Emerald Mine/Level 0-20

Level 0 (Single Player)
Level 0 is a simple level that consists of a series of irregular sections of the level, with ten (10) out of twenty-five (25) sections containing a single Emerald. The level introduces Player One, Dirt, Letter Walls, Steel Walls, Emeralds, and an Exit.


 * Player One is the player's character.
 * Dirt are brown tiles that can only be dug by the Player.
 * Letter Walls and Steel Walls serve as obstacles that the Player cannot pass through.
 * Emeralds are green gems that are worth a single gem; they are the main goal to collect to complete the level.
 * The Exit is a blue portal that flashes when it is opened; it is where once entered, the level is complete. It is opened after collecting a certain amount of gems.

The only way to lose in the level is being smashed by an Emerald, or letting the time limit of the level expire.


 * Starting area
 * Upon starting the level, There is a Closed Exit in the last section.
 * There are 200 seconds (3 minutes, and 20 seconds) in the level.
 * There are ten (10) Emeralds to collect to complete the level. Advance further by moving right.
 * Moving right, there's a message at the bottom that says: "Welcome to the fantastic world of Emerald Mine ! Good luck !!!", as a form of greeting to those playing the game for the first time.


 * Into the cell sections
 * After going to the right side of the level, and entering the first section, go to the top section and grab the first (1st) Emerald.
 * Returning back to the first section, go to the left section two times and move up to collect the second (2nd) Emerald.
 * Dig to the right two sections to get the third (3rd) Emerald.
 * Go the top-right section of the level to take the fourth (4th) Emerald.
 * Move back to where the third Emerald was acquired, and go upwards to pick up the fifth (5th) Emerald.
 * Return to where the second Emerald was collected, go to the bottom-right section to snag the sixth (6th) Emerald.
 * Shift left and then downward to accumulate the seventh (7th) Emerald.
 * Move right and traverse upwards to loot the last three Emeralds in a vertical row.


 * Going into the Exit
 * After collecting all of the ten (10) Emeralds, the Closed Exit turns into an Open Exit. Remember that it is located at the bottom-left side of the level next to the starting position of Player One separated by the Steel Walls. The section can only be reached through the top side.

Level 0 (Teamwork)
Level 0 (Teamwork)

Level 1
Level 1

Level 1 consists a single large pathway that goes downward, then upward, and so on; with five column sections in the level. The level gradually increases the difficulty by introducing Boulders and Empty Space; additionally, there are 100 seconds compared to 200 seconds in Level 0.


 * Boulders are grey rocks that can be pushed and are a main concern for the Player
 * Empty Spaces are black tiles that can be occupied by a Player, or gravity-oriented objects such as Emeralds and Boulders.

A new way to lose in the level is being smashed by a Boulder.


 * Starting area
 * Upon starting the level, it sets in the top-left side of the level, with the first sightings of Boulders and small patches of Empty Space below and at the right, not dug by the Players themselves.
 * There are 100 seconds (1 minute and 40 seconds) in the level, 100 seconds less than the previous level (Level 0 in Single Player and Teamwork); requiring more constant moving to finish the level before the time limit expires.
 * There are ten (10) Emeralds to gather to complete the level. Advance further by going downward.


 * Traversing
 * During the journey, there are 190 Boulders residing in the level. Most of them can be avoided so they won't roll off from another Boulder downward. However, if a Boulder is falling downward, stay away from it's falling path.
 * Along the way, there are Emeralds that are worth obtaining: five (5) of them located either halfway of the section, and five (5) of them are resting at a corner of the section.
 * In Teamwork Mode, to complete the level easier and faster: One Player should collect Emeralds resided in the halfway of the sections. One Player should gather Emeralds resting at the corner of the sections.


 * Going to the Exit
 * Both of the Exits are sitting next to the last Emerald; those three things are located at the bottom-right section of the level, the fifth and last section of the whole level.

Level 2
Level 2

Level 2 consists of Boulders, Emeralds, and Diamonds being surrounded by vast pockets of Empty Space; combined with the introduction of Normal Walls, and Diamonds results in a somewhat higher increase of difficulty.


