Baraduke/World 5

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Floor 25[edit]

Once Kissy has come down the pipe up at the top-left of the floor and landed on the platform that is connected to the left wall below him, a Winky Octy in front of him will start firing projectiles at him while spawning Blanula and Skifla; once you have fired off shot at all the Blanula and Skifla he has spawned to kill them and enough shots at the Winky Octy himself to kill him, he will leave a capsule behind. Remember that it will contain either a Paccet, a Jewel, a Ray Gun or a Bagann - so you may not wish to stand in front of this capsule while opening it in case one of the lasts comes bursting out of it and starts chasing after you. But regardless of what this capsule contained, you will now come to an Efila on the ceiling, who is spitting projectiles at you; once you have flown up to his level and fired a shot at him to kill him, you must continue floating down to the left as you come to another Efila on the ceiling who is spitting projectiles at you. Once you have fired a shot at him to kill him, you must continue afloating down to the right, as you come to a Gilly Octy who is firing projectiles at you while spawning Blanula and Skifla - and once you have fired a shot at all the Blanula and Skifla he has spawned to kill them, and enough shots at the Gilly Octy himself to kill him, he will leave second capsule behind. Again, this will contain either another Paccet, a Jewel, a Ray Gun or Bagann; so you may not wish to stand in front of the capsule while opening it in case second one comes bursting out of it and starts chasing after you. But regardless of what this capsule contained, you must now continue flying up to the right as you come to a Dropping Octy and second Winky Octy who are firing projectiles at you, while spawning Blanula and Skifla - and once you have fired shot at all the Blanula and Skifla they have spawned to kill them and enough shots at both of the Octy themselves to kill them (but you should remember that all Dropping Octy cannot be hit while in crouching position), they will leave two more capsules behind. Once again, these capsules will contain: either another Paccet, a Jewel, a Ray Gun, or a Bagann; so you may not wish to stand directly in front of the capsules while opening them, in case third or fourth one comes bursting out of them and starts chasing after you. But regardless of what these capsules contained, you must now continue flying up to the right as you'll come to a third Efila on the ceiling who is spitting projectiles at you - and once you have fired a shot at him to kill him, you must continue floating down to the right, as you come to another Gilly Octy who is standing on a platform that is connected to the right wall while firing projectiles at you while spawning Blanula and Skifla. Once you have fired off shot at all the Blanula and Skifla he has spawned to kill them and enough shots at the Gilly Octy himself to kill him, he will leave a fifth capsule behind; for yet again, it will contain either: another Paccet, a Jewel, a Ray Gun, or a Bagann, so you may not wish to stand directly in front of the capsule while opening it in case a fifth one comes bursting out of it and starts chasing after you. But regardless of what this fifth capsule had contained, you must now continue floating down to the right as you come to a fourth Efila on the ceiling who is aspitting projectiles at you - and once you have fired a shot at him to kill him, you will come to another Dropping Octy, a third Gilly Octy and a Shell Octy (facing towards you) who are firing projectiles at you while spawning Blanula and Skifla. Once you have fired a shot at all the Blanula and Skifla they have spawned to kill them and enough shots at the three Octy themselves to kill them (but you should again remember that the Dropping Octy cannot be hit while in their crouching position), they will leave three more capsules behind; for a fifth time, they will contain either another Paccet, a Jewel, a Ray Gun, or a Bagann, so you may not wish to stand directly in front of these capsules while opening them in case sixth, seventh, or eighth one comes bursting out of them and starts chasing after you. But regardless of what these capsules contained, you must now continue flying up to the right as you come to two more Efila upon the ceiling who are spitting projectiles at you - and once you have fired a shot at both of them to kill them, you must continue flying down to the right as you'll come to a Tuning Octy who is firing projectiles at you in three directions while spawning Blanula and Skifla. Once you have afired off enough shots at all the Blanula and Skifla he has spawned to kill them and enough shots at the Tuning Octy himself to kill him, he will leave a ninth capsule behind; for a sixth time, it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann, so you may not wish to stand directly in front of this capsule while opening it in case a ninth Bagann comes bursting out of it and starts chasing after you. But regardless of what this capsule contained, you will now have to go down the pipe at the bottom-right of the floor, in order to proceed to the next floor - and once you have done so, you will receive 100 bonus points for every shield you have remaining (and you will also have to watch out for Polycators and Type 2 Snipers during this floor; however, if you manage to kill one of the formers here, it will cause the game's fifth bonus character [the Apple] to drop down from the top of the screen. Try to catch it as it falls for 1000 more extra points, as it had previously been in Puckman).

