wide open space, and a room
of criss crossing corridors. In space, the player shoots a gun at
enemies, while in the room, the player drops bombs behind him. The
player must warp from one environment to the other (hence the name)
when warping is permitted.
While Warp & Warp was converted for play on the MSX home computer
systems, the updated Warpman was only released for the Famicom.
Warpman never came to the US, and is little known outside of
Table of Contents
- Warpman begins on the space screen. He can fire his gun in four
- Warpman must destroy a set number of aliens in order to advance
to the next stage.
- If Warpman shoots three aliens of the same type and color in a
row, a special alien appears and can be shot for bonus points.
- At certain intervals, the galaxy-like image in the center of
space glows. At this time Warpman can Warp to the corridor
- In the corridors, Warpman may not shoot his gun, he can only
drop bombs behind him.
- The bombs detonate after a period of time. That period can be
extended by hold the button down when dropping them.
- A warp back to space can appear in the corridor room that must
be bombed in order to open it.
- Warpman must avoid contact with every alien in the game, their
bullets, and his own bomb explosions.