From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
No edit summary
(esrb/pegi parameters in infobox)
Line 10: Line 10:
|releasedates=[[April 14]], [[2001]] (JP, [[N64]])<br />[[December 14]], [[2001]] (JP, +)<br />[[September 15]], [[2002]] (NA)<br />[[June 27]], [[2003]] (JP, e+)<br />[[October 17]], [[2003]] (AUS)<br />[[September 24]], [[2004]] (EU)
|releasedates=[[April 14]], [[2001]] (JP, [[N64]])<br />[[December 14]], [[2001]] (JP, +)<br />[[September 15]], [[2002]] (NA)<br />[[June 27]], [[2003]] (JP, e+)<br />[[October 17]], [[2003]] (AUS)<br />[[September 24]], [[2004]] (EU)
|players=1-4 Alternating
|players=1-4 Alternating
|ratings=ESRB: E (Everyone)<br />PEGI: 3+
|ESRB=E
|PEGI=3
|requirements=(optional)
|requirements=(optional)
}}
}}

Revision as of 18:45, 19 October 2006

Template:All Game Nav Template:Series disambig Template:Infobox

Animal Crossing (どうぶつの森E+, Animal Forest E+) is a video game created for the Nintendo GameCube. In Japan, it is a follow-up to the widely successful Nintendo 64 game Animal Forest (どうぶつの森). It isn't directly a sequel, but rather the game itself with new features added and certain things changed. Animal Crossing is the first game compatible with the short-lived e-Reader.

Animal Crossing is a real-life simulation video game. It revolves around you – the player – as you live day-by-day in a town full of animals. However, up to four humans can live in a town at a time. Just like the real world players must run errands, earn money, and even pay debt. This game then birthed a sequel with the Nintendo DS game, Animal Crossing: Wild World (おいでよどうぶつの森, Come to Animal Forest).