Castle Crashers | |
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Developer(s) | The Behemoth |
Publisher(s) | The Behemoth |
Year released | |
System(s) | Xbox 360, PlayStation 3, Windows |
Designer(s) | Dan Paladin, Tom Fulp |
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Genre(s) | Action, RPG |
Players | 1-4 |
Modes | Single player, Multiplayer |
Rating(s) |
Castle Crashers is a console video game independently developed by The Behemoth, featuring music created by members of Newgrounds. In 2006, Behemoth announced the game as available for download via the Xbox Live Arcade service. It was released as part of Microsoft's Summer of Arcade campaign, and became Arcade's best-selling title of 2008. It was voted 2008 Best Game of the Year at the XBLA Awards. Castle Crashers was ported to the PlayStation 3 in 2010 and Windows in 2012.
After selecting a character, the player then selects a starting level (beginning with the wizard's attack on the castle) through a graph-like world map; once the player completes a level, they may then opt to start or revisit that level any time. Other levels include shops where the player can buy items for healing, attacking, or defense using coins gained from defeated foes, and arena levels where the player can take on challenges to unlock additional characters, although in co-op the arena turns into a player vs player match, much like the final battle where you fight over a princess.
Table of Contents
- Home Castle
- Castle Keep
- Barbarian War
- Barbarian Boss
- Forest Entrance
- Thieves' Forest
- Abandoned Mill
- Rapids Ride
- Catfish
- Tall Grass Field
- Pipistrello's Cave
- Flowery Field
- Wedding Crash
- Parade
- Cyclops' Cave
- Cyclops' Gate
- Cyclops' Fortress
- Lava World
- Industrial Castle
- Dock
- Pirate Ship
- Desert
- Alien Ship
- Desert Chase
- Sand Castle Interior
- Sand Castle Roof
- Marsh
- Corn Boss
- Flooded Temple
- Medusa's Lair
- Full Moon
- Snow World
- Ice Castle
- Wizard Castle Takeoff
- Wizard Castle Interior
- Final Battle