Super Smash Bros. Brawl/Subspace Army

Auroros
A dive bombing bird, Auroros will occasionally get stuck in the ground, at which point characters can pull them out.

Bytan
Bytan will multiply rapidly if they are left alone. It is best to destroy them early to ensure this doesn't happen.

Greap
A very large Subspace enemy with two enormous sickles. To fight this guy, you need to get in a position where you can attack him with minimal danger. Run up to him and wait for him to lift his blades up in preparation for a strike. Roll into him so you appear on his backside, and then use smash attacks against him (normal attacks only do a fraction of the damage that a smash does). If you use upward smashes, you can juggle the greap so that it can no longer attack.

Primids
Primids are the most common enemies of the Subspace Army. There are also Big Primids, who are stronger.

Poppant
Poppants have candy and presents inside the bowl they carry with them. They will flee if you attempt to attack them.

Roader
A motorized unicycle, Roaders travel in groups.

ROB Squad
The escort squad for the Ancient Minister, ROB Squad members will fire either missles or beams at the character.

Shaydas
A fog like enemy, Shaydas can be defeated by attacking the core near its chest.

Spaak
Large cloud creatures enhanced by technology. They fly around and fire balls of electricity at you. After being hit, they darken in color and increase in power, eventually launching bolts of lightning that cannot be dodged and have a high chance of KOing you. It's best to take these guys out one at a time, as fast as possible, and should be a higher priority than primids.

Towtow
Towtows are buffalo-like beasts that run to tackle you. When first found, they are often asleep, but atacking it or a nearby enemy will wake it up.

Trowlon
Trowlon will attempt to carry characters away with its arms.