Custom Robo Arena/Bodies
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Shining Fighter[edit]
Body
|
Style
|
Defense
|
Endurance
|
Speed
|
Aerial
|
Charge
|
Description
|
Ray Mk III
|
Power
|
5
|
5
|
5
|
5
|
Attack
|
Able to air-dash twice. Well balanced performance. Adapted to any customization.
|
Apollo
|
Speed
|
5
|
5
|
6
|
6
|
Flak
|
Able to air-dash twice. Well balanced performance. Adapted to any customization.
|
Shadow
|
Armor
|
6
|
5
|
5
|
5
|
Movement
|
Able to air-dash twice. Well balanced performance. Adapted to any customization.
|
Ray
|
Other
|
7
|
5
|
7
|
5
|
Attack
|
One of the Ray models. While it has speed and durable armor, it has less offensive power.
|
Ray Mk II
|
Other
|
6
|
5
|
6
|
5
|
Attack
|
One of the Ray models. While it has no special features, its the best balanced Ray model.
|
X-Ray
|
Other
|
4
|
4
|
6
|
6
|
Attack
|
One of the Ray models. While it has high speed and power, its defensive power is diminished.
|
Ray 01
|
Other
|
6
|
6
|
4
|
4
|
Attack
|
One of the Ray models. While it has power and sturdy armor, its mobility is diminished.
|
Aerial Beauty[edit]
Body
|
Style
|
Defense
|
Endurance
|
Speed
|
Aerial
|
Charge
|
Description
|
Miranda
|
Power
|
4
|
4
|
5
|
8
|
Attack
|
Can air-jump twice. Highly maneuverable in air and makes tight turns. Good dogfighter.
|
Luna
|
Speed
|
4
|
4
|
6
|
8
|
Attack
|
Can air-jump twice. Highly maneuverable in air and makes tight turns. Good dogfighter.
|
Comet
|
Armor
|
4
|
5
|
5
|
8
|
Attack
|
Can air-jump twice. Highly maneuverable in air and makes tight turns. Good dogfighter.
|
Metal Grappler[edit]
Body
|
Style
|
Defense
|
Endurance
|
Speed
|
Aerial
|
Charge
|
Description
|
Rock Hound
|
Power
|
7
|
8
|
4
|
3
|
Attack
|
Can air-dash once. Tough and sturdy with great defense. Boosts power of parts equipped.
|
Metal Ape
|
Speed
|
7
|
8
|
4
|
4
|
Flak
|
Can air-dash once. Tough and sturdy with great defense. Boosts power of parts equipped.
|
Crazy Baboon
|
Armor
|
8
|
9
|
4
|
3
|
Attack
|
Can air-dash once. Tough and sturdy with great defense. Boosts power of parts equipped.
|
Little Raider[edit]
Body
|
Style
|
Defense
|
Endurance
|
Speed
|
Aerial
|
Charge
|
Description
|
Pipit
|
Power
|
2
|
1
|
9
|
3
|
Evasion
|
Can air-dash 3 times. Fastest robo on the ground. Reduces offensive power of parts equipped.
|
Robin
|
Speed
|
2
|
1
|
10
|
3
|
Attack
|
Can air-dash 3 times. Fastest robo on the ground. Reduces offensive power of parts equipped.
|
Rook
|
Armor
|
3
|
1
|
9
|
3
|
Movement
|
Can air-dash 3 times. Fastest robo on the ground. Reduces offensive power of parts equipped.
|
Little Sprinter[edit]
Body
|
Style
|
Defense
|
Endurance
|
Speed
|
Aerial
|
Charge
|
Description
|
Nano
|
Power
|
2
|
1
|
8
|
4
|
Attack
|
Can air-jump 3 times. Good dodging and ground maneuverability. Reduced offensive power.
|
Swift
|
Speed
|
2
|
1
|
9
|
4
|
Movement
|
Can air-jump 3 times. Good dodging and ground maneuverability. Reduced offensive power.
|
Bit
|
Armor
|
3
|
1
|
8
|
4
|
Flak
|
Can air-jump 3 times. Good dodging and ground maneuverability. Reduced offensive power.
