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< EpicDuel
Revision as of 07:45, 17 May 2010 by Notmyhandle (talk | contribs) (added character ranks)
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Experience[edit]

You get 4 Attribute Points and 1 Skill Point every time you level up. There are 32 levels. At level 32, you no longer gain Experience.

Level Experience
1 0
2 40
3 110
4 210
5 340
6 500
7 690
8 910
9 1,160
10 1,440
Level Experience
11 1,750
12 2,090
13 2,460
14 2,860
15 3,290
16 3,750
17 4,240
18 4,760
19 5,310
20 5,890
Level Experience
21 6,570
22 7,350
23 8,230
24 9,210
25 10,290
26 12,620
27 16,200
28 21,030
29 27,110
30 34,440
31 48,020
32 62,020

Statistics[edit]

  • Health:
  • Energy:
  • Strength:
  • Dexterity:
  • Technology:
  • Support:
  • Focus: if you invest in all four of the primary stats (strength, dexterity, technology, and support), you can receive a bonus for reaching tiers. For example, for reaching 25 of all four stats, you receive +1 bonus damage.
  • Primary: damage range for your primary weapon.
  • Sidearm: damage range for your sidearm.
  • Auxiliary: damage range for your auxiliary weapon.
  • Defense: the reduction range. "Reduces all physical damage inflicted from an enemy; increases with dexterity."
  • Resistance: "Reduces all energy damage inflicted from an enemy; increases with technology."

Character rank[edit]

Next to your character's class, on the statistics page, you will see a prefix. This prefix is a title that is based on how many wins you have (1v1 and 2v2 combined; note that NPC fights count toward the number of wins).

Wins Title
0 Civilian
1-10 Rookie
11-50 Fighter
51-150 Soldier
151-300 Veteran
301-1,000 Warrior
1,001-2,000 Champion
2,001-5,000 Hero
5,001-10,000 Warlord
10,001-24,999 Commander
25,000-250,000 Emperor
250,001-999,998 Legend
999,999+ Demigod