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Revision as of 19:12, 6 October 2019 by Namcorules (talk | contribs) (Namcorules moved page Beraboh Man/Stage 32 to Bravoman/Stage 32)
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Once the background has reappeared behind Beraboh Man and his energy bar at the bottom of the screen has refilled for the final time, start running to the right and collect that Hadō-dan powerup; once you have done so, Ugo 401 will immediately fly into view from the left side of the screen (again, he is not even bothering to speak the Katakana/Hiragana text Ugō hayaku tachisarei! ウゴーはやくたちされい! to Beraboh Man), as two final pairs of Kaname appear on that right side of the screen. You will first have to fire an atom from your arm at each of those Kaname to kill them, then jump up and fire four more atoms from your leg at Ugo 401to kill him before he has a chance to fire a laser beam at you - if Fukubiki Man appears to leave a powerup behind for you once you have collected the Fuku they have left behind, you should not jump up to collect it if it is a Shinkansen one as it will cause the game to skip the rest of the stage and lock up until the arcade owner resets it. You will now meet up with Black Beraboh for a sixth and final time, who will speak the Hiragana/Katakana text Yoku zo koko made seichō shita. Watashi ha Arufā Yūseijin kara no ai no muchi da. (よくぞここまでせいちょうした. ワタシはアルファーユウセイジンからのアイのムチだ.) to Beraboh Man once he has seen him and will take twenty-two more punches in the face than usual to defeat here. Once you have registered the last hit, he will speak the Katakana/Hiragana text Bakuda hakase ha tegowai zo! POW wo sazukeru. Sarabada! (バクダはかせはてごわいぞ! POWをさずける さらばだ!) to Beraboh Man, before running away off the right side of the screen and giving him 5 Onigiri energy bonuses to help him in the final battle - and once you've collected the Fuku he has left behind, you will meet up with Dr. Bakuda himself, who will speak that Hiragana/Katakana text Washi ga, Bakuda hakase ja koko made kuru to ha nanto mania ja!! Ki nasai. Watashi ha dare no chōsen de mōkeru. (わしが、バクダはかせじゃここまでくるとはなんとマニアじゃ!! きなさい. わたしはだれのちょうせんでもうける) to Beraboh Man once he has seen him, so you must be sure to collect the Sushi powerup in front of him to restore all of your energy. He attacks by opening his cloak to fire missiles at Beraboh Man, and if he should try to punch him, he will speak the Hiragana text Kākkakka kosobayui wa! (かーっかっかっ こそばゆいわ!) to him first time only; his head is his only vulnerable spot, and each time you jump up to kick him in it, his hair will turn orange, grow taller and fire a laser beam at you before returning to its original size (and purple colour). Once you have registered twenty hits on him, his body will explode and his head will fly into the teleporter - and he will now speak the Hiragana/Katakana text of Temē, mō yuru-san! Son'nani shinitai nonara koro shiteyarō! Ukete miyō! Hissatsu bunshin no jutsu. (てめー、もうゆるさん!! そんなにしにたいのならころしてやろう! うけてみよ! ひっさつブンシンのじゅつ) before starting to fly randomly around the screen as a silhouette that can still cause injury to Beraboh Man if he touches him. When he stops moving, he will become solid again, and fire a laser beam at you; once you have jumped up and kicked him, he'll revert to being a silhouette again. Once you've registered 10 more hits on him, he will fly back into that teleporter, and speak the Hiragana/Katakana text Yoku zo, washi wo taoshita na!...Daga...Izure omae mo washi no ki mochi ga wakaru toki ga kuru. Sarabada! (よくぞ、ワシをたおしたなっ!...だが...いずれおまえもわしのきもちがわかるときがくる さらばだ!) to Beraboh Man - and the walls of the secret laboratory will now collapse around him, as Alpha Man comes flying down into view from the top of the screen to speak the Hiragana/Katakana text Yoku yatta! Seikimatsu sai dai no kiki ha sukuwa reta. Arigatō! Hontō ni arigatō! (よくやった! セイキマツさいだいのキキはすくわれた. ありがとう! ほんとうにありがとう!) to him as the game's opening theme is heard from the Yamaha YM-2151 (for a second time). You can now sit back and enjoy the ending, which shows Beraboh Man running through a nocturnal City landscape as a silhouette, and features twelve caricatures of Namco employees (some of which were first used in 8-bit form on the tenth and sixteenth stages of Genpei Tōma Den, which featured cameo appearances from a Galaxian Flagship and a Rally-X Special Flag):

DIRECTOR (ディレクター)
NORIO NAKAGATA
Boku ni ha subarīshi nakama gi iru. (ボクにはすばらしいナカマがいる.)


PROGRAMMER (プログラマー)
RYOUIHI OHKUBO
Mata, tsumaranu gēmu wo tsukutte shimatta. (また、つまらぬゲームをつくってしまった.)


SUPERVISOR (スーパーバイザー)
YUKIO TAKAHASHI
Watashi ga Pisutoru Daimyō wo kaita n daimyōn. (わたしがピストルだいみょうをかいたんだいみょーん.)


CHIEF DESIGNER (チーフデザイナー)
TAKAO YOSHIBA
Kon'na gēmu ya tenja nē takawo dan. (こんなゲームやってんじゃねータカヲだん.)


HEAVY METAL (ヘビーメタル)
TAKANE OHKUBO
Nemuritai! O kane ga hoshī! Jū wo kure! (ねむりたい! おかねがほしい! じゆうをくれ!)


ADAPTOR (アダプター)
MASATO NAGASHIMA
Uhyō! Hodorahara desu torēshīrōzu suki! (ウヒョー! ホドラハラですトレーシーローズすき!)


NECROMANCER (ネクロマンサー)
TOSHIAKI SUGIURA
Kaitē men, o tanoshimi itadakemashita ka. (かいてーめん、おたのしみいただけましたか.)


ANIMATOR (アニメター)
HIDEAKI IWAMI
Yā, mata o aishimashita ne. (やあ、またおあいしましたね.)


DEBUGGER (デッバガー)
TOSIHISA KUBOTA
Gēmu ha omoshī su. (ゲームはオモシイす.)


BERABOH GAL (ベラボーギャル)
MARIKO NAKAGATA
Nanka chodai. (なんかちょうだい.)


STEREO PAPA (ステレオパパ)
KAZUNARI MIMURA
O toko tomodachi bō shu. (おとこトモダチぼしゅう.)


MUSIC (ミュージク)
?
Bikutā-san kara rekōdo dasu ze! Raibu mo yaru ze i. (ビクターさんからレコードだすぜ! ライブもやるぜい.)

After the credits have finished, there is a short cutscene where Beraboh Man returns to his home, and reverts to his original form of an ordinary working-class Japanese businessman, then speaks that Hiragana text of: Anata, go kurō-sama. Sai go dakara, min'nade aisatsu shimashō ne. (あなた、ごくろうさま. さいごだから、みんなであいさつしましょうね) before bringing his wife and two young children (one son and one daughter) out to congratulate the player and speaking the Hiragana text Kyō tsuke! Rei! (きょーつけ! れい!); the game will then go into high-score mode. Your score will most likely be the highest on the cabinet to date, so you should enter your name (up to seven characters) at the top of that table with pride - and once you have done so, the game will go back into attract mode and replay your performance from the first part of the sixteenth stage (which is the fourth one of the Ocean variety), so you may wish to watch this to see how well you were doing at that point in the game (which is also the halfway point) before you walk away from the cabinet.