EarthBound/Fire Spring

From StrategyWiki, the video game walkthrough and strategy guide wiki

The Final Your Sanctuary[edit]

There are many enemies here in the Fire Spring, so you should be prepared for a difficult time. The final boss in this area is also one of the hardest in the game. Keep in mind that enemies in Fire Spring are weak to PSI Freeze and use this to your advantage. You can also duck in and out of caves in order to lessen the number of enemies you are required to fight through. The Major Psychic Psycho enemy has a 1/128 chance to drop a Star Pendant which protects you against Freeze, Fire, Flash, and Paralysis. If you have the time and patience, try and nab one of those for your team.

The following route will take you through to every item in the cave. Read ahead and skip any items you don't want.

As you enter the Fire Cave, you'll see a cave room entrance directly ahead of you. Enter this room for a Speed Capsule. Backtrack and when you are back in the first, large room climb up the rope nearby. Enter the doorway and follow it through. Once back in the main area, climb down the rope to grab a Bag of Dragonite. Now you'll have to backtrack all the way to the beginning again. Once there head to the right until you reach another door.

Enter this door and exit the other side, back into the main area. Note the rope directly next to you. If you walk all the way to the right first, you will find a Cherub's Band which increases defense, luck, and protects against hypnosis. Go back to that rope and climb it. The door all the way to the left on the cliff face contains a butterfly. You can also climb up the next rope here and the enter the door to find a Horn of Life. To continue on, take the door on the right and climb both ropes on the other end.

Enter the door and head left into the first exit you see. Climb the rope outside and follow it around and and down another rope to find a Moon Beam Gun. Head back into that door again and continue on to the left and out a second exit. Climb both ropes and you'll encounter the final Your Sanctuary Boss, Carbon Dog. Before you fight, make sure at least one person in the party has a Night or Sea Pendant equipped.

Boss Battle: Carbon Dog
Carbon Dog
Carbon Dog
Offense: 159   Defense: 174   Speed: 31   Guts: 52
HP: 1672   PP: 0
Carbon Dog can be difficult, but try to conserve as many items and healing as possible for the next boss battle with Diamond Dog. Carbon Dog is weak to both Flash and Freeze, so use that to your advantage. When he is destroyed, he'll become Diamond Dog.
Exp: 0   Money: $0   Item: Nothing
Boss Battle: Diamond Dog
Diamond Dog
Diamond Dog
Offense: 167   Defense: 230   Speed: 31   Guts: 10
HP: 3344   PP: 154
Diamond Dog is perhaps the most difficult boss in EarthBound. This is due to the fact that he can diamondize your party members with a single bite. He can also paralyze your party with his Glorious Light attack. Diamond Dog starts with a shield that reflects physical attacks, so use the neutralizer on him the first chance you get. Now you can start unleashing your multi-bottle rockets. Just keep hitting with everything you've got and he'll eventually go down.

If you forgot to bring the shield neutralizer and are low on PP, use Jeff to attack him directly, make Paula pray, Poo to use PSI magnet, and Ness to either use some PSI attacks or to heal everyone. With Poo using PSI magnet, you'll gain enough pp to use more PSI attacks. Eventually his PP will be gone and the fight will be easier. Also an alternative method: NESS: Your primary healer in this fight, otherwise BASH Diamond Dog. PAULA: Freeze, freeze, freeze. It should be your only attack with her. JEFF: SHOOT Diamond Dog. No real need to waste multi bottlerockets or anything like that, just keep an eye on his HP gauge. POO: In the early stages,when Diamond Dog still has his power shield, bash him. If you dont have the sword of kings equipped you only deal 1 damage, thus only taking 1 damage while wearing his shield down for Ness and Jeff. After the power shield dissipates, start using freeze in the hopes of solidifying him. Be sure Ness has the Sea Pendant equipped. It will stop Diamond Dogs "Glorious Light" attack while also all but negating his fire attacks too, and since he's the primary healer for this fight, he needs the most protection.

Exp: 337738   Money: $6968   Item: Nothing

Before moving on after the battle, it is a good idea to make sure Ness has the Sea Pendant and some of your good healing items, including Magic Truffles. Give him any Bags of Dragonite you might have as well.