The Legend of Zelda: Breath of the Wild/Great Plateau Tower

The Great Plateau is an elevated region located slightly southwest of central Hyrule. It is a sacred land, the very birthplace of Hyrule according to legend. The Great Plateau is artificially separated from the outside world, and while the scars of the Great Calamity can be seen in this ruined land, it is one of the safer areas in Hyrule free from the forces of darkness. This region is a great playground to prepare yourself for a daunting, epic adventure.

Tower
You are required to activate this tower to progress in your quest. As the tower is buried at the start of the game, the terminal is fairly nondescript, looking like an odd hut among rocky debris at the northeastern plain, though the Sheikah Slate will lead you to its exact location. Once it is activated, you must either slowly climb down or hop down the platforms at the side. Activating this tower also causes the other towers in Hyrule to emerge, as well as activating the hundreds of Shrines scattered around the world.

=Regional features==

Climate
The Great Plateau experiences regular weather, from clear skies to rain and thunderstorms. Weather effects can alter gameplay, for example, rain causes you to slip while climbing but makes it harder for enemies to hear your approach. The west half of the region is a chilly mountain range that requires some rudimentary cold resistance to traverse safely.

Enemies
The Great Plateau is a great big tutorial, so you'll be exposed to a variety of dangers that you must learn to deal with. Red Bokoblins are the most prevalent enemies here, either wandering by themselves or staying in camps. They are weak and easy to defeat, but can be a problem in large numbers early on. Unlike other regions, the Bokoblins here never go up in strength as you progress through the game. At night, you will also encounter the Stalkoblin, which can revive itself indefinitely unless you kill its head.

Besides Bokoblins, other minor enemies like Keese and Chuchus also appear. Keese only appear at night like the Stalkoblins and they will track you once you're spotted, attacking by diving at you. Keese are very weak and will die to a single strike from any weapon. Chuchus are sentient goo with a habit of appearing from the ground out of nowhere. They are very harmless as they have low health and take a long time to attack. Chuchus drop Chu Jelly, which is useless on its own but can take on elemental properties when exposed to said elements, which can have a bunch of uses later in the game.

While they aren't enemies explicitly, the fauna can also hurt you. The Great Plateau is inhabited mostly by harmless herbivores like boars, which only attack in self-defense and usually prefers to sprint away. Later on, you may encounter wolves and bears that actively hunts you, but they are still significantly weaker than the basic Bokoblin. Bees are also a danger when collecting beehives as they will attack anything that draws near, which happen to include Bokoblins.

Shrine of Resurrection
This is the point where you start your adventure, but there are few reasons to return here once you leave the first time. It is located roughly in the center of the Great Plateau facing north, with the exit leading to a cliff that gives you a great view of the plateau. A lone path leads toward the Temple of Time, while climbing over the mountain the shrine is in takes you up to the colder region of the plateau.

Northeast plain
Although it's unnamed on the world map, this area of the plateau has many areas of interest, including the tower of the region, a shrine, and a sizable lake flooding what was originally the gateway on to the plateau. There are many small pools here, including the earliest instance of a bog in the game. You will sink while wading through a bog, stay in it too long and you will drown. There is an enemy camp by the large lake guarding a treasure chest.

The plateau walls
Prior to getting the Destroy Ganon quest, the entirety of the Great Plateau is surrounded by a fog that prevents you from reaching the world below. After completing the tutorial, the rest of Hyrule is open to you, and you may leave the plateau in any direction you wish.

The plateau's border is indicated by sheer, massive man-made walls. The top of the wall is in ruins, but you can find treasure and secrets in some sections of them.

Quests
Follow the links for the guides to the main and shrine quests.

Main Quest

 * Follow the Sheikah Slate
 * The Isolated Plateau
 * |Seek Out Impa
 * Destroy Ganon

Shrine Quests
None

Side Quests
None