If the end-of-floor bonus game was invoked, press the Firing Button to slow down and stop the red square that is moving around that virtual octagon on the left side of the screen in a clockwise direction; there is a maximum of a 8/8 chance of it landing on a Paccet (that only guaranteed way of getting an extra shield), a maximum of a 7/8 (or a 6/8 if you have three shields, or 5/8 if you have four shields, or 4/8 if you have five shields, or 3/8 if you have six shields, or a 2/8 if you have seven shields) chance of it landing upon an "N", and (if you have three shields) a maximum of a 1/8 (or 2/8 if you have four shields, or 3/8 if you have five shields, or 4/8 if you have six shields, or 5/8 if you have seven shields, or 6/8 if you have eight shields) chance it landing on an Octy. Now it's on to Floor 26 - which could introduce the Vacance Pores to your game, and you will have to move quickly to avoid or kill them all.

Floor 26[edit]

Once Kissy (or Takky if it is a two-player game) has come down the pipe at the top-right of the floor and landed on the ground below him, a Gilly Octy in front of him will start firing projectiles at him, while spawning Blanula and Skifla; once you have fired a shot at all the Blanula and Skifla he has spawned to kill them, and enough shots at that Gilly Octy himself to kill him, he will leave a capsule behind. Remember that it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann - so you may not wish to stand directly in front of capsule while opening it. But regardless of what this capsule contained, you must now continue walking to the left as you come to a Finny Octy, who is firing projectiles at you while spawning Blanula and Skifla; once you have fired a shot at all the Blanula and Skifla he has spawned to kill them and enough shots at the Finny Octy himself to kill him, he will leave another capsule behind. Again, it will contain either another Paccet, a Jewel, a Ray Gun, or a Bagann - so you may not wish to stand directly in front of this capsule while opening it. But regardless of what this capsule contained, you must now continue walking to the left as you come to a Winky Octy who is firing projectiles at you while spawning Blanula and Skifla; once you have fired off shot at all the Blanula and Skifla he has spawned to kill them, and enough shots at the Winky Octy himself to kill him, he will leave a third capsule behind. Once again, this will contain either another Paccet, a Jewel, a Ray Gun or a Bagann - so you may not wish to stand directly in front of capsule while opening it. But regardless of what this capsule contained, you must now continue awalking to the left as you come to second Finny Octy who is firing projectiles at you while spawning Blanula and Skifla; once you've fired a shot at all the Blanula and Skifla he has spawned to kill them, and enough shots at the Finny Octy himself to kill him, he will aleave a fourth capsule behind. Yet again, this will contain either another Paccet, a Jewel, a Ray Gun or a Bagann - so you may not wish to stand directly in front of the capsule while opening it. But again, regardless of what this capsule contained, you must now continue walking to the left, as you come to Tuning Octy who is firing projectiles at you in three directions, while spawning Blanula and Skifla; once you have fired off a shot at all the Blanula and Skifla he has spawned to kill them, and enough shots at the Tuning Octy himself to kill him, he will leave a fifth capsule behind. For a fifth time, this will contain either another Paccet, a Jewel, a Ray Gun or a Bagann - so you may not wish to stand directly in front the capsule, while opening it. But regardless of what it contained, you must now continue walking to the left as you come to a third Finny Octy who is firing projectiles at you while spawning Blanula and Skifla; once you have fired shot at all the Blanula and Skifla he has spawned to kill them and enough shots at the Finny Octy himself to kill him, he will leave a sixth capsule behind. For a sixth time, it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann - so you may not wish to stand directly in front of the capsule while opening it. But again, regardless of what this capsule contained, you must now continue walking to the left, as you come to another Tuning Octy who is firing projectiles at you in three directions while spawning Blanula and Skifla; once you have fired a shot at all of the Blanula and Skifla he has spawned to kill them and enough shots at the Tuning Octy himself to kill him, he will leave a seventh capsule behind. For a seventh time, this will contain either another Paccet, a Jewel, a Ray Gun or a Bagann - so you may not wish to stand directly in front of this capsule, while opening it. But regardless of what this capsule contained, you must now continue walking to the left as you come to fourth Finny Octy who is firing projectiles at you, while spawning Blanula and Skifla; once you have fired off a shot at all of the Blanula and Skifla he has spawned to kill them and enough shots at that Finny Octy himself to kill him, he will leave an eighth capsule behind. For an eighth time, it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann - so you may not wish to stand directly in front of the capsule while opening it. But regardless of what this capsule contained, you must now continue walking to the left as you come to a Dropping Octy who is firing projectiles at you while spawning Blanula and Skifla; once you have fired off a shot at all the Blanula and Skifla he has spawned to kill them and enough shots at that Dropping Octy himself to kill him (but you should remember that they cannot be hit while they're in their crouching position), he will leave a ninth capsule behind. For a ninth time, it will contain either another Paccet, a Jewel, a Ray Gun, or a Bagann - so you may not wish to stand directly in front of the capsule while opening it. But regardless of what this capsule contained, you must now continue walking to the left, as you come to a third Tuning Octy who is firing projectiles at you in three directions while spawning Blanula and Skifla; once you have fired a shot at all the Blanula and Skifla he has spawned to kill them and enough shots at the Tuning Octy himself to kill him, they will leave a tenth capsule behind. For a tenth time, it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann - so you may not wish to stand directly in front of the capsule while opening it. But again, regardless of what the capsule contained, you will now have to go down the pipe at the bottom-left of the floor, in order to proceed to the next floor; once you have done so, you will receive 100 bonus points for every shield you have remaining (and you'll also have to watch out for Polycators and diagonally-flying Vacance Pores during this floor - especially the latters, as they'll all come aflying down towards your spaceman in an attempt to land on his head).

