Star Wars: Knights of the Old Republic/Heavy armor

Heavy armor
All heavy armor requires : Heavy.

Battle Armor

 * Bonus: 8
 * Max Bonus: +1

This isn't the heaviest of armor, but it comes close. Designed for heavy militias, it has the protection needed to keep a soldier alive during ranged combat with massive weapons.

Durasteel Heavy Armor

 * Bonus: 10
 * Max Bonus: +0

Battle armor production is thriving on Bonadan as the Republic recovers from war. This model's thinner skin of durasteel reduces weight, but still restricts movement somewhat.

Heavy Battle Armor

 * Bonus: 9
 * Max Bonus: +0

This is the heaviest armor available for the soldier that requires maximum protection from direct damage. Some consider the fit claustrophobic, but that's the tradeoff for safety.

Used by both of Sherruk's Mandalorians in the grove on Dantooine.

Mandalorian Armor

 * Bonus: 10
 * Max Bonus: +1
 * Resist 25/- vs. Sonic

Mandalorians are among the most feared combatants in the galaxy, and the quality of their gear may be why. Even the lowliest warrior is a threat in such protective armor.

Used by Bendak Starkiller in the dueling arena on Taris, the first two Mandalorians in the grove, and the west Mandalorian in the Sandral grounds, on Dantooine.

Mandalorian Assault Armor

 * Bonus: 13
 * Max Bonus: +0
 * Resist 25/- vs. Cold
 * Damage Resistance: Resist 25/- vs. Fire

This was the armor of the Mandalorian elite frontline troops, a sight that Republic soldiers were all too familiar with during the war.

Mandalorian Battle Armor

 * Bonus: 11
 * Max Bonus: +0
 * Resist 25/- vs. Electrical

Republic soldiers saw this armor all too often during the Mandalorian War. It's understandable that the conflict could drag on when a fanatical enemy is so defensively outfitted.

Mandalorian Heavy Armor

 * Bonus: 12
 * Max Bonus: +0
 * Immunity:

This armor is reserved for respected veteran Mandalorians. Immensely sturdy, stabilizers diffuse energy throughout the frame, shielding the wearer from disorienting impacts.

Used by the Mandalorian in the Matale grounds, and Sherruk in the grove, on Dantooine.

Powered Battle Armor

 * Bonus: 9
 * Max Bonus: +1
 * +1

The micro-hydraulics of this armor provides the operator with both protection and strength enhancement. It is rare outside of professional mercenaries and soldiers.

Verpine Zal Alloy Mesh

 * Bonus: 12
 * Max Bonus: +1
 * Resist 25/- vs. Cold
 * Damage Resistance: Resist 25/- vs. Fire
 * Damage Resistance: Resist 25/- vs. Sonic

Using the highly expensive Zal alloy, the Verpine have developed a suit without peer. The only thing greater than the protective capabilities of this armor is the price.

Upgradeable
These heavy armors can be upgraded with and  using a.

Calo Nord's Battle Armor

 * Special : Upgradeable, Armor

Commissioned by Calo Nord, this armor was based on heavily modified Mandalorian designs. The maker was killed to appease Nord's ego, ensuring his suit would forever be unique.

Cassus Fett's Battle Armor

 * Special : Upgradeable, Armor

The armor of Cassus Fett, the most wanted man in known space. Famous for killing the captain of a flagship Republic frigate at the Battle of Jaga's Cluster, he is presumed dead.

Found at Adum Larp's on Dantooine in the Courtyard for 15,000 credits.

Jurgan Kalta's Power Suit

 * Special : Upgradeable, Armor

Aided by custom armor like this, Jurgan Kalta had no combat equal, so his enemies tried more exotic attacks. It was a gaxxan brain-slug left on a pillow that proved his undoing.

Mesh Underlay's Damage Resistance: Resist 15/- vs. Cold, Fire, Sonic replaces Damage Resistance: Resist 10/- vs. Cold, Fire, Sonic rather than adding to it.