Jak II/Second Seal

This page covers several unrelated mission between getting the first and third parts of Mar's Seal. This includes getting the second part of the Seal.

Mission: Win Class 3 Race at Stadium

 * Location: Haven City (Stadium)

Follow the wrench icon to the stadium and enter the mechanic's area.


 * Cutscene: Mission start
 * You start by saying you destroyed Krew's cargo. (Presumably this is about destroying the packages in the port, but it's not clear why you'd think the mechanic would be interested.) The mechanic says she's still busy and Jak starts to get angry, so Daxter interrupts. But the mechanic recognizes Daxter's voice and pulls back the curtain revealing that she's Keira. (If you've played the first game then you've already realized this of course. If you haven't then the only place you've seen Keira is the opening cutscene. Either way, as a reveal there's something to be desired.) She's glad to see Daxter again but shocked at the change in Jak's appearance, so Daxter fills her in on the Barons dark eco experiment with Jak. Keira says she's been working on a way to get back to their own time, and Jak says they've found Samos (Keira's father) but he's not the same. You're still trying to get to the Baron and Keira suggests racing for the championship since the Baron meets the winner. But she would rather get back home than deal with Haven City politics. Just then Krew appears and you turn over the Ruby Key.

Follow the flag icon to the stadium and start the first race. If you've never played a racing game then it's going to take a lot of practice to learn the skills needed to get through this. The first thing to learn is to corner well. The basics are to start from the outside, lift the accelerator and hug the inside of the curve, then accelerate out. There are turbo boosts you can pick up on the track, but if you're racing skillfully you shouldn't need to use more than two per lap. They won't do much good before a turn since they force you to take it too fast and you end up on the outside wall. The best times to use them are coming out of turn before a straightaway and when you screw up and need to get back up to speed.

There are five laps and there are pits you can fall into, so keep in mind that you need to finish the race if you want to win it. About midway through the course there is a ramp and you need to jump as you reach the end if you want to get over the gap.

There is a point where if you boost and jump you can cross a pit and cut across one of the curves. This isn't as big a help as you might think for two reasons. First, getting the timing and aim right is tricky, so you're probably better off spending the time improving your general racing skill. And second, once you do it the other cars in the race will copy you, and with everyone using the shortcut there's no advantage for you. The shortcut is important if you want to set time records, but you shouldn't need it just for winning the race.


 * Cutscene: Mission end
 * You stop by Keira's shop to celebrate and Ashelin comes in to congratulate you. Keira tries to make it clear that she has dibs on Jak. Ashelin finally thanks you for your help with the tanker, and explains how she got involved with the underground despite being the daughter of the Baron. As she leaves she warns you to watch out for Erol.

Mission: Hunt Haven Forest Metal Heads
Follow the martini glass to the Hip Hog and go in.


 * Cutscene: "Daxter's Tall Tale"
 * Daxter is bragging to Tess about a Metal Head battle he fought when Sig interrupts and says if you're so good you might want to try some new Metal Heads that have appeared in Haven Forest. They have special camouflage which makes them nearly impossible to see.

Follow the mountain icon to the Mountain Temple gate and go through, then warp to the top of the hill and use the platform to carry you to Haven Forest as before.

There are actually two types of Metal Heads to find here, smaller mobile ones and large stationary ones. The camouflage makes them invisible except for the eyes. The larger one become visible when they fire at you, and they come in groups of three, so they are relatively easy to spot. You can locate the smaller ones by backtracking where their shots come from. Your Blaster's auto-aim function still works so you an use that to pinpoint their position. They become partially visible when hit so once you get a shot in you should have the advantage. Finally, the Metal Heads show up as green circles on the area map, so use it to avoid being ambushed and to track down stragglers.