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Part 1

  • Choose "retry a past case."
  • Choose "Ultimate Survivor."
  • Choose "Survivor Perk."
  • In the Nonstop Debate, use Survivor's Perk Monopad to shoot Rantaro himself.
  • In the Rebuttal Showdown, use Final Picture of Rantaro to slash he didn't bring the Survivor Perk.
  • In Psyche Taxi, make the following choices:
    • 2
    • Survivor Perk Monopad
    • Hidden room
    • Mastermind
  • Use The Sixth Monokub to shoot how would they know what was happening inside the library?
  • Choose "mastermind."
  • Use Shot Put Ball with Pink Fiber to shoot Kaede has it.
  • Choose "the mastermind took it."
  • Use Clues to the Mastermind to shoot 17th person is the mastermind.
  • Choose "a participant of the killing game."
  • Choose "alibis for Rantaro's murder."
  • Use Hidden Room Passageway to shoot I couldn't have killed Rantaro.
  • Use Motherkuma's Voiceprint System to slash there's no evidence.
  • Select Tsumugi Shirogane.
Closing Argument

Part 2

The final Hidden Monokuma of the game can be found in this trial's Mind Mine.
  • In the Nonstop Debate, use History of Hope's Peak to shoot just a single high school girl.
  • Use History of Hope's Peak to shoot Ultimate Despair.
  • Use History of Hope's Peak to shoot recruitment of talented students.
  • Select Kokichi's Motive Video.
  • In the Hangman's Gambit, spell "IMPLANT."
  • Choose "it is fictional."
  • In the Hangman's Gambit, form the number 53.
  • In Mind Mine, reveal and select Hidden

onokuma #5 and the Team Danganronpa logo.

  • Choose "fictional characters."
  • Choose "normal people."
  • When asked to save this situation, select no.
  • When asked to remedy this situation, select yes.

Part 3

  • Choose "audience survey."
  • In the Mass Panic Debate, use Hope to shoot all instances of despair.
  • In the Rebuttal Showdown, use Hope to slash despair.
  • Choose "you participate in the next killing game."
  • Turn Hope into a lie and shoot hope.
  • Use Use Our Lives to shoot we revolt against the outside world!
  • Use Use Our Lives to shoot going to end Danganronpa!
  • In Nonstop Debate, let the timer run out.
  • In Hangman's Gambit, let the timer run out.
  • In Psyche Taxi, let the timer run out.
  • At the end of each segment of the Argument Armament, organize the words to form the following phrases:
    • "FICTION CAN CHANGE THE WORLD!"
    • "THE KILLING GAME IS WRONG!"
    • "IT'S NOT POINTLESS, OUR LIVES ARE OUR WEAPONS!"
    • "WE'LL END DANGANRONPA WITH OUR OWN HANDS!"
  • During Voting Time, let the timer run out and enjoy the ending.