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Box artwork for Double Dungeons.
Box artwork for Double Dungeons.
Double Dungeons
Publisher(s)Masaya, NEC Corporation
Year released1989
System(s)TurboGrafx-16, Wii Virtual Console, Wii U Virtual Console
ModesSingle player, Multiplayer
LinksDouble Dungeons ChannelSearchSearch

Double Dungeons (ダブルダンジョン?) is a dungeon crawl RPG developed by NCS for the PC Engine and TurboGrafx-16, and published by Masaya in Japan in 1989. It was later localized into English and published in North America by NEC in 1990. (The title screen is depicted with a giant W, which is a shorthand for "double" in Japanese.) In addition to a traditional single player adventure mode, it supports a simultaneous side-by-side two player mode.

There are 22 dungeons to explore in total, and players can choose any dungeon to explore except the final chapter "The Last Battle". The dungeons are divided into 6 levels. The higher the level, the wider the dungeon and the stronger the enemies in the latter half. When you clear each dungeon, a simple text epilogue will be presented, and a one-letter character will be displayed. All 21 characters displayed at the completion of each dungeon serves as the password required to entre Dungeon 22.

The player's level starts from 1 no matter which dungeon you enter, and data such as level and equipment at the time of completion is not carried over to next dungeon. Therefore, at the beginning of each dungeon, you are immediately presented with the weakest enemies as you attempt to build your strength back up again.

Battles with enemies are real-time command battles, and if the player does not issue a command, the enemy will not await your move and attack. Magic can only be used to attack, there is no healing or support magic. There is no concept of MP, and once a magic item is obtained, it can be used an unlimited number of times.

HP recovery is performed at the inn, using items, and automatic recovery when leveling up. When a player's HP reaches 0, their level remains the same but the money in possession is reduced to nothing, and the player reappears at the starting point of each map.

It was released for the Wii Virtual Console in Japan on March 6, 2007, in Europe on March 9, 2007, and in North America on March 12, 2007. It was released for the Wii U Virtual Console in Japan on February 10, 2015, in North America on September 28, 2017, in Europe on October 5, 2017, and in Australia on October 6, 2017.

Table of Contents


Double Dungeons/Table of Contents