|
Sassy Stunner[edit]
Body
|
Style
|
Defense
|
Endurance
|
Speed
|
Aerial
|
Charge
|
Description
|
Anne
|
Power
|
4
|
5
|
5
|
7
|
Evasion
|
Can air-dash 4 times. Drifts down after air-dash. Good jumper, well adapted to dogfights.
|
Amy
|
Speed
|
4
|
5
|
5
|
8
|
Flak
|
Can air-dash 4 times. Drifts down after air-dash. Good jumper, well adapted to dogfights.
|
Vanessa
|
Armor
|
5
|
5
|
5
|
7
|
Movement
|
Can air-dash 4 times. Drifts down after air-dash. Good jumper, well adapted to dogfights.
|
Wild Soldier[edit]
Body
|
Style
|
Defense
|
Endurance
|
Speed
|
Aerial
|
Charge
|
Description
|
Klimt
|
Power
|
6
|
5
|
4
|
5
|
Evasion
|
Can air-dash twice. Its rapid air-dash enables it to approach enemies quickly from the air.
|
Carlyle
|
Speed
|
6
|
5
|
5
|
5
|
Movement
|
Can air-dash twice. Its rapid air-dash enables it to approach enemies quickly from the air.
|
Zola
|
Armor
|
7
|
5
|
4
|
5
|
Attack
|
Can air-dash twice. Its rapid air-dash enables it to approach enemies quickly from the air.
|
Big Boy[edit]
Body
|
Style
|
Defense
|
Endurance
|
Speed
|
Aerial
|
Charge
|
Description
|
Borane
|
Power
|
8
|
7
|
3
|
7
|
Attack
|
Able to air-dash twice. Highly maneuverable in air. Can move far with a single jump.
|
Seal Kid
|
Speed
|
8
|
7
|
3
|
8
|
Attack
|
Able to air-dash twice. Highly maneuverable in air. Can move far with a single jump.
|
Gigantron
|
Armor
|
9
|
7
|
3
|
7
|
Flak
|
Able to air-dash twice. Highly maneuverable in air. Can move far with a single jump.
|
Old-Timer[edit]
Body
|
Style
|
Defense
|
Endurance
|
Speed
|
Aerial
|
Charge
|
Description
|
Gramps
|
Power
|
4
|
3
|
1
|
9
|
Attack
|
Can air-dash 6 times as it ascends. Can fly high, but it's extremely slow on the ground.
|
Fogey
|
Speed
|
4
|
3
|
1
|
10
|
Attack
|
Can air-dash 6 times as it ascends. Can fly high, but it's extremely slow on the ground.
|
Codger
|
Armor
|
4
|
4
|
1
|
9
|
Evasion
|
Can air-dash 6 times as it ascends. Can fly high, but it's extremely slow on the ground.
|
Trick Flyer[edit]
Body
|
Style
|
Defense
|
Endurance
|
Speed
|
Aerial
|
Charge
|
Description
|
Mantis
|
Power
|
4
|
5
|
4
|
7
|
Attack
|
Can perform 3 air-dashes. Fast air-dash speed and short dash range make it less vulnerable.
|
Oracle
|
Speed
|
4
|
5
|
4
|
8
|
Evasion
|
Can perform 3 air-dashes. Fast air-dash speed and short dash range make it less vulnerable.
|
Stinger
|
Armor
|
5
|
5
|
4
|
8
|
Movement
|
Can perform 3 air-dashes. Fast air-dash speed and short dash range make it less vulnerable.
|
Strike Vanisher[edit]
Body
|
Style
|
Defense
|
Endurance
|
Speed
|
Aerial
|
Charge
|
Description
|
Pike
|
Power
|
5
|
5
|
4
|
6
|
Attack
|
Can air-dash twice. Uses stealth while air-dashing to dodge enemy gun attacks.
|
Javelin
|
Speed
|
5
|
5
|
5
|
6
|
Attack
|
Can air-dash twice. Uses stealth while air-dashing to dodge enemy gun attacks.
