Increase maximum HP.
- Skill Type: Stat Increase
- Prerequisites: None.
LV |
Benefit from level
|
1 |
MAX HP+10%
|
2 |
MAX HP+11%
|
3 |
MAX HP+12%
|
4 |
MAX HP+13%
|
5 |
MAX HP+19%
|
LV |
Benefit from level
|
6 |
MAX HP+20%
|
7 |
MAX HP+21%
|
8 |
MAX HP+22%
|
9 |
MAX HP+23%
|
10 |
MAX HP+30%
|
Increase maximum TP.
- Skill Type: Stat Increase
- Prerequisites: None
LV |
Benefit from level
|
1 |
MAX TP+10%
|
2 |
MAX TP+12%
|
3 |
MAX TP+14%
|
4 |
MAX TP+16%
|
5 |
MAX TP+28%
|
LV |
Benefit from level
|
6 |
MAX TP+30%
|
7 |
MAX TP+32%
|
8 |
MAX TP+34%
|
9 |
MAX TP+36%
|
10 |
MAX TP+50%
|
Increase maximum defense.
- Skill Type: Stat Increase
- Prerequisites: None
LV |
Benefit from level
|
1 |
DEF+5%
|
2 |
DEF+6%
|
3 |
DEF+7%
|
4 |
DEF+8%
|
5 |
DEF+9%
|
LV |
Benefit from level
|
6 |
DEF+10%
|
7 |
DEF+11%
|
8 |
DEF+12%
|
9 |
DEF+13%
|
10 |
DEF+15%
|
Shields[edit]
Increase elemental defense.
- Skill Type: Stat Increase
- Prerequisites: None
LV |
Benefit from level
|
1 |
Elemental defense up 5%
|
2 |
Elemental defense up 6%
|
3 |
Elemental defense up 7%
|
4 |
Elemental defense up 8%
|
5 |
Elemental defense up 9%
|
LV |
Benefit from level
|
6 |
Elemental defense up 10%
|
7 |
Elemental defense up 11%
|
8 |
Elemental defense up 12%
|
9 |
Elemental defense up 13%
|
10 |
Elemental defense up 15%
|
Preparedness for death makes it possible to survive with 1 HP.
- Skill Type: Passive Skill
- Prerequisites: DEF Up above LV5
LV |
Benefit from level
|
1 |
20% chance
|
2 |
21% chance
|
3 |
22% chance
|
4 |
23% chance
|
5 |
29% chance
|
LV |
Benefit from level
|
6 |
30% chance
|
7 |
31% chance
|
8 |
32% chance
|
9 |
33% chance
|
10 |
40% chance
|
En Garde[edit]
Chance of automatically blocking enemy attacks.
- Skill Type: Passive Skill
- Prerequisites: DEF Up above LV7, Shields above LV7
LV |
Benefit from level
|
1 |
10% chance
|
2 |
11% chance
|
3 |
12% chance
|
4 |
13% chance
|
5 |
16% chance
|
LV |
Benefit from level
|
6 |
17% chance
|
7 |
18% chance
|
8 |
19% chance
|
9 |
20% chance
|
10 |
23% chance
|
Provoke[edit]
Increase defense and divert the enemy's attention to you. Lasts 5 turns.
- Skill Type: Special Skill
- Prerequisites: DEF Up above LV1
LV |
Benefit from level |
TP
|
1 |
Learn skill; 60% more attention |
2
|
2 |
70% more attention |
2
|
3 |
80% more attention |
2
|
4 |
90% more attention |
2
|
5 |
100% more attention |
3
|
LV |
Benefit from level |
TP
|
6 |
100% + DEF up 10% |
3
|
7 |
100% + DEF up 11% |
3
|
8 |
100% + DEF up 12% |
3
|
9 |
100% + DEF up 13% |
3
|
10 |
100% + DEF up 15% |
3
|
Sacrifice HP to escape from battle to the previous floor.
- Skill Type: Escape Skill
- Prerequisites: DEF Up level 3
LV |
Benefit from level |
TP
|
1 |
Learn skill; Success Rate 60%, HP-50% |
4
|
2 |
Success Rate 64%, HP-50% |
4
|
3 |
Success Rate 68%, HP-50% |
4
|
4 |
Success Rate 72%, HP-50% |
4
|
5 |
Success Rate 80%, HP-50% |
4
|
LV |
Benefit from level |
TP
|
6 |
Success Rate 82%, HP-45% |
5
|
7 |
Success Rate 84%, HP-40% |
5
|
8 |
Success Rate 86%, HP-35% |
5
|
9 |
Success Rate 88%, HP-30% |
5
|
10 |
Success Rate 98%, HP-25% |
5
|
Await the enemy's attack to parry it and negate the damage.
- Skill Type: Defense Skill
- Prerequisites: DEF Up level 3
LV |
Benefit from level |
TP
|
1 |
Learn skill; chance 70% |
4
|
2 |
chance 75% |
4
|
3 |
chance 80% |
5
|
4 |
chance 90% |
5
|
5 |
chance 100%, 5% chance to last through turn |
6
|
LV |
Benefit from level |
TP
|
6 |
chance 100%, 10% chance to last through turn |
6
|
7 |
chance 100%, 15% chance to last through turn |
6
|
8 |
chance 100%, 20% chance to last through turn |
6
|
9 |
chance 100%, 25% chance to last through turn |
6
|
10 |
chance 100%, 35% chance to last through turn |
6
|
Fortify[edit]
Digs in for ironclad defense against physical damage.
