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'''Deadly Towers''' is an [[Action RPG]] game co-developed by [[Lenar]] and [[Tamtex]] for [[Irem]] as a software title for the [[NES]]. It was released in Japan on December 15, [[1986]], and in the United States in September of the following year. One of the earliest published titles for the NES in America, Deadly Towers proved to be markedly unpopular, largely due to the high learning curve and high difficulty level when starting the game, which involved entering different areas with no clear reason why, as the entrances are invisible. | '''Deadly Towers''' is an [[Action RPG]] game co-developed by [[Lenar]] and [[Tamtex]] for [[Irem]] as a software title for the [[NES]]. It was released in Japan on [[December 15]], [[1986]], and in the United States in September of the following year. One of the earliest published titles for the NES in America, Deadly Towers proved to be markedly unpopular, largely due to the high learning curve and high difficulty level when starting the game, which involved entering different areas with no clear reason why, as the entrances are invisible. | ||
In Japan, Deadly Towers was titled Mashou (魔鐘), literally meaning "Evil Bell". It is a pun of the word mashou (魔性), meaning "devilishness." Fittingly, the original title outside the Japanese market was to have been "Hell's Bells," but according to the game's producer, Nintendo of America ordered the name changed. | In Japan, Deadly Towers was titled Mashou (魔鐘), literally meaning "Evil Bell". It is a pun of the word mashou (魔性), meaning "devilishness." Fittingly, the original title outside the Japanese market was to have been "Hell's Bells," but according to the game's producer, Nintendo of America ordered the name changed. |