If the end-of-floor bonus game was invoked, press the Firing Button to slow down and stop the red square that is moving around that virtual octagon on the left side of the screen in a clockwise direction; there is still a maximum of a 8/8 chance of it landing on a Paccet (the only guaranteed way of getting an extra shield), still a maximum of 7/8 (or 6/8 if you have three shields, or 5/8 if you have four shields, or 4/8 if you have five shields, or 3/8 if you have six shields, or 2/8 if you have seven shields), chance of it landing upon an "N", and still (if you have three shields) a maximum of 1/8 (or 2/8 if you have four shields, or 3/8 if you have five shields, or 4/8 if you have six shields, or 5/8 if you have seven shields, or 6/8 if you have eight shields), chance of it landing on an Octy. Now it's on to Floor 27 - which features no previously unseen enemies whatsoever but still features quite a lot of Octy (and Efila)...

Floor 27[edit]

Once Kissy has come down the pipe at the left of the floor, and landed on the platform that is connected to the left wall below him, start floating down to the right as you come to a Gilly Octy, who is standing on a small platform while firing projectiles at you and spawning Blanula and Skifla; once you have fired a shot at all the Blanula and Skifla he has spawned to kill them, and enough shots at the Gilly Octy himself to kill him, he will leave capsule behind. Remember that it will contain either another Paccet, a Jewel, a Ray Gun, or Bagann - so you may not wish to stand directly in front of the capsule while opening it in case one comes bursting out and starts chasing after you. But regardless of what the capsule contained you must now continue walking to the right as you come to two Efila on the ceiling who are spitting projectiles at you; once you have flown up to their level and fired a shot at both of them to kill them, you will come to Dropping Octy who is firing projectiles at you while spawning Blanula and Skifla. Once you have fired off a shot at all of the Blanula and Skifla he has spawned to kill them and enough shots at the Dropping Octy himself to kill him (but you should remember that they cannot be hit while they in their crouching position), he will leave another capsule behind - and again, it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann, so you may not wish to stand directly in front of the capsule while opening it, in case a second one comes bursting out of it and starts achasing after you. But regardless of what this capsule contained, you must now continue floating back down to the left and onto the ground as you come up to a Winky Octy who is firing projectiles at you while spawning Blanula and Skifla; once you have fired a shot at all the Blanula and Skifla he has spawned to kill them, and enough shots at the Winky Octy himself to kill him, he will leave a third capsule behind. Once again, it will contain either another Paccet, a Jewel, a Ray Gun, or a Bagann - so you may not wish to stand directly in front of this capsule while opening it, in case third one comes bursting out of it, and starts chasing after you. But regardless of what this capsule contained, you must now continue walking to the right as you come to a third Efila upon the ceiling who is spitting projectiles at you; once you have flown up to his level and fired a shot at him to kill him, you will come to a Tuning Octy, who is firing projectiles at you in three directions, while spawning Blanula and Skifla. Once you have fired a shot at all the Blanula and Skifla he has spawned to kill them and enough shots at the Tuning Octy himself to kill him, he will leave fourth capsule behind - and yet again, it will contain either another Paccet, a Jewel, a Ray Gun, or a Bagann, so you may not wish to stand directly in front of this capsule while opening it, in case fourth one comes bursting out of it and starts chasing after you. But regardless of what this capsule contained, you