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Revision as of 18:48, 6 October 2019 by Namcorules (talk | contribs) (Namcorules moved page Beraboh Man/Stage 8 to Bravoman/Stage 8)
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Once Beraboh Man has made it back to dryland, the background has reappeared behind him and his energy bar at the bottom of the screen has refilled, start running to the right and watch out for the five Umbrellas that are floating down on to you as you pass under them; once you have turned back to the left and kicked each of them to kill them, you will have to turn back to the right as you come to a half-staircase leading upwards as a Yogandohito comes bouncing down it towards you. Once you have kicked it to kill it, and collected the Fuku it has left behind, you will have to jump up the half-staircase as a Komuso comes creeping towards you - and once you have punched her twice to defeat her, she will run away off that right side of the screen (if Beraboh Man strikes her again, she will speak the Hiragana text Ijimeru. いじめる. to him). Once you have collected the Fuku she has left behind, a Karasu Tengu will come hovering through the air towards you - and once you have kicked him to kill him and collected that Fuku he has left behind, you will come up to a Tekyuu that is moving up and down in a fixed position. Once you have jumped over this Tekyuu, three Green Ninjas will come walking up towards you; once you've punched each of these twice to kill them, then collected the Fuku they have left behind, you will come to a statue of Buddha. Once you have jumped onto it, Pistol Daimyo will appear behind it and speak the Hiragana text Watashi ha, Pisutoru Daimyō. (わたしは、ぴすとるだいみょう.) to Beraboh Man, before setting up an invisible wall in front of him which will not disappear until he is defeated - and he will attack by hovering up and down in a fixed position behind the statue while firing missiles from his pistol at Beraboh Man. You also have to watch out for Babito emerging from cracks in the ground during this fight; and although Beraboh Man's torso cannot penetrate the invisible wall, his bionic limbs can, so you have to jump onto the statue in order to get a clear shot at him. Once you have hit him five times, he will fall to the ground, and speak the Hiragana text Washi ga warukatta yurushite kuri! (わしがわるかったゆるしてくり!) to Beraboh Man before firing a missile at him and getting back up again - and once you have hit him three more times he will fall to the ground again and speak the Hiragana text Kondo koso hontō ni ayamaru! (こんどこそほんとうにあやまる!) to Beraboh Man before firing another missile at him and getting back up once again. Once you have hit him three final times, he will fall to the ground once again and speak the Hiragana text Tsugi ha, kaishin shiyō to omotte itanoni... (つぎは、かいしんしようとおもっていたのに...) to Beraboh Man before firing another missile at him, then sinking into the ground; the invisible wall will then disappear and you can continue onward. Once you have run down another half-staircase leading downwards, five Purple Ninjas will come bouncing towards you on their pogo sticks - and once you've crouched down and headbutted each of them, to kill them, you will have to stand up again, and collect the Fuku they have left behind. You will then come to four tree trunks; once you have jumped over them, you will come to Kazaguruma Ninja for the first time. On seeing Beraboh Man he will speak the Hiragana/Katakana text Matte ita de yansu. (まっていたでヤンス.) to him before starting to fly and ricochet around the screen in a big attempt to collide with him - and once you have jumped up and kicked him four times, he will fall down to the ground. You will then have to crouch down and quickly headbutt him three times to kill him (because, like the Kikyuu, he will soon get back up again); once you've stood up again, collected the Fuku he has left behind, and jumped over a fifth tree trunk, three Popo will come slithering towards you. Once you've crouched down and headbutted each of them to kill them, you will have to stand up again, then collect the Fuku they have left behind - and two Kakuremino will come walking up towards you. Once you've punched both of them twice to kill them, then collected the Fuku they have left behind, this game's first Raigan will come walking towards you; on seeing Beraboh Man, he will speak that Katakana/Hiragana text Dosu koi! Gottsu andesu. (ドスコイ! ごっつあんです.) to him before starting to push his way towards him. Raigan take six hits to kill and can only be attacked from behind - which means, that unless you still have a few "atoms" remaining after collecting a Hadō-dan powerup earlier in the stage, you will have to jump over this one as he is pushing his way towards you, and kick him in the back as you are about to land to send him reeling. Once you have delivered the final blow to him and collected the Fuku he has left behind (regardless of what side of the screen it was on), the song that you were hearing from the Yamaha YM-2151 will fade out, and Fukubiki Man will speak that Katakana/Hiragana text Biba!! Berabōman. Onigiri, ku wan kai. (ビバ!! ベラボーマン. おにぎり、くわんかい) to Beraboh Man before giving to him one Onigiri energy bonus for every ten Fuku he has collected during the stage; once he has cycled away, the "stage clear" theme will be heard from the Yamaha YM-2151 for an eighth time and Beraboh Man will proceed to the ninth stage, which is the first of the Bonus Collection variety (there are no regular enemies in this stage, but if you do not collect the Shinkansen powerup in it, you will have to fight Zortan).