Command & Conquer: Generals - Zero Hour/Infantry

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General Fai's specialty is infantry, which gives him a significant advantage earlier on in a game. His strength lies in the ability to overrun the enemy with hordes after hordes of men, but his lack of armored units can be a serious drawback.

Army modifications[edit]

  • All infantry start as Veterans.
  • Battlemaster, Gattling Tank and Overlord are not available.
  • Horde Bonus is increased.
  • Nationalism upgrade is available at start.
  • Level 1 Frenzy Ability is available as a 1 Star Ability, which can be used to expose part of the map like the Radar Scan ability of the GLA Radar Van.

Army units[edit]

  • Mini-Gunner - Replaces Red Guard. Costs 350$ and is not trained in pairs, but fires faster and can target air units.
  • Assault Troop Transport - Replaced Troop Crawler. Costs 2400$ instead of 1400$, but comes with a Propaganda Tower, 8 Mini-Gunners and allows its passengers to fire from within.
  • Attack Outpost - Replaces Listening Outpost. Costs 1000$ instead of 800$, but comes with a Propaganda Tower with a whopping 8 slots (4 Tank Hunters and 4 Mini-Gunners by default)
  • Super Hacker - Replaces Hacker. They hack faster, have stealth, and can additionally disable enemy vehicles.
  • Super Lotus - Replaces Black Lotus. Hacks faster at a greater range.
  • Assault Helix - Replaces Helix. Can transport up to 8 infantry units instead of 5, but lacks the Gattling Cannon/Propaganda Tower upgrades, and cannot transport vehicles.

Army structures[edit]

  • Fortified Bunker - This Bunker is more expensive but has a whopping 10 slots for infantry units, extra durability and comes with Land Mines by default.

Army upgrades[edit]

  • Patriotism - Available at the Propaganda Center, increase the effect of Horde Bonus even more.

General abilities[edit]

1 Star General Ability[edit]

  • Mini-Gunner Training - All Mini-Gunners are trained as Elite units. This replaces the Red Guard Training Power.

3 Star General Ability[edit]

  • Para Drop - Similar to the USA General Ability, this General Power Para Drops Mini-Gunners anywhere on the battlefield and is divided into 3 levels.

Build orders[edit]

20,000$ game
  • Dozer 1: Power > Primary Supply > War factory
  • Dozer 2: Secondary Supply > Primary Barracks
  • Dozer 3: Secondary Barracks > 3 Gattling Cannons
  • Don't send your dozer far away to build Power. build it on place.
  • Both Supply Centers: Truck
  • Sell command center to get 3,000$ dollar.
  • Barracks: Train 4 pair of Hackers
  • War Factory: 2 Outpost & 2 Assault Troops Crawler
  • Barracks: 2 Tank Hunters + 1 pair of Minigunner
  • Fill the outpost with your soldiers and attack the enemy from a place where he doesn't have much defence.
  • Keep building outposts and fill it with 2 Minigunner + 2 Tank Hunter and attack in groups of 3-4 outposts at a time, add 1-2 ECM tanks and add 3-5 Gattling tanks to your outposts later on (Make sure they're moving, not disabling tanks) to deflect RPG missiles. you can purchase them from war factory after building Propaganda center.
  • Use Inferno Cannon and Nuke Cannon if you want to support Infantry to the battle