Diablo II/Scepters

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Scepters are one-handed swinging weapons, and occupy 1x3 inventory or stash spaces when not equipped (with the exception of War Scepters and Divine Scepters, which occupy 2x3).

Scepters have 100 Strength bonus when calculating attack damage, so % Damage = Strength. As blunt weapons, they also have +50% Damage to Undead.

Normal, superior, magic and rare scepters can spawn with up to three +(1-3) bonuses to individual Paladin skills (although Smite and Holy Shield are normally excluded).

When scepters are equipped by a Barbarian, Mace Mastery applies.

Normal[edit]

Scepter QLvl Required One-Hand Damage Dur Max sockets at ILvl WS Rng Add
Lvl Str Dex Min Max Avg < 26 26-40 > 40
Scepter 3 25 6 11 8.5 50 2 2 2 0 0
Grand Scepter 15 37 8 18 13 60 3 3 3 10 1
War Scepter 21 55 10 17 13.5 70 3 5 5 -10 1

Exceptional[edit]

Scepter QLvl Required One-Hand Damage Dur Max sockets at ILvl WS Rng Add
Lvl Str Dex Min Max Avg < 26 26-40 > 40
Rune Scepter 31 19 58 13 24 18.5 50 2 2 2 0 0
Holy Water Sprinkler 40 25 76 14 36 25 60 3 3 3 10 1
Divine Scepter 45 25 103 16 38 27 70 3 5 5 -10 1

Affixes[edit]

Maximum Required Level (RLvl) for any magic or rare scepter is 48 (maximum Affix Level (ALvL) 56).

The maximum bonuses available for magic and rare scepters are summarized below. There are 11 prefix groups:

Prefix Group Bonus(es) Min Max ALvl RLvl Freq
Merciless 105 Enhanced Damage 81% 100% 32 24 6
Meteoric 110 Attack Rating 121 150 27 20 5
King's 111 Attack Rating 121 150 56 48 5
Enhanced Damage 81% 100%
Howling 113 Hit Causes Monster to Flee 50% 50% 16 12 3
Wyrm's 115 Mana 41 60 30 22 2
Sapphire 117 Cold Resist 31% 40% 25 18 3
Ruby 118 Fire Resist 31% 40% 25 18 3
Amber 119 Lightning Resist 31% 40% 25 18 3
Emerald 120 Poison Resist 31% 40% 25 18 3
Triumphant 121 Mana After Each Kill 1 1 3 2 4
Priest's 125 Paladin Skill Levels 2 2 50 42 2

There are 15 suffix groups:

Suffix Group Bonus(es) Min Max ALvl RLvl Freq
of Piercing 4 Ignore Target's Defense 1 1 25 18 2
of Quickness 7 Increased Attack Speed 40 40 46 38 5
of the Apprentice 9 Faster Cast Rate 10 10 5 3 6
of the Glacier 10 Cold Damage (2-4) (4-15) 27 20 3
Cold Length (Seconds) 4 4
of Burning 12 Fire Damage (5-9) (10-20) 25 18 3
of Thunder 13 Lightning Damage 1 (17-40) 25 18 3
of Slaughter 14 Maximum Damage 15 20 25 18 5
of Performance 15 Minimum Damage 9 14 48 40 5
of Regrowth 19 Replenish Life 6 10 17 12 4
of Brilliance 23 Energy 7 10 16 12 3
of the Bear 24 Knockback 1 1 8 6 3
of the Sun 25 Light Radius 5 5 17 12 1
Bonus to Attack Rating 5% 5%
of the Locust 27 Life Stolen per hit 6% 7% 20 15 7
of the Wraith 28 Mana Stolen per hit 6% 7% 21 16 7
of the Giant 31 Strength 10 15 55 47 3

Prefixes[edit]

