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==Big Boy== | ==Big Boy== | ||
{| {{prettytable}} | |||
! Body | |||
! Style | |||
! Defense | |||
! Endurance | |||
! Speed | |||
! Aerial | |||
! Charge | |||
! Description | |||
|- | |||
|'''Borane''' | |||
|<font color="red">Power</font color> | |||
|8 | |||
|7 | |||
|3 | |||
|7 | |||
|Attack | |||
|Able to air-dash twice. Highly maneuverable in air. Can move far with a single jump. | |||
|- | |||
|'''Seal Kid''' | |||
|<font color="orange">Speed</font color> | |||
|8 | |||
|7 | |||
|3 | |||
|8 | |||
|Attack | |||
|Able to air-dash twice. Highly maneuverable in air. Can move far with a single jump. | |||
|- | |||
|'''Gigantron''' | |||
|<font color="blue>Armor</font color> | |||
|9 | |||
|7 | |||
|3 | |||
|7 | |||
|Flak | |||
|Able to air-dash twice. Highly maneuverable in air. Can move far with a single jump. | |||
|} | |||
==Old-Timer== | ==Old-Timer== | ||
==Trick Flyer== | ==Trick Flyer== |
Revision as of 22:08, 25 August 2007
Shining Fighter
Body | Style | Defense | Endurance | Speed | Aerial | Charge | Description |
---|---|---|---|---|---|---|---|
Ray Mk III | Power | 5 | 5 | 5 | 5 | Attack | Able to air-dash twice. Well balanced performance. Adapted to any customization. |
Apollo | Speed | 5 | 5 | 6 | 6 | Flak | Able to air-dash twice. Well balanced performance. Adapted to any customization. |
Shadow | Armor | 6 | 5 | 5 | 5 | Movement | Able to air-dash twice. Well balanced performance. Adapted to any customization. |
Ray | Other | 7 | 5 | 7 | 5 | Attack | One of the Ray models. While it has speed and durable armor, it has less offensive powers. |
Ray Mk II | Other | 6 | 5 | 6 | 5 | Attack | One of the Ray models. While it has no special features, its the best balanced Ray model. |
X-Ray | Other | 4 | 4 | 6 | 6 | Attack | One of the Ray models. While it has high speed and power, its defensive power is diminished. |
Ray 01 | Other | 6 | 6 | 4 | 4 | Attack | One of the Ray models. While it has power and sturdy armor, its mobility is diminished. |
Aerial Beauty
Body | Style | Defense | Endurance | Speed | Aerial | Charge | Description |
---|---|---|---|---|---|---|---|
Miranda | Power | 4 | 4 | 5 | 8 | Attack | Can air-jump twice. Highly maneuverable in air and makes tight turns. Good dogfighter. |
Luna | Speed | 4 | 4 | 6 | 8 | Attack | Can air-jump twice. Highly maneuverable in air and makes tight turns. Good dogfighter. |
Comet | Armor | 4 | 5 | 5 | 8 | Attack | Can air-jump twice. Highly maneuverable in air and makes tight turns. Good dogfighter. |
Metal Grappler
Body | Style | Defense | Endurance | Speed | Aerial | Charge | Description |
---|---|---|---|---|---|---|---|
Rock Hound | Power | 7 | 8 | 4 | 3 | Attack | Can air-dash once. Tough and sturdy with great defense. Boosts power of parts euipped. |
Metal Ape | Speed | 7 | 8 | 4 | 4 | Flak | Can air-dash once. Tough and sturdy with great defense. Boosts power of parts euipped. |
Crazy Baboon | Armor | 8 | 9 | 4 | 3 | Attack | Can air-dash once. Tough and sturdy with great defense. Boosts power of parts euipped. |
Little Raider
Body | Style | Defense | Endurance | Speed | Aerial | Charge | Description |
---|---|---|---|---|---|---|---|
Pipit | Power | 2 | 1 | 9 | 3 | Evasion | Can air-dash 3 times. Fastest robo on the ground. Reduces offensive power of parts euipped. |
Robin | Speed | 2 | 1 | 10 | 3 | Attack | Can air-dash 3 times. Fastest robo on the ground. Reduces offensive power of parts euipped. |
Rook | Armor | 3 | 1 | 9 | 3 | Movement | Can air-dash 3 times. Fastest robo on the ground. Reduces offensive power of parts euipped. |
Little Sprinter
Body | Style | Defense | Endurance | Speed | Aerial | Charge | Description |
---|---|---|---|---|---|---|---|
Nano | Power | 2 | 1 | 8 | 4 | Attack | Can air-jump 3 times. Good dodging and ground maneuverability. Reduced offensive power. |
Swift | Speed | 2 | 1 | 9 | 4 | Movement | Can air-jump 3 times. Good dodging and ground maneuverability. Reduced offensive power. |
Bit | Armor | 3 | 1 | 8 | 4 | Flak | Can air-jump 3 times. Good dodging and ground maneuverability. Reduced offensive power. |
Sassy Stunner
Body | Style | Defense | Endurance | Speed | Aerial | Charge | Description |
---|---|---|---|---|---|---|---|
Anne | Power | 4 | 5 | 5 | 7 | Evasion | Can air-dash 4 times. Drifts down after air-dash. Good jumper, well adapted to dogfights. |
Amy | Speed | 4 | 5 | 5 | 8 | Flak | Can air-dash 4 times. Drifts down after air-dash. Good jumper, well adapted to dogfights. |
Vanessa | Armor | 5 | 5 | 5 | 7 | Movement | Can air-dash 4 times. Drifts down after air-dash. Good jumper, well adapted to dogfights. |
Wild Soldier
Body | Style | Defense | Endurance | Speed | Aerial | Charge | Description |
---|---|---|---|---|---|---|---|
Klimt | Power | 6 | 5 | 4 | 5 | Evasion | Can air-dash twice. Its rapid air-dash enables it to approach enemies quickly from the air. |
Carlyle | Speed | 6 | 5 | 5 | 5 | Movement | Can air-dash twice. Its rapid air-dash enables it to approach enemies quickly from the air. |
Zola | Armor | 7 | 5 | 4 | 5 | Attack | Can air-dash twice. Its rapid air-dash enables it to approach enemies quickly from the air. |
Big Boy
Body | Style | Defense | Endurance | Speed | Aerial | Charge | Description |
---|---|---|---|---|---|---|---|
Borane | Power | 8 | 7 | 3 | 7 | Attack | Able to air-dash twice. Highly maneuverable in air. Can move far with a single jump. |
Seal Kid | Speed | 8 | 7 | 3 | 8 | Attack | Able to air-dash twice. Highly maneuverable in air. Can move far with a single jump. |
Gigantron | Armor | 9 | 7 | 3 | 7 | Flak | Able to air-dash twice. Highly maneuverable in air. Can move far with a single jump. |