|
Glaive
|
Armor
|
6
|
5
|
4
|
6
|
Movement
|
Can air-dash twice. Uses stealth while air-dashing to dodge enemy gun attacks.
|
Burning Beast[edit]
Body
|
Style
|
Defense
|
Endurance
|
Speed
|
Aerial
|
Charge
|
Description
|
Leon
|
Power
|
5
|
5
|
4
|
6
|
Attack
|
Can air-dash once. Uses stealth while air-dashing to dodge enemy gun attacks.
|
Wolfen
|
Speed
|
5
|
5
|
5
|
7
|
Attack
|
Can air-dash once. Uses stealth while air-dashing to dodge enemy gun attacks.
|
Tricerion
|
Armor
|
6
|
6
|
4
|
6
|
Attack
|
Can air-dash once. Uses stealth while air-dashing to dodge enemy gun attacks.
|
Lightning Sky[edit]
Body
|
Style
|
Defense
|
Endurance
|
Speed
|
Aerial
|
Charge
|
Description
|
Mistral
|
Power
|
5
|
4
|
4
|
7
|
Movement
|
Can air-dash once as it changes directions. Able to fire gun while air-dashing.
|
Hurricane
|
Speed
|
5
|
4
|
4
|
8
|
Attack
|
Can air-dash once as it changes directions. Able to fire gun while air-dashing.
|
Tempest
|
Armor
|
5
|
5
|
4
|
7
|
Movement
|
Can air-dash once as it changes directions. Able to fire gun while air-dashing.
|
Illegal 1[edit]
Body
|
Style
|
Defense
|
Endurance
|
Speed
|
Aerial
|
Charge
|
Description
|
Snipe
|
Armor
|
4
|
3
|
9
|
2
|
Evasion
|
An illegally modified Little Raider with enhanced defense and enhanced offensive parts power.
|
Freya
|
Speed
|
5
|
5
|
5
|
7
|
Attack
|
An illegally modified Sassy Stunner. Less time and damage recovering from knockdown.
|
Violent Boar
|
Other
|
7
|
8
|
4
|
4
|
Attack
|
An illegally modified Metal Grappler. Drastically increases parts' offensive power.
|
Katana
|
Other
|
5
|
5
|
5
|
7
|
Flak
|
An illegally modified Strike Vanisher. Stealthier air-dashes and improved gunfire dodging.
|
Illegal 2[edit]
Body
|
Style
|
Defense
|
Endurance
|
Speed
|
Aerial
|
Charge
|
Description
|
Hadron
|
Other
|
9
|
8
|
7
|
6
|
Attack
|
A souped-up illegal robo. Uses direction changing air-dash. Delivers attacks while in midair.
|
Jameson
|
Other
|
10
|
10
|
1
|
2
|
Evasion
|
Can perform a direction-changing air-dash. Boasts powerful defense that repels enemies.
|
Majel
|
Other
|
4
|
5
|
4
|
9
|
Movement
|
An illegally modfied Sassy Stunner, with multijump abilities and enhanced aerial mobility.
|
Ray II Dark
|
Other
|
5
|
5
|
8
|
8
|
Attack
|
An illegally modified Shining Fighter with rapid mobility both on the ground and the air.
|
Special[edit]
Body
|
Style
|
Defense
|
Endurance
|
Speed
|
Aerial
|
Charge
|
Description
|
Chick
|
Other
|
2
|
1
|
4
|
3
|
Attack
|
Can perform 2 air-jumps. but all other abilities are weakened. Think you can do anything with it?
|
Ray Sky
|
Power
|
4
|
4
|
5
|
8
|
Movement
|
A Lightning Sky model with Ray-series features and enhanced mobility.
|
AIRS
|
Other
|
3
|
3
|
5
|
9
|
Evasion
|
A Lightning Sky modified for military use. It boasts high mobility and offensive power.
|
Carat
|
Other
|
6
|
5
|
8
|
4
|
Attack
|
An experimental Little Sprinter. Identical speed, but superior defense.
|