Prefix Group Bonus(es) Min Max ALvl RLvl Freq
Jagged 105 Enhanced Damage 10% 20% 1 1 9
Deadly 21% 30% 5 3 9
Vicious 31% 40% 8 6 8
Brutal 41% 50% 14 10 8
Massive 51% 65% 20 15 7
Savage 66% 80% 26 19 7
Merciless 81% 100% 32 24 6
Bronze 110 Attack Rating 10 20 1 1 8
Iron 21 40 4 3 8
Steel 41 60 8 6 7
Silver 61 80 12 9 7
Gold 81 100 17 12 6
Platinum 101 120 22 16 6
Meteoric 121 150 27 20 5
Sharp 111 Attack Rating 10 20 5 3 9
Enhanced Damage 10% 20%
Fine Attack Rating 21 40 12 9 9
Enhanced Damage 21% 30%
Warrior's Attack Rating 41 60 19 13 8
Enhanced Damage 31% 40%
Soldier's Attack Rating 61 80 27 19 8
Enhanced Damage 41% 50%
Knight's Attack Rating 81 100 38 30 7
Enhanced Damage 51% 65%
Lord's Attack Rating 101 120 47 39 6
Enhanced Damage 66% 80%
King's Attack Rating 121 150 56 48 5
Enhanced Damage 81% 100%
Howling 113 Hit Causes Monster to Flee 50% 50% 16 12 3
Lizard's 115 Mana 1 2 1-2 1 4
3 5 3 2 4
Snake's 5 10 6 4 4
Serpent's 11 20 14 10 3
Drake's 21 30 20 15 2
Dragon's 31 40 24 18 2
Wyrm's 41 60 30 22 2
Azure 117 Cold Resist 5% 10% 5 3 2
Lapis 11% 20% 35 26 2
Cobalt 21% 30% 55 41 2
Sapphire 31% 40% 25 18 3
Crimson 118 Fire Resist 5% 10% 5 3 4
Russet 11% 20% 35 26 1
Garnet 21% 30% 55 41 1
Ruby 31% 40% 25 18 3
Tangerine 119 Lightning Resist 5% 10% 5 3 4
Ocher 11% 20% 35 26 1
Coral 21% 30% 55 41 1
Amber 31% 40% 25 18 3
Beryl 120 Poison Resist 5% 10% 5 3 4
Viridian 11% 20% 35 26 1
Jade 21% 30% 55 41 1
Emerald 31% 40% 25 18 3
Triumphant 121 Mana After Each Kill 1 1 3 2 4
Monk's 125 Paladin Skill Levels 1 1 30 22 4
Priest's 2 2 50 42 2

Suffixes[edit]

Suffix Group Bonus(es) Min Max ALvl RLvl Freq
of Piercing 4 Ignore Target's Defense 1 1 25 18 2
of Readiness 7 Increased Attack Speed 10 10 5 3 6
of Alacrity 20 20 25 17 6
of Swiftness 30 30 34 26 6
of Quickness 40 40 46 38 5
of the Apprentice 9 Faster Cast Rate 10 10 5 3 6
of Frost 10 Cold Damage 1 1 1-3 1 4
Cold Length (Second) 1 1
Cold Damage 1 (1-2) 4 3 5
Cold Length (Second) 2 2
of the Glacier Cold Damage (2-4) (4-15) 27 20 3
Cold Length (Second) 4 4
of Flame 12 Fire Damage 1 2 1-3 1 4
1 (2-5) 4 3 5
of Fire (1-4) (6-11) 15 11 4
of Burning (5-9) (10-20) 25 18 3
of Shock 13 Lightning Damage 1 3 1-3 1 4
1 (6-8) 4 3 5
of Lightning 1 (9-16) 15 11 4
of Thunder 1 (17-40) 25 18 3
of Craftsmanship 14 Maximum Damage 1 1 1 1 8
of Quality 2 2 4 3 8
of Maiming 3 4 7 5 7
of Slaying 5 7 11 8 7
of Gore 8 10 14 10 6
of Carnage 11 14 19 14 6
of Slaughter 15 20 25 18 5
of Worth 15 Minimum Damage 1 2 1 1 8
of Measure 3 4 12 9 7
of Excellence 5 8 24 18 6
of Performance 9 14 48 40 5
of Regeneration 19 Replenish Life 3 5 10 7 4
of Regrowth 6 10 17 12 4
of Energy 23 Energy 1 3 4 3 3
of the Mind 4 6 10 7 3
of Brilliance 7 10 16 12 3
of the Bear 24 Knockback 1 1 8 6 3
of Light 25 Light Radius 1 1 6 4 1
Attack Rating 15 15
of Radiance Light Radius 3 3 15 11 1
Attack Rating 30 30
of the Sun Light Radius 5 5 17 12 1
Bonus to Attack Rating 5% 5%
of the Leech 27 Life Stolen per hit 4% 5% 6 4 7
of the Locust 6% 7% 20 15 7
of the Bat 28 Mana Stolen per hit 4% 5% 7 4 7
of the Wraith 6% 7% 21 16 7
of Strength 31 Strength 1 2 5 3 4
of Might 3 5 21 15 3
of the Ox 6 9 38 30 3
of the Giant 10 15 55 47 3