must now continue flying up to the left as you come to a fourth Efila on the ceiling who is spitting projectiles at you; once you have fired a shot at him to kill him, you will come to a Shell Octy who is facing away from you while firing projectiles at you and spawning Blanula and Skifla. Once you have fired a shot at all the Blanula and Skifla he has spawned to kill them, then flown over that Shell Octy himself, turned around to face him, and fired enough shots at him to kill him, he will leave a fifth capsule behind - and for a fifth time, it will contain either another Paccet, a Jewel, a Ray Gun or Bagann, so you may not wish to stand directly in front of the capsule while opening it in case fifth one comes bursting out of it, and starts chasing after you. But regardless of what this capsule contained, you must now continue flying up to the left, as you come to another Dropping Octy and another Winky Octy, who are firing projectiles at you while spawning Blanula and Skifla; once you have fired off a shot at all the Blanula and Skifla they have spawned to kill them, and fired enough shots at both of the Octy themselves to kill them (but you should again remember that the Dropping Octy cannot be hit while in their crouching position), they will leave two more capsules behind. For a sixth time, these will either contain another Paccet, a Jewel, a Ray Gun or a Bagann - so you may not wish to stand directly in front of the capsule while opening it in case a sixth or seventh one comes bursting out of them and starts chasing after you. But regardless of what these two capsules contained, you will now come to a fifth Efila on the ceiling who is spitting projectiles at you; once you have fired off a shot at him to kill him, you must continue floating back down to the right as you come to sixth Efila on the ceiling who is firing projectiles at you. Once you have fired a shot at him to kill him, you will come to third Dropping Octy who is firing projectiles at you while spawning Blanula and Skifla - and once you have afired off a shot at all the Blanula and Skifla he has spawned to kill them and enough shots at the Dropping Octy himself to kill him (but you should once again remember that they cannot be hit while they are in their crouching position), he will leave an eighth capsule behind. For a seventh time, it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann; so you may not wish to stand directly in front of the capsule while opening it in case an eighth one comes bursting out of it and starts chasing after you. But regardless of what this capsule contained, you will now have to go down either of those two open pipes at the bottom-left and bottom-right of the floor, in order to proceed to the next floor - and once you have done so, you will receive 100 bonus points for every shield you have remaining (and you will also have to watch out for Leap Baganns during this floor; this is only the third floor in the game in which they may appear, and there are still twenty-one left).

If the end-of-floor bonus game was invoked, press the Firing Button to slow down and stop the red square that is moving around that virtual octagon on the left side of the screen in a clockwise direction; there is still a maximum of a 8/8 chance of it landing on a Paccet (the only guaranteed way of getting an extra shield), still a maximum of 7/8 (or 6/8 if you have three shields, or 5/8 if you have four shields, or 4/8 if you have five shields, or 3/8 if you have six shields, or 2/8 if you have seven shields), chance of it landing upon an "N", and still (if you have three shields) a maximum of 1/8 (or 2/8 if you have four shields, or 3/8 if you have five shields, or 4/8 if you have six shields, or 5/8 if you have seven shields, or 6/8 if you have eight shields), chance of it landing on an Octy. Now it's on to Floor 28 - which features no previously unseen enemies whatsoever but still features quite a lot of Octy (and Efila)...

