Deus Ex: Human Revolution | |
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Developer(s) | Eidos Montreal |
Publisher(s) | Square Enix |
Year released | |
System(s) | PlayStation 3, Xbox 360, Windows, Mac OS, Wii U |
Preceded by | Deus Ex: Invisible War |
Series | Deus Ex |
Genre(s) | RPG, FPS, Stealth |
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Modes | Single player |
Rating(s) |
Deus Ex: Human Revolution (also known as Deus Ex 3) is the third in the Deus Ex role-playing game series and is a prequel to the award-winning Deus Ex. The game was developed by Eidos Montreal in co-production with Square Enix, who was responsible for the CG sequences and publishing. Human Revolution was announced on May 17, 2007, in an interview with Patrick Melchior, the director of Eidos France, on the French-Canadian television show M. Net (on MusiquePlus). Neither Warren Spector nor Harvey Smith, who were the main creative directors behind the first two games, were attached to the project.
The game takes place during the year 2027, 25 years before Deus Ex. Nanotechnological augmentations have yet to be developed and biomechanical augmentations are currently state of the art. The main character, Adam Jensen, is a private security officer with a company that specializes in these augmentations. He witnesses a chilling attack on his company, and "the conspiracy begins."
"Director's Cut" has all the features and additional improvements to boss fights, enemy AIs and graphical upgrade to smooth out the experience. As well as "The Making of Deus Ex" and audio commentaries scattered throughout the game and even through certain cutscenes which is optional.
Table of Contents
- Main Missions
- Main Missions
- Side Quests
- Main Missions
- Main Missions
- Side Quests
- Main Missions
- Side Quests
- Side Quests
- Main Missions
- Main Missions