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Box artwork for Burning Force.
Box artwork for Burning Force.
Burning Force
Developer(s)Namco
Publisher(s)Namco
Year released1989
System(s)Arcade
SeriesArcade Archives
Japanese titleバーニングフォース
Genre(s)Shooter
Players1-2
ModesSingle player, Multiplayer
Burning Force
Developer(s)Nova
Publisher(s)Namco, Sega, Tec Toy
Year released1990
System(s)Sega Genesis
Arcade Archives Burning Force
Developer(s)Namco
Publisher(s)Hamster Corporation
Year released2023
System(s)Nintendo Switch, PlayStation 4
Rating(s)IARC Ages 7+ESRB EveryonePEGI Ages 7+Parental Guidance
LinksBurning Force ChannelSearchSearch

Burning Force (バーニングフォース, lit. Baaningu Foosu), is a three-dimensional shooter arcade game that was released by Namco in 1989, only in Japan; it runs on Namco System 2 hardware, and was later ported to the Sega Genesis in 1990. Its main character, Hiromi Tengenji, also appeared as the defensive-half of the all-female Nikotama Gals team in Super World Stadium '99 in 1999 and (along with Taizo Hori out of Dig Dug, Prince Gilgamesh out of The Tower of Druaga, Masuyo "Kissy" Tobi from Baraduke, Taira no Kagekiyo from Genpei Tōma Den, Tarosuke from Yōkai Dōchūki, Beraboh Man from his self-titled game and Valkyrie from Valkyrie no Densetsu) in Namco x Capcom in 2005.

A Sharp X68000 version was also in development at one time (but its home port was never released).

The player must take up control of a space cadet named Hiromi Tengenji, who looks like Miyuki Chan from Namco's own Ordyne due to her long blue hair, and as part of her final training she must battle a series of high-tech enemies (upon a futuristic motor scooter); the gameplay is similar to that of Sega's Space Harrier (which had been released four years earlier, and was the first game from them to use a Yamaha YM-2203), but the worlds are divided into four areas and the player has no vertical mobilities for the first two areas of each world, which makes this game different in its own right. The scooter can fire standard bullets and missiles (as well as brake and accelerate) - and the third area of each world, in which the scooter will be transformed into a flying ship which can move in all directions, has a boss at the end of it. Finally, the fourth area of each world is a bonus stage, in which the player will have to collect numbered spheres for extra points (and if all the spheres are collected it will result in a perfect bonus); there are a total of six worlds in this game (but the last of them has one area instead of four).

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