A) Joystick: Use the joystick to pilot the Solvalou in any one of eight directions. The Solvalou scrolls forward across the ground automatically, but you can direct the Solvalou virtually everywhere but the very top of the visual screen.
B) Zapper button: The Solvalou has a double shot Zapper gun that destroys nearly every enemy in one shot. You can continue to fire multiple shots on to the screen at one time.
C) Bomb button: As the Solvalou flies over the ground, a reticule appears a short distance in front of the ship. When you tap the bomb button, the reticule brackets disappear and a stationary cross shows where the bomb will land.
D) 1 or 2 Players: Press these buttons to start a one or two player game.
| Enemy |
Description |
 |
Toroid: 30 points
An enemy shaped like the coin that appears early in the game. It is easily destroyed with your zapper. Later on, it gains the ability to shoot, and at higher levels it can approach your ship from behind. |
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Torkan: 50 points
A scout ship that comes in quickly from the top of the screen at different angles. It stops and fires one shot before the fuselage spins between the wings and retreats in the opposite direction. |
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Zoshi: 70~100 points
Slowly chasing your ship, they fly in an erratic pattern that is impossible to predict. They're not agile, but they can fire multiple shots and can approach your ship from behind. |
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Gido Spario: 10 points
A bullet fired by the Xevious troops that can be destroyed by your Zapper. They appear in large quantity and move very quickly. According to the Xevi language, Gido means fast. |
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Kapi: 300 points
This ship appears as a replacement to the Torkan. It zooms in quickly and hovers in place long enough to rapidly fire shots at you before evading and escaping. |
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Terrazi: 700 points
These ships fly in a similar pattern to the Kapi, but they can change course more quickly before releasing a deadly barrage of shots and speeding away from you just as quickly. |
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Jara: 150 points
These spinning ships fly in a pattern similar to the Toroid. Because of their speed, they are very dangerous to attempt to intercept. These ships will fire shots at you. |
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Zakato: 100~300 points
Warping on to the screen, these flak bombs travel slowly down the screen in straight lines. If not quickly destroyed, they destruct and release a single shot in your direction. According to the Xevi language, Zakato means magic. |
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Brag Zakato: 600~1500 points
Similar in size to the Zakato with a red dot in the center. They warp in and release a fan of five shots at you. When more than one appears at a time, they can become very dangerous. |
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Garu Zakato: 1000/500 points
The biggest Zakato around, they can not warp like the others, but they approach quickly and release shots in every direction if not destroyed quickly. |
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Brag Spario: 500 points
Among the eight shots that spread out from the Garu Zakato upon detonation, a group of these bullets escape as well and have limited homing capability. They can be shot down for extra points. |
 |
Sheonite
These defensive troops are indestructable. Two will appear (the Kiyapunaito and the Sepunaito) spinning around, until they home in on the position of your ship, where they meet and join together, and fly back to the top of the screen at a high speed. |
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Bacura
These indestructable walls will continue spinning from the top of the screen to the bottom where they disappear. They serve as nothing more than a mindless obstacle, but they will interrupt your shots and prevent you from shooting beyond them. |
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Bragza
The indestructable core of the Andor Genesis that escapes beyond your ship's firepower as soon as the mothership is defeated. |
| Enemy |
Description |
 |
Bara: 100 points
These pyramids serve as energy storage stations for small regions. They have no built-in defenses. |
 |
Zolbak: 200 points
These are the radar installations for the Xevious troops, and contain sensitive threat detection equipment which feed your position to the enemy forces. When you destroy one, the enemy aggression is reduced, but at later stages, the enemies return to their original level of aggressiveness sooner. They have no built-in defenses. |
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Logram: 300 points
These are stationary attack domes. They serve as ground-to-air defense stations, firing a single shot at you occasionally. |
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Domogram: 800 points
These function as Lograms on a hovering platform. It can't float across the sea, but it can cross a river. While their course normally follows the path of a road, they can change direction unexpectedly. |
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Derota: 1000 points
Derotas are more evolved Lograms. They serve as area defense stations, with the ability to fire shots at you rapidly. |
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Grobda: 200~10000 points
These tanks can only move forwards and backwards. They can detect when you're targeting them and speed up or slow down to avoid getting bombed. It will not attack you, and it's worth a variety of points depending on the situation and skill with which you kill it. (The Grobda appears as the star of a later Namco game, appropriately named Grobda) |