 * Normal Walls do the same thing as Letter Walls, and Steel Walls: block the Player from going through.
 * Diamonds are worth 3 gems; but unlike Emeralds, they can be smashed by Boulders.

Due to the somewhat more open pockets of Empty Space, there is a somewhat higher chance of being smashed by a Boulder.


 * Starting area
 * Upon starting the level, Boulders and Emeralds can be heard landing after falling down in place, with the Diamonds being the only objects to not move at all. It takes place in the center of the level surrounded by a rectangular perimeter of Normal Walls with occupied Boulders; with one particular Boulder blocking the right side of the perimeter. There are two Closed Exits below the starting position.
 * There are 120 seconds (2 minutes) in the level, with 20 seconds more than the previous level (Level 1).
 * There are 30 gems to collect in the level. There are seventeen (17) Emeralds and six (6) Diamonds waiting to be obtained. All of the six (6) Diamonds combined are worth eighteen (18) gems. All of the gems combined in the level are worth thirty-five (35) gems.
 * To start scavenging for gems, leave through the top or bottom side of the Normal Walls from the starting area.


 * Cautionary mining
 * While mining in the level and avoiding Boulders due to increased pockets of Empty Space, it is more faster to complete the level by obtaining more Diamonds than Emeralds first.
 * In Teamwork mode, two Players can take halves of the whole screen and cover more space for faster collecting.
 * Up to one Diamond can be smashed by a Boulder. If a second Diamond is smashed, the level will be rendered unsolvable, requiring a replay.
 * Going to the Exit
 * Both of the Exits are located back in the starting area of the level; safely traverse back and reach there. If coming from the right side of the level, push the Boulder at the right side of the Normal Wall perimeter.

Level 3
Level 3

Level 3 consists of a narrow pathway littered with Yam Yams attempting to hinder anyone from advancing further. Due to the introduction of Yam Yams, a different kind of difficulty is introduced.


 * Yam Yams are orange round creatures with teeth that have a unpredictable movement in one of the four directions straight. Being in the path of the creature's movement direction will bring harm's way.

A new way of losing in the level is being devoured by a Yam Yam, not from downward like a Boulder, but upward, left, or right.


 * Starting area
 * Upon starting the level, it sets in the bottom-left side of the level, with the first sightings of Yam Yams above and right that repeatedly make sounds that say "Yam" when they're not moving.
 * There are 100 seconds (1 minute and 40 seconds) in the level, 20 seconds less than the previous level (Level 2).
 * There are ten (10) Emeralds to snag to finish the level. To collect the gems and confront the Yam Yams, move upwards.


 * Passing through the Yam Yams
 * During the time going through the level, there are 23 Yam Yams that need to be avoided upon passing through in horizontal, vertical, or box-shaped creature pathways.
 * In Teamwork mode, one Player must make sure that the other Player isn't hindered from advancing further.
 * The table below describes how many Yam Yams are in a set, the amount of Empty Space they are allowed to move through, and info on whether a Yam Yam moves in a certain way or if there is an Emerald. Later sets explicitly describe how to avoid being devoured by the Yam Yams in a particular way.


 * Going into the Exit
 * After collecting the last Emerald, a pair of Exits are located at the end of the narrow pathway past through the last 2 (two) Yam Yams.

Level 4 (Single Player)
Level 4 (Single Player)

Level 4 (Teamwork)
Level 4 (Teamwork)

Level 5
Level 5

Level 6
Level 6

Level 7
Level 7

Level 8 (Single Player)
Level 8 (Single Player)

Level 8 (Teamwork)
Level 8 (Teamwork)

Level 9
Level 9

Level 10
Level 10

Level 11
Level 11

Level 12 (Single Player)
Level 12 (Single Player)

Level 12 (Teamwork)
Level 12 (Teamwork)

Level 13
Level 13

Level 14
Level 14

Level 15
Level 15

Level 16 (Single Player)
Level 16 (Single Player)

Level 16 (Teamwork)
Level 16 (Teamwork)

Level 17
Level 17

Level 18
Level 18

Level 19
Level 19

Level 20 (Single Player)
Level 20 (Single Player)

Level 20 (Teamwork)
Level 20 (Teamwork)