From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to: navigation, search
WolfQuest
Box artwork for WolfQuest.
Developer(s) Minnesota Zoo, Eduweb
Publisher(s) Eduweb
Engine Unity
Latest version 1.6.4
Release date(s)
Genre(s) Simulation
System(s) Mac OS, Windows
Mode(s) Single player, Multiplayer
Followed by WolfQuest: Slough Creek

WolfQuest is a 3D wildlife simulation developed by the Minnesota Zoo and Eduweb. The demo was released on October 31, 2007. On December 21, 2007 it was released as a free downloadable game for Macintosh and Windows computers. The official deluxe version was released on April 23, 2008.

In September 2006, The National Science Foundation awarded the Minnesota Zoo and Eduweb a $508,253 informal education grant to develop WolfQuest. This makes it the first video game funded by the National Science Foundation, under grant number 0610427.

Gameplay is divided into single player and multiplayer. The players must survive as a dispersal grey wolf in Yellowstone National Park. To do so, they must hunt elk and hares, or feed off elk carcasses. They must also avoid dangers from grizzly bears and the male elk themselves. However, it is possible to fight off the bears by chasing them.

In single player, players have the option to find a mate, which, when successful, will follow and aid the player throughout the rest of the game. In multiplayer, the objectives are the same, but with two exceptions: the player co-operates with a maximum of 5 wolves, including the player, and they can have no mate.

Table of Contents