Quake II/Lost Station

Level objective
The Lost Station is a secret level, where your objective is to find a Super Shotgun. While it will help you in this level, another Super Shotgun can be found in the final room of the Installation level where you'll be returning after finishing the Lost Station level.


 * Tip: If you already have a particular type of weapon or other item, attempt to pick up an additional one when you encounter it.  You can carry multiples of most items and, where applicable, each one adds to your ammo supply.

At the end of the path is a cavern with a tower in the middle of pond. Take the lift platform on the side to the top of the tower, and use the Red Key to lower the drawbridge. (See Secrets, below.) When you collect the Super Shotgun, the level objective is complete, but more enemies will appear throughout the level as you return to the lift that takes you back to the Comm Center.

Strategy
(To Do - add content.)

Walkthrough
From the elevator, take a left and follow the only available route. As you will be coming back this way, consider leaving the health and ammunition that is scattered around to be picked up later, when you may need it more. You will meet two Light Guards, turn to the right and then arrive at a square door. If you approach the hatchway that you passed on the left, you will receive the message "ACCESS DENIED Door is opened elsewhere". Through the door that does open is what looks like a subway platform with some packing crates and exploding barrels on it. Periodically, one of two tram cars stops briefly at the platform and then continues. There are two Enforcers here, around a corner to the right. Keep clear of the barrels as you fight them. See Secrets, below, either now or when you return here later on.

The Red Key
Before you leave the platform, take a note of the area below, in particular the steps coming up from the left and the large doors that open to let the tram through. Get into either tram car and ride it down to the lower station, where there will be two more Enforcers to welcome you. Equip the machine gun during the ride and leave the tram car already firing. Keep moving to avoid the return fire from the Enforcers and also from a Shotgun Guard in an opening up above you. As soon as you can, get through the door that leaves the platform on the right. This will take you around a U-turn to a combination of stairs and a long ramp. Run to the top of the ramp (but no further) and then run back down backwards. Some Light Guards will come around the corner at the top. Make them come to you and use any weapon to kill them.

Now run backwards to the top of the ramp and you will see a landing that was above your head. If there is a Guard up there, shoot him. Keep a watch at your back in case one of the Light Guards did not come out before; there will be three at hard difficulty. Shoot the glowing, pulsing button on the landing edge and the ramp will rise up. Equip the Shotgun and walk over the raised ramp to the landing. Turn the corner to the right carefully because there are four Shotgun Guards there (three if you already killed one). You will see that they were guarding the Red Key. Take it, you'll need it quite soon.

