The 7th Saga/Items

Main Items
Stock up on these items, especially those that correspond to Rune powers and spells that your characters cannot learn. I found clarifying to divide items in four groups according to the corresponding spells:


 * Field items: Items that can be used outside battle.
 * Support items: Battle items that target the heroes.
 * Debuff items: Battle items that target the enemies and have special effects.
 * Attack items: Battle items that deal damage to the enemies.

Sorting items by Item shops you can see at a glance how early you can get a specific item. Sorting by Ch.10 you can see which items will be available in that chapter, where you cannot access previous item shops.

Jewels
If your party is defeated, the monsters will take half the money, but no jewels. This can be a useful way to save money.

Many monsters drop Opals. Since you can carry up to nine of each item, sell all opals you get: if you already carry the maximum, you'll have to give up some. The three species of Tricks always drop any one jewel, except for Opals and Diamonds.

A kid in Dowaine sells random items for 100 G each, including Pearls that can be sold for 200 G.

Seeds
These items cannot be bought nor sold. Give them all to your main character, because he will be alone in some of the toughest battles. These items are found in every role-playing videogame by Enix!

Plot items and temporary characters
These items cannot be bought nor sold.

The temporary party members do not join in battle, but they are necessary to proceed with the plot. Therefore, their role is similar as plot items.

Runes
These are the goal of the videogame.