The dominion now slowly kills the population. It also lures dreamers and madmen into the pretender's service, while driving non-Void units insane. Commanders may have their periods of lucidity, but the longer they spend in the dominion, and the weaker their minds, the more likely they'll have spent at least some of their time behaving very oddly. This goes for both friendly and enemy commanders; even pretenders are not necessarily immune.
The Void Gate is still present, of course. However, the presence of the Void is everywhere; in fact, void units have been known to appear far from the gate, within the pretender's dominion...
National Features
Units
Unit Comparison
R'lyeh, Dreamlands Unit Comparison
Name
Gold
Resources
HP
PRO
MOR
M Res
ENC
STR
ATK
DEF
PRE
MOV
Slave Trooper A
9
2
15
1
8
12
3
12
11
10
10
1/20
Slave Trooper B
9
3
10
1
7
12
3
10
10
10
10
1/22
Slave Trooper C
9
3
12
2
8
10
3
11
10
9
8
2/9
Slave Guardian A
9
13
15
11
8
12
4
12
11
9
10
1/19
Slave Guardian B
9
12
10
11
7
12
4
10
10
3
10
1/21
Slave Guardian C
9
13
12
12
8
10
4
11
10
8
8
2/8
Lobo Guard
5
1
13
2
50
5
3
12
9
7
5
2/8
Meteorite Guard
13
30
14
18
12
13
9
12
11
8
8
1/5
Shambler Thrall
35
1
24
7
50
5
3
16
9
7
4
2/10
Crab Hybrid
35
1
25
14
14
10
3
17
8
9
8
2/11
Illithid
50
1
28
5
10
15
2
15
10
6
12
2/8
Illithid Soldier
50
39
28
17
10
15
4
15
10
5
7
1/7
Slave Trooper A
Gold
9
Resources
2
Hit Points
15
Strength
12
Protection
1
Attack Skill
11
Morale
8
Defence Skill
10
Magic Resistance
12
Precision
10
Encumberance
3
Move
1/20
Traits
Aquatic
Armor
none
Weapons
Spear
Description
"The success of R'lyeh is largely due to their powers of mind control. By enslaving other peoples, they built a slave-based society with very few dissidents. The slaved are used even in war, and comprise of most of the armies of R'lyeh.
Slave Trooper B
Gold
9
Resources
3
Hit Points
10
Strength
10
Protection
1
Attack Skill
10
Morale
7
Defence Skill
10
Magic Resistance
12
Precision
10
Encumberance
3
Move
1/22
Traits
Amphibian
Armor
none
Weapons
Net, Spear
Description
"The success of R'lyeh is largely due to their powers of mind control. By enslaving other peoples, they built a slave-based society with very few dissidents. The slaved are used even in war, and comprise of most of the armies of R'lyeh."
Slave Trooper C
Gold
9
Resources
3
Hit Points
12
Strength
11
Protection
2
Attack Skill
10
Morale
8
Defence Skill
9
Magic Resistance
10
Precision
8
Encumberance
3
Move
2/9
Traits
Amphibian, Darkvision(100)
Armor
none
Weapons
Trident
Description
"The success of R'lyeh is largely due to their powers of mind control. By enslaving other peoples, they built a slave-based society with very few dissidents. The slaved are used even in war, and comprise of most of the armies of R'lyeh."
Slave Guardian A
Gold
9
Resources
13
Hit Points
15
Strength
12
Protection
11
Attack Skill
11
Morale
8
Defence Skill
9
Magic Resistance
12
Precision
10
Encumberance
4
Move
1/19
Traits
Aquatic
Armor
Shell Armor, Iron Cap
Weapons
Trident
Description
"The success of R'lyeh is largely due to their powers of mind control. By enslaving other peoples, they built a slave-based society with very few dissidents. The slaved are used even in war, and comprise of most of the armies of R'lyeh."
Slave Guardian B
Gold
9
Resources
12
Hit Points
10
Strength
10
Protection
11
Attack Skill
10
Morale
7
Defence Skill
3
Magic Resistance
12
Precision
10
Encumberance
4
Move
1/21
Traits
Amphibian
Armor
Shell Armor, Iron Cap
Weapons
Spear
Description
"The success of R'lyeh is largely due to their powers of mind control. By enslaving other peoples, they built a slave-based society with very few dissidents. The slaved are used even in war, and comprise of most of the armies of R'lyeh."
Slave Guardian C
Gold
9
Resources
13
Hit Points
12
Strength
11
Protection
12
Attack Skill
10
Morale
8
Defence Skill
8
Magic Resistance
10
Precision
8
Encumberance
4
Move
2/8
Traits
Amphibian, Darkvision(100)
Armor
Shell Armor, Iron Cap
Weapons
Trident
Description
"The success of R'lyeh is largely due to their powers of mind control. By enslaving other peoples, they built a slave-based society with very few dissidents. The slaved are used even in war, and comprise of most of the armies of R'lyeh."
Lobo Guard
Gold
5
Resources
1
Hit Points
13
Strength
12
Protection
2
Attack Skill
9
Morale
50
Defence Skill
7
Magic Resistance
5
Precision
5
Encumberance
3
Move
2/8
Traits
Armor
Weapons
Description
Meteorite Guard
Gold
13
Resources
30
Hit Points
14
Strength
12
Protection
18
Attack Skill
11
Morale
12
Defence Skill
8
Magic Resistance
13
Precision
8
Encumberance
9
Move
1/5
Traits
Armor
Weapons
Description
Shambler Thrall
Gold
35
Resources
1
Hit Points
24
Strength
16
Protection
7
Attack Skill
9
Morale
50
Defence Skill
7
Magic Resistance
5
Precision
4
Encumberance
3
Move
2/10
Traits
Armor
Weapons
Description
Crab Hybrid
Gold
35
Resources
1
Hit Points
25
Strength
17
Protection
14
Attack Skill
8
Morale
14
Defence Skill
9
Magic Resistance
10
Precision
8
Encumberance
3
Move
2/11
Traits
Armor
Weapons
Description
Illithid
Gold
50
Resources
1
Hit Points
28
Strength
15
Protection
5
Attack Skill
10
Morale
10
Defence Skill
6
Magic Resistance
15
Precision
12
Encumberance
2
Move
2/8
Traits
Armor
Weapons
Description
Illithid Soldier
Gold
50
Resources
39
Hit Points
28
Strength
15
Protection
17
Attack Skill
10
Morale
10
Defence Skill
5
Magic Resistance
15
Precision
7
Encumberance
4
Move
1/7
Traits
Armor
Weapons
Description
Commanders
Unit
Gold x, Resources y
Description
Heroes
Starting Sites
National Spells
National Summons
Unit
Gems z
Description
Strategies
Take advantage of the fact that insanity causes many of your commanders to declare themselves your prophet; you'll have many "disposeable" prophets at once with a variety of attributes. Unfortunately, they'll all be slightly insane...