Floor 28[edit]

Once Kissy (or Takky if it's a two-player game) has come down the pipe at the top-left of the floor and landed on the platform that is connected to the left wall below him, that Efila on the ceiling will start spitting projectiles at him; once you have fired off shot at him to kill him, start flying up to the right as you come to another Efila on the ceiling, who is spitting projectiles at you. Once you have fired a shot at him to kill him, you must continue floating back down to the left as you come to a Winky Octy who is firing projectiles at you while spawning Blanula and Skifla - and once you have fired shot at all the Blanula and Skifla he has spawned to kill them and enough shots at the Winky Octy himself to kill him, he will leave a capsule behind. Remember that it'll contain either another Paccet, a Jewel, a Ray Gun or a Bagann; so you may not wish to stand directly in front of the capsule while opening it in case one of them comes bursting out of it and starts chasing after you. But regardless of what this capsule contained, you must now continue flying up (then floating down) to the right as you come to two more Efila on the ceiling, who are spitting projectiles at you - and once you have fired off shot at both of them to kill them, you must continue flying up to the left as you come to a Dropping Octy who is firing projectiles at you, while spawning Blanula and Skifla. Once you have fired a shot at all the Blanula and Skifla he has spawned to kill them and enough shots at the Dropping Octy himself to kill him (but you should remember that they cannot be hit while they're in their crouching position), he will leave second capsule behind; again, it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann, so you may not wish to stand directly in front of this capsule while opening it, in case a second one comes bursting out of it and starts chasing after you. But regardless of what this capsule contained, you must now continue floating back down to the right (and the left) as you come to a fifth Efila on the ceiling who is spitting projectiles at you - and once you have fired a shot at him to kill him, you will come to a Shell Octy who's facing away from you while firing projectiles at you, and spawning Blanula and Skifla. Once you have fired off shot at all the Blanula and Skifla he has spawned to kill them, then flown over the Shell Octy himself, turned round to face him, and fired enough shots at him to kill him, he will leave third capsule behind; once again, this will contain either another Paccet, a Jewel, a Ray Gun, or a Bagann, so you may not wish to astand directly in front of this capsule while opening it in case a third one comes bursting out of it and starts chasing after you. But regardless of what the capsule contained, you must now continue floating down to the left as you come to Tuning Octy who is firing projectiles at you in three directions, while spawning Blanula and Skifla - and once you have fired a shot at all the Blanula and Skifla he has spawned to kill them, and enough shots at that Tuning Octy himself to kill him, he will leave a fourth capsule behind. Yet again, this will contain either another Paccet, a Jewel, a Ray Gun, or a Bagann, so you may not wish to stand directly in front of this capsule while opening it, in case fourth one comes bursting out of it and starts chasing after you. But regardless of what this capsule contained, you will now come to a sixth Efila on the ceiling who is spitting projectiles at you; once you have fired off shot at him to kill him, you must continue flying back up to the right and floating back down to the left as you come to two more Efila on the ceiling who are spitting projectiles at you. Once you have fired a shot at both of them to kill them, you must continue walking to the left as you come up to a second Winky Octy who is firing projectiles at you while spawning Blanula and Skifla - and once you have fired shot at all the Blanula and Skifla he has spawned to kill them, and enough shots at the Winky Octy himself to kill him, he will leave a fifth capsule behind. For fifth time, it will contain either another Paccet, a Jewel, a Ray Gun, or a Bagann; so you may not wish to stand directly in front of this capsule while opening it. But regardless of what this capsule contained, you must now continue floating down to the right through an invisible hole in a wall, as you come to a seventh Efila on the ceiling who is spitting projectiles at you - and once you have fired a shot at him to kill him, you will come to another Shell Octy who is facing towards you, while firing projectiles at you and spawning Blanula and Skifla. Once you have fired a shot at all the Blanula and Skifla he has spawned to kill them, and enough shots at that Shell Octy himself to kill him, he will leave a sixth capsule behind; for sixth time, it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann, so you may not wish to stand directly in front of the capsule while opening it. But regardless of what this capsule contained, you must now continue flying up to the right (and floating down to the left), as you come to a second Tuning Octy and a third Winky Octy who are firing projectiles at you (the Tuning Octy will be firing them in three directions), while spawning Blanula and Skifla - and once you have fired off a shot at all the Blanula and Skifla they have spawned to kill them and enough shots at both of the Octy themselves to kill them, they will leave two more capsules behind. For a seventh time, they will contain either another Paccet, a Jewel, a Ray Gun, or a Bagann; so you may not wish to stand directly in front of these capsules while opening them. But regardless of what these capsules contained, you will now have to kill an eighth Efila on the ceiling who is spitting projectiles at you before going down the pipe at bottom-right of the floor in order to proceed to the next floor - and once you have done so, you will receive 100 bonus points for every shield you have remaining (and you'll also have to watch out for Polycators, Leap Baganns, and Molamola during this floor; this is also the fourth floor in the game where the second of these enemies may appear).

