Worlds of Ultima: The Savage Empire/Yolaru tribe

The Kurak village
The Avatar starts the game in the Kurak village, inside Intanya's hut. Triolo the shaman joins him automatically.

Talk thoroughly to all the people in the village. When you are done, leave the village following the south-east road. You will probably meet Sahree of the Yolaru just out of the village. Talk to her, too, and remember to ask her about the Myrmidex.

Summarizing, you are now on four quests already:
 * 1) Unite the tribes: ask "unite?" to every chieftain you meet.
 * 2) Find Rafkin, who is in the Yolaru village, east of the Kurak village.
 * 3) Find Jimmy, who is in the Disquiqui village.
 * 4) Find Aiela, who is in the Urali village.

If you go back in the Kurak village after meeting Sahree, and ask "Unite?" to Aloron, he will ask you to find his daughter Aiela, that is already one of the four quests above.

Item list (Kurak)
The Avatar can take any item he finds in any village. Unlike Ultima 4/5/6, there is no penalty for taking items that don't belong to you.

Items to collect (see also the full list below):
 * ignore any food in the village;
 * search Intanya's hut for more chocolatl, pinde and yopo;
 * search for the two bows, the arrows and the necklace; for the moment, ignore the spears: they are heavy, and they are more effective using an atl-atl.

Suggestions:
 * Equipment: bow and arrows are the best weapon early in the game; shields and spears will beome useful only after you find an atl-atl; necklaces can be worn.
 * Food: no need to pick up any food, because Triolo carries more than enough already.
 * Useful items: collect the chocolatl, yopo and pinde, as well as the emeralds; some other items will be useful later; there are some heavy items that should not be picked up, but just used on the place.
 * Other: items with no apparent use.

Character dialogue trees (Kurak)
Talk to all the characters. In order to ask something, it is sufficient to type the first four letters of the question.

Every character replies to three questions (Name? Tribe? Job?), some characters also say red keywords when they start the conversation. In the second cell there are keywords that are somehow hidden.

The Yolaru village


Leave the Kurak village to the south-east and follow the road eastwards. Eventually, you will rach the Yolaru village, that is on the two sides of a river ford.

Make sure you collect all the arrows and all the useful items for the laboratory.

Dr. Rafkin's laboratory


Go back to the Yolaru village. From the beginning of the road, just walk south-east along the riverside. Cross the ford and walk south near tar pits and across a thick forest. When the forest opens up, walk south-east.

See the magic and crafting page for details about item crafting.

Tichticatl, the Nahuatla city


From the east bank of the Yolaru village, follow the road south. At the first fork, if you go west you will reach Drum Hill: there is nothing to there right now. Back to the main road, continue south until you reach the Nahuatla city, Tichticatl.

DO NOT talk to the generic Nahuatla men: they will attack you. Be careful when you talk to the "glowing" Spector/Zipactriotl or Huitlapacti, or with Kipotli: ask a wrong question, and they will call the guards to attack you.

Note that "Zipactriotl" is just an alternate spelling of "Spector", with modified phonetics, as shown below: S--PEC-T---OR Z--PEC-TI--OL ZI-PAC-TRI-OTL

You can talk to all these people:

The Nahuatla currency is the emerald. You should have 18 emeralds already, found in the previous locations. Paxaptamac the weaver will buy 10 feathers for 1 emerald. You can use emeralds to buy equipment from Atlipacta the weaponmaker.

Here is the list of all the items that can be found in Tichticatl: