Castlevania: Order of Ecclesia/Glyphs
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Main/Sub Glyphs[edit]
Name | ATK | Attribute | MP | Description | Obtain |
---|---|---|---|---|---|
Confodere |
6 | 5 | A rapier glyph. | Ecclesia | |
Vol Confodere |
11 | 10 | A powerful rapier glyph. | Dullahan | |
Melio Confodere |
15 | 15 | Superior rapier glyph. | Dracula's Castle | |
Secare |
8 | 5 | A sword glyph. | Bone Scimitar | |
Vol Secare |
14 | 10 | A powerful sword glyph. | Giant's Dwelling | |
Melio Secare |
20 | 15 | Superior sword glyph. | Spectral Sword | |
Hasta |
9 | 5 | A lance glyph. | Spear Guard | |
Vol Hasta |
16 | 10 | A powerful lance glyph. | Tristis Pass | |
Melio Hasta |
23 | 15 | Superior lance glyph. | Dracula's Castle | |
Macir |
10 | 5 | A hammer glyph. | Ruvas Forest | |
Vol Macir |
18 | 10 | A powerful hammer glyph. | Misty Forest Road | |
Melio Macir |
25 | 15 | Superior hammer glyph. | Hammer Shaker | |
Arcus |
6 | 15 | A bow glyph. | Bone Archer | |
Vol Arcus |
9 | 15 | This bow glyph fires diagonally. | Somnus Reef | |
Melio Arcus |
9 | 25 | A bow glyph that targets enemies automatically. | Misty Forest Road | |
Ascia |
8 | 15 | An axe glyph. | Axe Knight | |
Vol Ascia |
12 | 30 | A powerful axe glyph. | Somnus Reef | |
Melio Ascia |
16 | 45 | Superior axe glyph. | Great Knight | |
Falcis |
11 | 5 | A sickle glyph. | Minera Prison Island | |
Vol Falcis |
19 | 10 | A powerful sickle glyph. | Miss Murder | |
Melio Falcis |
28 | 15 | Superior sickle glyph. | Dracula's Castle | |
Culter |
3 | 8 | A knife glyph. | Monastery | |
Vol Culter |
3 | 16 | A double knife glyph. | Red Smasher | |
Melio Culter |
3 | 24 | A triple knife glyph. | Dracula's Castle | |
Scutum |
5 | A shield glyph. | Kalidus Channel | ||
Vol Scutum |
5 | A powerful shield glyph. | Lizardman | ||
Melio Scutum |
5 | Superior shield glyph. | Dracula's Castle | ||
Redire |
4 | 10 | A glyph to magnetize blades for additional effect. | Training Hall | |
Cubus |
5 | 20 | A glyph that creates stones. | Monastery | |
Torpor |
10 | 20 | A glyph that incapacitates opponents. | Wygol Village | |
Lapiste |
17 | 20 | Pulverize enemies with giant fists of stone. | Dracula's Castle | |
Pneuma |
14 | 25 | This glyph creates squalls to sweep enemies away. | Tymeo Mountains | |
Ignis |
9 | 25 | Call forth burning flames. | Fire Demon | |
Vol Ignis |
7 | 40 | Create pillars of fire. | Dracula's Castle | |
Grando |
8 | 25 | Call forth freezing ice. | Sea Demon | |
Vol Grando |
27 | 40 | Create pillars of ice. | Tristis Pass | |
Fulgur |
5 | 25 | Summon a ball of lightning. | Thunder Demon | |
Vol Fulgur |
3 | 40 | Call forth shocking electricity. | Minera Prison Island | |
Luminatio |
8 | 25 | Call forth a ball of light. | Lighthouse | |
Vol Luminatio |
20 | 40 | Call a ball of light that tracks enemies. | White Fomor | |
Umbra |
13 | 25 | Command the malice of the dead. | Black Fomor | |
Vol Umbra |
23 | 40 | Command the powers of darkness. | Mystery Manor | |
Morbus |
12 | 25 | Command a forbidden curse. | Dracula's Castle | |
Nitesco |
9 | 20 | Concentrate magic energy into a destructive beam. | Nova Skeleton | |
Acerbatus |
22 | 44 | Calls forth the power of spite. | Albus | |
Globus |
