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|releasedates=[[April 14]], [[2001]] (JP, [[N64]])<br />[[December 14]], [[2001]] (JP, +)<br />[[September 15]], [[2002]] (NA)<br />[[June 27]], [[2003]] (JP, e+)<br />[[October 17]], [[2003]] (AUS)<br />[[September 24]], [[2004]] (EU) | |releasedates=[[April 14]], [[2001]] (JP, [[N64]])<br />[[December 14]], [[2001]] (JP, +)<br />[[September 15]], [[2002]] (NA)<br />[[June 27]], [[2003]] (JP, e+)<br />[[October 17]], [[2003]] (AUS)<br />[[September 24]], [[2004]] (EU) | ||
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Revision as of 18:45, 19 October 2006
Template:All Game Nav Template:Series disambig Template:Infobox
Animal Crossing (どうぶつの森E+, Animal Forest E+) is a video game created for the Nintendo GameCube. In Japan, it is a follow-up to the widely successful Nintendo 64 game Animal Forest (どうぶつの森). It isn't directly a sequel, but rather the game itself with new features added and certain things changed. Animal Crossing is the first game compatible with the short-lived e-Reader.
Animal Crossing is a real-life simulation video game. It revolves around you – the player – as you live day-by-day in a town full of animals. However, up to four humans can live in a town at a time. Just like the real world players must run errands, earn money, and even pay debt. This game then birthed a sequel with the Nintendo DS game, Animal Crossing: Wild World (おいでよどうぶつの森, Come to Animal Forest).