Eternal Darkness: Sanity's Requiem/Controls
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Eternal Darkness: Sanity's Requiem
Revision as of 01:16, 5 February 2009 by
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Eternal Darkness: Sanity's Requiem
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Table of Contents
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Gameplay
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Walkthrough
Table of Contents
Gameplay
Controls
Menus
Story
Characters
Ancients
Timeline
Plot
Walkthrough
Prologue
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Epilogue
Magick
Circles of Power
Runes
Spells
Appendices
Bestiary
Items
Sanity Effects
Weapons
Controls
In-Game
Menu
Move character
Select Option
Attack with the currently-equipped weapon, or punch if one is not equipped.
Confirm
Context-sensitive action button (i.e. open doors, climb ladders, etc.)
Cancel
Creep/sneak
Quickcast assigned spell
Quickcast assigned spell; four different spells can be assigned to correspond with
,
,
and
Hold to make the character sprint; duration depends on the character's stamina
Cycle through menu screens
Target function; can be used in conjunction with
to target specific body parts and/or direction of melee attack
Cycle through menu screens
Reload equipped weapon; must be held down to fully reload revolvers and shotguns (only works with projectile weapons and if there is spare ammunition)
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Table of Contents
Eternal Darkness: Sanity's Requiem
Table of Contents
Gameplay
Controls
Menus
Story
Characters
Ancients
Timeline
Plot
Walkthrough
Prologue
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Epilogue
Magick
Circles of Power
Runes
Spells
Appendices
Bestiary
Items
Sanity Effects
Weapons