Duke Nukem 3D

Duke Nukem 3D is a first-person shooter released by 3D Realms in 1996.

Duke Nukem 3D was originally released for DOS, using the DOS4GW extender. It utilized Ken Silverman's Build engine. Later, following the release of the game's source code, Windows versions of Build and Duke Nukem 3D appeared. The most common of these is the Jonathan Fowler version, JFDuke, which was released in 2003. JFDuke included the Silverman-written Polymost technology, which utilizes OpenGL for improved graphics. Following its last release in 2007, a group modified Fowler's code to create EDuke, which includes the Polymost renderer and new, high-resolution artwork.