From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Box artwork for Equinox.
Box artwork for Equinox.
Equinox
Developer(s)Software Creations
Publisher(s)Sony Imagesoft
Year released1993
System(s)SNES
Preceded bySolstice: The Quest for the Staff of Demnos
SeriesSolstice
Genre(s)Adventure
ModesSingle player
LinksEquinox (SNES) ChannelSearchSearch

Equinox (Solstice II in Japan) is an isometric adventure game for the SNES. It is the sequel to the NES game Solstice: The Quest for the Staff of Demnos.

The game world consists of an overworld map and a number of dungeons. Each dungeon contains 12 tokens, a number of color-coded keys, a weapon, and a spell. Glendaal, the player character, must solve puzzles and/or vanquish the enemies in each room to obtain tokens and keys. If Glendaal is hurt, he must start the room over. Once Glendaal has collected the 12 tokens, he can fight the dungeon boss. Defeating a dungeon boss will remove its ghost from the overworld, allowing Glendaal to progress to the next dungeon.

Table of Contents

edit