Baseball Simulator 1.000

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Box artwork for Baseball Simulator 1.000.
Box artwork for Baseball Simulator 1.000.
Baseball Simulator 1.000
Developer(s)Culture Brain
Publisher(s)Culture Brain
Year released1989
System(s)NES
Followed bySuper Baseball Simulator 1.000
Genre(s)Baseball
ModesSingle player, Multiplayer
LinksBaseball Simulator 1.000 ChannelSearchSearch

Baseball Simulator 1.000, released in Japan as Choujin Ultra Baseball (超人ウルトラベースボール? lit. Super Ultra Baseball), is a baseball game developed and published by Culture Brain for the NES. It was released in 1989 in Japan, 1990 in North America. The game was notable at the time for allowing in-depth team editing and season management features. A limited edition of the Famicom version was published with different artwork on the box and cartridge. The game was published on the Wii U Virtual Console in 2016 in both North American and Japan. The game was followed by a SNES sequel, Super Baseball Simulator 1.000.

Gameplay[edit]

In the game, there are four leagues available. The first two contain only normal teams, the third contains only ultra teams, and the fourth allows a player to create their own league from any mixture of normal and ultra teams. A player can either control a normal baseball team or an ultra baseball team with super hitting and pitching plays to boost their chances of winning.

Each Ultra play uses a certain amount of points. Ultra points are limited and when they are all used up no more ultra plays can be performed. There are also some Ultra Upgrades, for outfielders and batters. These cost more points to assign, but become intrinsic effects, and do not cost points to use.

Within Baseball Simulator 1.000, there is an exhibition mode, a regular season mode, and a team edit mode that allows the player to make his own players to form a customized baseball team.

A magic number appears during the regular season, telling the leading team how many victories they have to make until they are assured the pennant.

A season can be 5, 30, 60, 120, or 165 games. Out of the 18 possible teams, only six teams can be used in a division/league during the season. However, there are no playoffs for the top two teams. Whoever wins the division is the champion.

Special Moves[edit]

The special teams were distinguished by the ability to use special moves. These special moves are limited to a few uses each game. These moves were:

  • Tremor Hit - Causes an earthquake and incapacitates all opposing fielders temporarily.
  • Missile Hit - When an opposing fielder is hit by the ball, they are propelled into the wall.
  • Iron Ball - After it is pitched, the baseball becomes a lead cannonball in mid-air, making it near impossible to hit.
  • Fire Ball - A super fastball.

Baseball Simulator series[edit]

These baseball titles included some form of "Super League" where pitchers and batters would have special abilities.

  • Baseball Simulator 1.000 (1989, NES), also known as Choujin Ultra Baseball
  • Super Baseball Simulator 1.000 (1991, Super NES), also known as Super Ultra Baseball
  • Ultra Baseball Jitsumeiban (1992, SNES) NPB licensed.
  • Super Ultra Baseball 2 (1994, SNES)
  • Ultra Baseball Jitsumeiban 2 (1994, SNES) NPB licensed.
  • Ultra Baseball Jitsumeiban 3 (1995, SNES) NPB licensed.

Other[edit]

  • Choujin Ultra Baseball Action Card Battle (2014, 3DS) Card-based game

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