Final Fantasy X-2/Farplane


 * Area Enemies
 * Aeshma -
 * Adamantortoise -
 * Aka Manah -
 * Arast -
 * Azi Dahaka -
 * Claret Dragon -
 * Dark Elemental -
 * Dolmen -
 * Earth Worm -
 * Gug -
 * Great Malboro -
 * Jahi -
 * Lich -
 * Omega Weapon -
 * Monolith -
 * Taromaiti -
 * Tindalos -
 * Varan -
 * Volcano -
 * Watcher-A - Should be taken out first with physical attacks only. Will only appear before defeating the Machina Panzer boss found on the Thunder Plains.
 * Watcher-R - Should be taken out first with physical attacks only. Will only appear before defeating the Machina Panzer boss found on the Thunder Plains.
 * Watcher-S - Should be taken out first with physical attacks only. Will only appear before defeating the Machina Panzer boss found on the Thunder Plains.
 * Wight -

Try to raise your characters to about level 65 before attempting the Farplane. Doing so will make all the random battles and boss fights a little more easier. When you are ready to travel to the Farplane, talk to Brother on the airship. He will give you a set of locations in which you can enter the Farplane. The location you choose affects the path and treasures you find along the way. Each one however will converge at a set of platforms where a boss battle must be fought to continue. After the last boss is fought, Yuna will find herself in the Farplane Glen. After that point you can travel the other routes into the Farplane without having to confront the bosses again.

You must travel completely down to the bottom of the chosen path before you can start another path. You will not have the ability to turn back or start another route until you have completed the previous. Following all five routes will award you with a chest that contains the Megiddo Garment Grid.

Besaid Island
Treasures found on this route: several chests with Mega Potion x2. The start of this path is pretty straight forward. You start at a small platform. Jump across to a short path. At the end is a chest with Mega-Potion x2. The path then leads to a set of small islands you must jump to. As you jump on them, they activate when you land. They will then move to a previous point on the path depositing you for a slight setback, ride these island four times to make a chest with Mega-Potion x2 appear before the next larger island. Arriving at the first large platform, you must fight Shiva. After defeating her, move to the end of the platform and the next set of pathway will appear.

Same as before, as you are traveling down the path, a set of small islands will try to confuse you by depositing you back further on the path. Again activate these four times to unlock another extra chest with Mega-Potion x2. On one of the island after the first short path, there also a chest with yet another Mega-Potion x2. Once you reach the large platform at the end of this path, The Magus Sisters must be fought. Continue on down to the next large platform after defeating the Magus Sisters. There are no more chests to collect, so just focus on making it to the end. Anima will be waiting for you.

Kilika Temple
Treasures found on this route: Mana Tonic. Small geysers that shoot flames line the Kilika Temple path. If you touch too many of the flames, you will be teleported back to a previous location. To avoid being teleported, watch and wait for the flames to die down and then quickly run over them. The paths to the boss monsters are pretty straight forward. Each one curves downward toward the platforms where they are waiting. After the second large platform (where the Magus Sisters are fought) a lone chest along this path with a Mana Tonic can be found.

Djose Temple
Most complicated route. Treasures found on this route: Turbo Ether Djose's path involves a bit of a puzzle. Head down the route until you reach a dead end. There is a large gap before the first boss monster platform and no way to jump down. Back track a short distance until you reach the first set of islands you had to jump across. Hop across to the small strip of path that seems to be out in the middle of nowhere. There are now three island anchored to this small strip. Examine the first small island and the view will change. Now push the left most island toward the island numbered 3. Then push the right most island toward the island numbered 1. Now push the center island toward the last remaining island. This will form the missing path that leads to the large platform with Shiva.

The path after Shiva leading to the Magus Sisters is straightforward, it curves down and around involving no extra steps.

An the path leading to Anima however, an extra step is needed in order to open the chest containing a Turbo Ether. Circle around the first path until you reach the first set of islands. Jump on the first island and it will move to a space between the main path and a side branch. Hop over to the side branch and follow it to the end. (Along the way there will be an empty chest. The chest with the Turbo Ether is at the very end.)

Bevelle Underground
Easiest route. Treasures found on this route: Elixir Bevelle's path requires no extra work. It is as straightforward as it gets the entire walk down. Each path curves around to each boss monster platform. No extra puzzles or moving island in between. After fighting Shiva, before reaching the Magus Sisters, is the only chest on this path with a Elixir.

Calm Lands
Treasures found on this route: Shining Gem The Calm Lands path attempts to trick you. A set of invisible teleporters will try to confuse you as you travel. Just keep heading on a downward slope and you should make it through with no problem. Keep an eye on the path after the first teleporter before Shiva. A set of geysers just like on the Kilika path will shoot out flames and attempt to set you back. Just wait for the fire of each one to die down and quickly cross.

After fighting the Magus Sisters, the path can be a little bit tricky. Many times after being teleported you will be on the center of a path. If you head to the right, a teleporter will take you back up the path. Make sure to head to the left to avoid any confusion. Before you reach the platform with Anima, collect a chest for a Shining Gem.

Ending
Yuna and the girls are returned to the Farplane Glen. Here you can choose to alter the scene or just continue on. Just the Common Ending will be viewed if you do not alter the scene (The Common Ending scene will be viewed along with all other endings). If you press psx: X as they are walking, a fayth will appear. He will ask Yuna if she wants to see someone. Answer "Yes" to view the Good Ending after the credits. If you have 100% completion the Perfect Ending will also play.