Secrets and Easter Egg
This level has six (6) secrets and an easter egg:   In the area to the side of the upper station platform, where you encountered two Enforcers on arrival, there are two stacks of crates. Behind the small gray boxes on the larger stack is a Silencer. If you jump and create some light by shooting your Blaster, you can just see it. Climb the smaller stack and run / jump across to the red box on the top of the larger stack. Again use your Blaster for light to see the Silencer and drop down. You will receive the message "You have found a secret". If you have a silencer already, you may not collect this one, but you will still score the secret. Jump over the small gray box to get out.   The round metal tower from which you lowered the bridge to the Super Shotgun room is surrounded at the base by water. Enter the water on the side opposite to where you came into the cavern. Dive down and you will see a recessed panel in the foundation. Shoot it to made it rise up. Beyond are two Barracuda Sharks. This is your first meeting with this Strogg type. They can't hurt you from a distance, but close up they can take a bite out of your health. Use either the Machine Gun or the Shotgun (or the Super Shotgun, if you have it). Come up for air after the fight and dive again to go through the opening. Surface inside the tower and receive the message "You have found a secret area". Here you will find an Invulnerability, Jacket Armor and two MedKits. Drop into the water and swim back out to continue.   On the way from the Red Key to the Super Shotgun, you pass through two closely-spaced doors while fighting Enforcers and Shotgun Guards. Two Enforcers are stationed on a ledge between the doors. You can get to the ledge from the area on the other side of the second door. At the back of the ledge you will find a small concealed area with a glowing button and a gun trap below. Shooting the button (use the Blaster to conserve ammunition) does two things. First, it opens up a panel to the left of the gun trap. Second, it sets off the gun trap. As soon as the gun trap stops, drop down, go to the left where the panel rose up, dropping again and moving to the left to get off the platform that begins to rise under your feet. If you don't make it off the platform, back away from the edge until it goes down again but not so far that you set off the gun trap. Once you're off the platform in the water below, explore and you will quickly find a short pipe with rubble and an Adrenaline inside. Enter to take it and receive the message "You have found a secret area". Go back to the platform and let it take you up. The gun trap is permanently disabled, so you can safely continue. You can also get to this area from between the doors, just be more careful about the gun trap because you are on the same level.   Stand near the bottom of the long ramp that you used to reach the Red Key. With the Blaster, shoot up at the glowing button to raise the ramp but run quickly off the lower end so that the ramp goes up without you. Go under the ramp, using your blaster for light. You will find a MedKit, which is no big deal, but you will also receive the message "You have found a secret area". If the ramp drops, use the wall button to raise it again to get out.   There are two ways to get to this secret. The one described here is not the usual one, but results in the most complete exploration of the level and the most items collected. From the platform of the lower station, where there is a sign on the wall opposite, drop down to the solid ground to the right and go to the side away from the platform where you can stand clear of the tram car and look down. There is water far below. If you can see any Barracuda Sharks swimming about, it's a good idea to kill, or at least hurt, them from here before you dive in among them. A Grenade is useful, especially if they all cluster together. Keep an eye on the grilled opening to your left and if a Parasite appears there take it down using the recess you are standing in for cover. When you are ready, equip the Super Shotgun and drop straight down into the water. Kill any Barracuda Sharks that remain. You will see an elevator platform in an alcove nearby. Before you take it, explore the watery area all the way to the other end, where you will find useful items, including Grenades. At the top of the elevator you will immediately face a Guard; one Shotgun blast and he's down. Step out of the elevator and turn to the right. If you did not take out the Parasite already, it's right there in your face so have the Super Shotgun ready. Advance into this area and receive the message "You have found a secret area". Keep going and shoot the Enforcer who is expecting you to come from the other direction. Go down the ramp into water again, turn right and find another elevator platform. This will take you to a hidden area where you can collect more items. Approach the angled recess in the wall and a panel will drop to let you out over the station platform. To avoid fall damage, crouch and drop onto the crate below.

To complete the enemy kills you can try the usual approach to this secret now. Drop off the platform in the middle. Dive, look to your left through a tunnel and shoot the glowing button that you will see at some distance. There is also a Barracuda Shark over there. Turn quickly to your right and you will see a panel open. Another Barracuda Shark will be in there. Go in and you should recognize where you are from the first exploration. Either swim back out or take the elevator again to return to the platform.   From the platform of the upper station (where you arrived) drop into the water, dive down and swim to the left through the tunnel that you will easily see there. The tunnel turns to the left and ends at some steps. Go up the steps and out of the water to receive the message "You have found a secret area". A corridor lies ahead along which you will find Armor Shards, StimPacks and a Rebreather. If you already have a Rebreather, you may not be able to pick up this one. After a left turn, the corridor ends at the other side of the hatchway that you passed very soon after arrival in the level. Press the wall button on the left to open it. As you step into the hatchway, a Parasite drops down from above. If you can get two close-range hits with the Super Shotgun, it's dead. Through the hatchway you should recognize where you are. If you went for this secret on your way out of the level before clearing away the newly appeared Strogg, you will need to fight them now.  

After you have killed all the enemies that are likely to be able to get to you on the tram car, step onto it and go make a cup of tea or something. When you have ridden around the loop thirteen times, an easter egg will appear. Superimposed on the sign on the wall opposite the lower station platform is a picture of a rubber duckie with a bloody bullet hole in its head.