8 | 50 | Unleash an energy sphere. | Demon Lord, Barlowe | |
Dextro Custos |
18 | 16 | Attack with the right head of Cerberus, guardian of Hell. | Dracula's Castle | |
Sinestro Custos |
18 | 16 | Attack with the left head of Cerberus, guardian of Hell. | Dracula's Castle | |
Dominus Hatred |
66 | 66 | One piece of Dominus; summons a pillar of light. | Minera Prison Island | |
Dominus Anger |
66 | 66 | One piece of Dominus; unleashes a cluster of energy. | Giant's Dwelling |
Back Glyphs[edit]
Name | ATK | Attribute | MP | Description | Obtain |
---|---|---|---|---|---|
Magnes |
10 | 5 | Creates an attractive magnetic field. | Monastery | |
Paries |
5 | Pass through solid walls in specific locations. | Wallman | ||
Volaticus |
20 | Conjures a pair of wings, allowing the power of flight. | Dracula's Castle | ||
Rapidus Fio |
3 | 80 | A glyph of divine motion that enables faster movement. | Dracula's Castle | |
Vis Fio |
80 | Temporarily increase STR and the effects of physical glyphs. | Dracula's Castle | ||
Fortus Fio |
80 | Temporarily increase CON and physical resistance. | Kalidus Channel | ||
Sapiens Fio |
80 | Temporarily increase INT and the effects of magical glyphs. | Oblivion Ridge | ||
Fides Fio |
80 | Temporarily increase MIND and magic resistance. | Tymeo Mountains | ||
Felicem Fio |
80 | Grants the user a temporary boost of LUCK. | Dracula's Castle | ||
Inire Pecunia |
80 | Temporarily increase the amount of money received from enemies. | Tristis Pass | ||
Arma Felix |
80 | Grants cat-like abilities. | Black Panther | ||
Arma Chiroptera |
80 | Grants bat-like abilities. | Werebat | ||
Arma Machina |
80 | Grants every ability of an automaton. | Automaton ZX27 | ||
Refectio |
80 | Increases the rate of physical regeneration. | Dracula's Castle | ||
Arma Custos |
80 | Grants the mighty power of Cerberus. | Dracula's Castle | ||
Fidelis Caries |
2 | 80 | Summon zombies that fight to the death. | Necromancer | |
Fidelis Alate |
3 | 80 | Summon guardians to glide down from above. | Winged Skeleton | |
Fidelis Polkir |
4 | 80 | Summon Polkir to descend on your enemies. | Polkir | |
Fidelis Noctua |
3 | 80 | Summon owl to soundlessly descend. | Owl | |
Fidelis Medusa |
1 | 80 | Summon Medusa Heads in a strangely familiar pattern. | Gorgon Head | |
Fidelis Aranea |
2 | 80 | Summon skull spiders to skitter about when needed. | Skull Spider | |
Fidelis Mortus |
5 | 80 | Summon a lively assortment of the dead. | Jiang Shi | |
Dominus Agony |
66 | One piece of Dominus; shrouds you in Dracula's magic. | Mystery Manor |
Glyph Unions[edit]
Any combination of the same weapon or elemental type of a glyph works in a glyph union. For example, Confodere + Vol Confodere counts as a Rapier + Rapier glyph union.
Familiars[edit]
The Fidelis back glyphs summon familiars that follow Shanoa and attack enemies. Familiars start at level 1 and can reach a max level of 3. They gain experience from hitting enemies and when their Fidelis glyph is absorbed. The fastest method to level up a familiar is to repeatedly absorb their glyph. A passive way to level up a familiar is to go to the room in the Monastery that continuously spawns Zombies, stand on the floating platform, and let it attack the Zombies.