Quake II/Outer Base

Arsenal
Starting the Base Area unit, you have the following armament:
 * Blaster

Arrival
After your drop-pod crashes into the base, you need to re-establish communications with your command ship.

Your only weapon is the standard issue blaster. It has a slow rate of fire and doesn't inflict much damage with each shot, but, fortunately, it is self-recharging and does not require ammunition. Use it to take down lightly armed guards, break things and to trigger shootable buttons while you build up your arsenal throughout the mission. If you have a place of concealment and cover from return fire, and need to conserve ammunition, the hand blaster can, given enough hits, take down most enemies you will encounter on Stroggos.

Installation elevator


The Outer Base has one goal — the Installation elevator. From the starting point, head to the corridor on the left and follow it to the end.

There are other items on the map that you may want to collect. For example, a Jacket Armor vest providing 25 armor units may appear in a hole on the left-hand wall near your starting location. If you proceed further from that hole, you can reach a Shotgun, which can kill most basic enemies that you will encounter in the game. While the armor will be quickly destroyed, the shotgun remains for the rest of the game.

In general, there should be enough health kits on this map, but don't squander them.

Secrets

 * 1) On the path leading to the elevator is an exit to a small courtyard.  The first secret is located under the stairs, and contains a silencer.
 * 2) After jumping into the water, enter the side passage.  Swim underwater to find a hidden chamber with a grenade and armor shards.Quake II secret button.gif
 * 3) When you reach the elevator, walk around the elevator on the bottom floor, and look for a glowing, pulsating button on the ceiling.  Shoot it to reveal grenades and a health kit.