Dragon Slayer II: Xanadu/Enemies

Default sorting is by gained experience, then by HP.

Each enemy type leaves a chest containing a specific loot. If you beat all enemies in a group with melee attacks only, the last one will leave a red chest, that is different from the regular one. An equal mark "=" in the table means the red chest has the same loot as the blue ones; such enemies are fit to be fought with magic.