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;Switches | ;Switches | ||
Many times, switches are used to control access. Switches come in many varieties, most being two-position. A green light on many means unlocked, while red means locked. Flat button switches can be shot; this is difficult with weapons other than the pistol as they have a tendency to hit the switch multiple times with one burst. Another type of switch is the four-position combination switch, which cycles through four positions. Some areas use a row of switches as a combination lock- the correct combination must be activated to unlock what they control. | Many times, switches are used to control access. Switches come in many varieties, most being two-position. A green light on many means unlocked, while red means locked. Flat button switches can be shot; this is difficult with weapons other than the pistol as they have a tendency to hit the switch multiple times with one burst. Another type of switch is the four-position combination switch, which cycles through four positions. Some areas use a row of switches as a combination lock- the correct combination must be activated to unlock what they control. | ||
;End of level | ;End of level | ||
The end of most levels is a large button resembling a nuclear symbol. When open is pressed, Duke's fist reaches out to push the button. Occasionally, levels end simply by walking into an area. Secret levels are reached through a green level-end button. | The end of most levels is a large button resembling a nuclear symbol. When open is pressed, Duke's fist reaches out to push the button. Occasionally, levels end simply by walking into an area. Secret levels are reached through a green level-end button. |