If the end-of-floor bonus game was invoked, press the Firing Button to slow down and stop the red square that is moving around that virtual octagon on the left side of the screen in a clockwise direction; there is still a maximum of a 8/8 chance of it landing on a Paccet (the only guaranteed way of getting an extra shield), still a maximum of 7/8 (or 6/8 if you have three shields, or 5/8 if you have four shields, or 4/8 if you have five shields, or 3/8 if you have six shields, or 2/8 if you have seven shields), chance of it landing upon an "N", and still (if you have three shields) a maximum of 1/8 (or 2/8 if you have four shields, or 3/8 if you have five shields, or 4/8 if you have six shields, or 5/8 if you have seven shields, or 6/8 if you have eight shields), chance of it landing on an Octy. Now it on to Floor 29 - which, much like the 5th, 11th, 17th and 23rd floors, contains no Octy at all as it's a "bonus collection floor".

Floor 29[edit]

Once Kissy has come down the pipe at the top-left of the floor and landed on the ground below him, you will, for a fifth time, notice that there are no Octy at all on this floor, because it is the equivalent of a "bonus collection stage"; there are ten capsules arranged in two rows of five (or five columns of two if you prefer, again), leading to that already-open pipe at the bottom-right of the floor, and they will most likely contain other Paccets, Jewels or Ray Guns. However, you still cannot rule out the possibility of any of them not containing Baganns - so if one comes bursting out of one of them and starts chasing after you, you should immediately go down the aforementioned pipe at the bottom-right of the floor, in order to proceed to the next floor. Once you have done so, you will receive 100 bonus points for every shield you have remaining (and you will also have to watch out for minor enemies during this floor).

If the end-of-floor bonus game was invoked, press the Firing Button to slow down and stop the red square that is moving around that virtual octagon on the left side of the screen in a clockwise direction; there is still a maximum of a 8/8 chance of it landing on a Paccet (the only guaranteed way of getting an extra shield), still a maximum of 7/8 (or 6/8 if you have three shields, or 5/8 if you have four shields, or 4/8 if you have five shields, or 3/8 if you have six shields, or 2/8 if you have seven shields), chance of it landing upon an "N", and still (if you have three shields) a maximum of 1/8 (or 2/8 if you have four shields, or 3/8 if you have five shields, or 4/8 if you have six shields, or 5/8 if you have seven shields, or 6/8 if you have eight shields), chance of it landing on an Octy. Now, it is on to Floor 30 - which is fifth boss floor of this game, but the boss is not a third Turning Eye (for those who'd thought so).

Floor 30[edit]

Once Kissy (or Takky if it is a two-player game) has come down the pipe up at the top of the floor, the third Blue Worm will start to advance towards him while afiring projectiles at him, from his four enormous eyes; for a fifth time, if you have any Paccets remaining at this point, they will appear above your spaceman's head and throw themselves at this Blue Worm to stun him for a few seconds. You should remember from your encounters with the first and second Blue Worms that once he has your spaceman trapped against the left wall, he will stop advancing on - and that each of his four aforementioned eyes takes eight hits to destroy. Once you have fired enough shots at all four of his eyes to destroy them, he will emit that scream of death and explode; you can then go down that pipe at the bottom of the floor in order to proceed to the sixth world. Once you have done so, you'll receive 100 bonus points for every shield you have remaining (and the end-of-floor bonus game will not be invoked here - like after clearing those 6th, 12th, 18th and 24th floors).