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|genre=[[Simulation]] | |genre=[[Simulation]] | ||
|systems=[[GameCube]] | |systems=[[GameCube]] | ||
|released= | |released={{sys|n64}}{{jp|2001|April 14}}{{sys|gc}}{{jp|2001|December 14}}{{us|2002|September 15}}{{jp|2003|June 27}} (E+}{{au|2003|October 17}}{{eu|2004|September 24}} | ||
|players=1-4 alternating | |players=1-4 alternating | ||
|ESRB | |ratings={{ESRB|E}}{{PEGI|3}} | ||
| | |||
|followed by=[[Animal Crossing: Wild World]] | |followed by=[[Animal Crossing: Wild World]] | ||
}} | }} |
Revision as of 15:59, 1 October 2007
Template:Infobox Template:Series disambig
Animal Crossing (どうぶつの森E+, Animal Forest E+) is a video game created for the Nintendo GameCube. In Japan, it is a follow-up to the widely successful Nintendo 64 game Animal Forest (どうぶつの森). It isn't directly a sequel, but rather the game itself with new features added and certain things changed. Animal Crossing is the first game compatible with the short-lived e-Reader.
Animal Crossing is a real-life simulation video game. It revolves around you – the player – as you live day-by-day in a town full of animals. However, up to four humans can live in a town at a time. Just like the real world players must run errands, earn money, and even pay debt. This game then birthed a sequel with the Nintendo DS game, Animal Crossing: Wild World (おいでよどうぶつの森, Come to Animal Forest).