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< Custom Robo Arena
Revision as of 17:53, 21 October 2007 by 0-172 (talk | contribs) (→‎Illegal: Adding guns)
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Short-Range

Gun Attack Speed Homing Reload Down Description
Shotgun 8 8 1 1 10 Fires 3 short, powerful rounds straight ahead that can knock down foes. Use at close range.
Stun Gun 2 7 3 9 7 Fires continuous short-ranged electric shots that paralyze foes. Use at close range.
Knuckle Gun 10 8 1 8 10 Ground: Knocks foes upward.
Air: Knocks your foes far away. Powerful but limited range.
Twin Fang Gun 9 9 2 2 7 Fires in bursts.
Ground: Rounds rise and drop.
Air: Rounds fly straight.
Magnum Gun 7 8 2 1 10 Fires a powerful short-range round. Fire at close range to maximize the firing power.
Mega Burst Gun 5 1 2 4 4 Repeatedly fires a short-range round that gradually increases in size. Use at close range.
Rising Gun 7 7 3 2 5 Ground: Each Rounds ascends diagonally.
Air: Two homing rounds spread out.

Midrange

Gun Attack Speed Homing Reload Down Description
Gatling Gun
Catch Gun
Gravity Gun
Thunderbolt Gun
Titan Gun
Meteor Storm Gun
Splash Gun
Drill Gun
Needle Gun
Vertical Gun
Bubble Gun
Flame Gun
Blade Gun
Flare Gun
Basic Gun
Hornet Gun
Right Spike Gun
Left Spike Gun

Long-Range

Gun Attack Speed Homing Reload Down Description
Afterburner Gun
Eagle Gun
Halo Gun
Glider Gun
Sagittarius Gun
Scorpion Gun
Sniper Gun
Slide Gun
3-Way Gun
Dragon Gun
Trap Gun
V Laser Gun
Phoenix Gun
Homing Star Gun
Meteor Fall Gun
Right Arc Gun
Right 5-Way Gun
Rayfall Gun
Left Arc Gun
Left 5-Way Gun

Illegal

Gun Attack Speed Homing Reload Down Description
Sling Gun
Kindjal Gun
Cleaver Gun
Scythe Gun
Hadron Gun
Amun Gun
Indigo Gun
Laser Ripple Gun
Wyrm Gun
Dual Arc Gun
Rear Front Gun

Special