Skills are collected during Free Time following successful interactions with fellow students. Their main purpose is to aid Makoto during various Class Trial mini-games. Before every Class Trial, Makoto is given the chance to equip these skills by using up a set number of skill points (SP), which can also be obtained through Free Time. Below is a complete list of all skills that can be obtained and utilized throughout the game, as well as their purpose, their cost, when they can be used, and who they can be obtained from.
Student
|
Skill
|
Effect
|
Effective During
|
Cost (SP)
|
Aoi Asahina
|
Extraordinary Focus
|
Increases the Focus Gauge by 2
|
Class Trial
|
2
|
Ambidextrousness
|
Lock on to two statements at once
|
Bullet Time Battle
|
4
|
Byakuya Togami
|
Cool and Composed
|
Steadies your aim a little
|
Nonstop Debate, Hangman's Gambit
|
2
|
Envious Influence
|
Increases the Influence Gauge by 5
|
Class Trial
|
4
|
Celestia Ludenberg
|
Raise
|
Triples Monocoins found during School Life
Receive 10% more Monocoins after Class Trials
|
School Life, Class Trial
|
None (passive)
|
Menacing Focus
|
Increases the Focus Gauge by 5
|
Class Trial
|
4
|
Chihiro Fujisaki
|
Algorithm
|
Increases the speed of memorizing a statement
|
Nonstop Debate
|
2
|
Cheat Code
|
Time limit doesn't decrease
|
Nonstop Debate
|
2
|
Hifumi Yamada
|
Handiwork
|
Allows you to reload two bullets at once
|
Bullet Time Battle
|
4
|
Delusion
|
The Influence Gauge recovers during concentration and Fever Time
|
Nonstop Debate, Hangman's Gambit, Bullet Time Battle
|
5
|
Junko Enoshima
|
Trance
|
The Focus Gauge recovers more quickly
|
Nonstop Debate, Hangman's Gambit, Bullet Time Battle
|
4
|
Charisma
|
Increases Influence Gauge recovery when
correct answers are chosen
|
Class Trial
|
5
|
Kiyotaka Ishimaru
|
Attentive Influence
|
Increases the Influence Gauge by 2
|
Class Trial
|
2
|
Steel Patience
|
Reduces damage to the Influence Gauge when you miss
|
Nonstop Debate, Hangman's Gambit, Bullet Time Battle, Closing Argument
|
3
|
Kyoko Kirigiri
|
Neural Liberation
|
Focus Gauge decreases more slowly during concentration and Fever Time
|
Nonstop Debate, Hangman's Gambit, Bullet Time Battle
|
5
|
Leon Kuwata
|
Robot Jock
|
Increases your Truth Bullet rate of fire
|
Nonstop Debate, Bullet Time Battle
|
3
|
Kinetic Depth Perception
|
During concentration, automatically targets weak spot
|
Nonstop Debate
|
2
|
Mondo Owada
|
Downshift
|
Reduces your aim speed
|
Nonstop Debate, Hangman's Gambit
|
1
|
Upshift
|
Increases your aim speed
|
Nonstop Debate, Hangman's Gambit
|
1
|
Sakura Ogami
|
Breathing Technique
|
Focus Gauge recovers more quickly
|
Nonstop Debate, Hangman's Gambit, Bullet Time Battle
|
4
|
Tranquility
|
Completely steadies your aim
|
Nonstop Debate, Hangman's Gambit
|
3
|
Sayaka Maizono
|
Melodious Voice
|
Increases damage when a statement is destroyed
|
Bullet Time Battle
|
3
|
Toko Fukawa
|
Vocabulary
|
Increases bullet capacity
|
Bullet Time Battle
|
3
|
Yasuhiro Hagakure
|
Crystal Prediction
|
Decreases an argument to three statements or less
|
Nonstop Debate, Bullet Time Battle
|
5
|
Lost in Thought
|
Increases the time limit for each phase
|
Class Trial
|
3
|
Genocide Jack
|
Trigger Happy
|
Decreases the delay between firing Truth Bullets
|
Nonstop Debate, Bullet Time Battle
|
3
|