AI War: Fleet Command/Units
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Basic units[edit]
Scout | |||||||||
---|---|---|---|---|---|---|---|---|---|
Mark | Cost | Attack | Range | Reload | Speed | Health | Sheids | Engine | Cap |
I | 150 Metal, 25 Energy | N/A | N/A | N/A | 48 | 5000 | 0 | inf | 10 |
II | 400 Metal, 200 Crystal, 100 Energy | N/A | N/A | N/A | 70 | 30000 | 0 | inf | 20 |
III | 1000 Metal, 1000 Crystal, 200 Energy | N/A | N/A | N/A | 90 | 50000 | 0 | inf | 30 |
IV | 12000 Metal, 20000 Crystal, 4000 Energy | N/A | N/A | N/A | 12 | 40000 | 0 | inf | 1 |
A cloaked unit that allows you to see what's going on in other star systems, and relays the information to the galaxy map. The Mark IV version is undetectable, and can also locate other cloaked units. The earlier models will instead provide a cloaking boost to hide other units. |
Standard Fighter | |||||||||
---|---|---|---|---|---|---|---|---|---|
Mark | Cost | Attack | Range | Reload | Speed | Health | Sheids | Engine | Cap |
I | 100 Metal, 100 Crystal, 50 Energy | 300 (Shell) | 3200 | 4 | 28 | 58000 | 100 | 200 | 170 |
II | 150 Metal, 150 Crystal, 50 Energy | 600 (Shell) | 3500 | 4 | 28 | 78000 | 150 | 200 | 152 |
III | 210 Metal, 210 Crystal, 50 Energy | 1000 (Shell) | 3600 | 4 | 28 | 98000 | 200 | 200 | 118 |
IV | 320 Metal, 320 Crystal, 50 Energy | 1800 (Shell) | 3700 | 4 | 28 | 118000 | 250 | 200 | 42 |
Inexpensive and small attack range. Good against bombers, smaller ships, and starships (in large numbers.) The Mercenary version is identical to the Mark II version with no ship cap. However, it costs 1500 Metal and 1500 Crystal. |
Heavy Bomber | |||||||||
---|---|---|---|---|---|---|---|---|---|
Mark | Cost | Attack | Range | Reload | Speed | Health | Sheids | Engine | Cap |
I | 500 Metal, 100 Crystal, 100 Energy | 200 (Energy Bomb) | 4000 | 12 | 28 | 40000 | 500 | 200 | 184 |
II | 1000 Metal, 200 Crystal, 100 Energy | 900 (Energy Bomb)) | 4300 | 12 | 25 | 100000 | 1500 | 200 | 165 |
III | 2000 Metal, 400 Crystal, 100 Energy | 1400 (Energy Bomb) | 6000 | 12 | 22 | 180000 | 3500 | 200 | 128 |
IV | 3000 Metal, 800 Crystal, 100 Energy | 3000 (Energy Bomb) | 6400 | 12 | 18 | 30000 | 3500 | 200 | 42 |
A unit that is good at breaking down enemy defenses. Strong against frigates but weak against fighters. The Mercenary version is identical to the Mark II version with no ship cap. However, it costs 10000 Metal and 2000 Crystal. |
Missile Frigate | |||||||||
---|---|---|---|---|---|---|---|---|---|
Mark | Cost | Attack | Range | Reload | Speed | Health | Sheids | Engine | Cap |
I | 200 Metal, 550 Crystal, 200 Energy | 1000 (Missile) | 10000 | 20 | 12 | 24000 | 150 | 100 | 198 |
II | 400 Metal, 1100 Crystal, 200 Energy | 2000 (Missile) | 10000 | 15 | 12 | 80000 | 150 | 100 | 165 |
III | 800 Metal, 1800 Crystal, 200 Energy | 3000 (Missile) | 10000 | 10 | 12 | 110000 | 300 | 100 | 128 |
IV | 1000 Metal, 2700 Crystal, 200 Energy | 4000 (Missile) | 10000 | 8.5 | 12 | 140000 | 600 | 100 | 42 |
Most expensive of the basic units, but has a long range attack. Good against fighters, but weak against bombers. The Mercenary version is identical to the Mark II version with no ship cap. However, it costs 4000 Metal and 11000 Crystal. |