Lasts 5 Turns.
- Skill Type: Defense Skill
- Prerequisites: DEF Up level 3, Shields level 3
LV |
Benefit from level |
TP
|
1 |
Learn skill; DEF up 20% |
4
|
2 |
DEF up 23% |
4
|
3 |
DEF up 26% |
4
|
4 |
DEF up 29% |
5
|
5 |
DEF up 32% |
5
|
LV |
Benefit from level |
TP
|
6 |
DEF up 33% |
6
|
7 |
DEF up 34% |
6
|
8 |
DEF up 35% |
6
|
9 |
DEF up 35% |
6
|
10 |
DEF up 36% |
6
|
Defender[edit]
Organizes the party into a formation of increased defense.
Lasts 5 turns.
- Skill Type: Defense Skill
- Prerequisites: F. Guard level 3, B. Guard level 3
LV |
Benefit from level |
TP
|
1 |
Learn skill; all allies DEF up 20% |
8
|
2 |
all allies DEF up 23% |
9
|
3 |
all allies DEF up 26% |
10
|
4 |
all allies DEF up 29% |
11
|
5 |
all allies DEF up 32% |
12
|
LV |
Benefit from level |
TP
|
6 |
all allies DEF up 33% |
12
|
7 |
all allies DEF up 34% |
12
|
8 |
all allies DEF up 35% |
12
|
9 |
all allies DEF up 35% |
12
|
10 |
all allies DEF up 36% |
12
|
F. Guard[edit]
Shield skill that may take damage in the front line's place.
Always activates at the beginning of the turn. Reduces physical damage only.
- Skill Type: Shield Skill
- Prerequisites: Shields level 1
LV |
Benefit from level |
TP
|
1 |
Learn skill; front line damage-20% |
3
|
2 |
front line damage-23% |
3
|
3 |
front line damage-26% |
4
|
4 |
front line damage-29% |
4
|
5 |
front line damage-35% |
5
|
LV |
Benefit from level |
TP
|
6 |
front line damage-36% |
5
|
7 |
front line damage-37% |
5
|
8 |
front line damage-38% |
5
|
9 |
front line damage-39% |
5
|
10 |
front line damage-40% |
5
|
B. Guard[edit]
Shield skill that may take damage in the back line's place.
Always activates at the beginning of the turn. Reduces physical damage only.
- Skill Type: Shield Skill
- Prerequisites: Shields level 1
LV |
Benefit from level |
TP
|
1 |
Learn skill; back line damage-20% |
3
|
2 |
back line damage-23% |
3
|
3 |
back line damage-26% |
4
|
4 |
back line damage-29% |
4
|
5 |
back line damage-35% |
5
|
LV |
Benefit from level |
TP
|
6 |
back line damage-36% |
5
|
7 |
back line damage-37% |
5
|
8 |
back line damage-38% |
5
|
9 |
back line damage-39% |
5
|
10 |
back line damage-40% |
5
|
Antifire[edit]
Shield skill that briefly raises the party's fire resistance.
- Skill Type: Shield Skill
- Prerequisites: Shields level 5, TP Up level 3
LV |
Benefit from level |
TP
|
1 |
Learn skill; fire damage - 50% |
6
|
2 |
fire damage - 60% |
6
|
3 |
fire damage - 70% |
7
|
4 |
fire damage - 80% |
7
|
5 |
fire damage - 100% |
8
|
LV |
Benefit from level |
TP
|
6 |
absorb fire damage 2% |
8
|
7 |
absorb fire damage 4% |
8
|
8 |
absorb fire damage 6% |
8
|
9 |
absorb fire damage 8% |
8
|
10 |
absorb fire damage 10% |
8
|
Antivolt[edit]
Shield skill that briefly raises the party's volt resistance.
- Skill Type: Shield Skill
- Prerequisites: Shields level 5, TP Up level 3
LV |
Benefit from level |
TP
|
1 |
Learn skill; volt damage - 50% |
6
|
2 |
volt damage - 60% |
6
|
3 |
volt damage - 70% |
7
|
4 |
volt damage - 80% |
7
|
5 |
volt damage - 100% |
8
|
LV |
Benefit from level |
TP
|
6 |
absorb volt damage 2% |
8
|
7 |
absorb volt damage 4% |
8
|
8 |
absorb volt damage 6% |
8
|
9 |
absorb volt damage 8% |
8
|
10 |
absorb volt damage 10% |
8
|
Anticold[edit]
Shield skill that briefly raises the party's ice resistance.
- Skill Type: Shield Skill
- Prerequisites: Shields level 5, TP Up level 3
LV |
Benefit from level |
TP
|
1 |
Learn skill; ice damage - 50% |
6
|
2 |
ice damage - 60% |
6
|
3 |
ice damage - 70% |
7
|
4 |
ice damage - 80% |
7
|
5 |
ice damage - 100% |
8
|
LV |
Benefit from level |
TP
|
6 |
absorb ice damage 2% |
8
|
7 |
absorb ice damage 4% |
8
|
8 |
absorb ice damage 6% |
8
|
9 |
absorb ice damage 8% |
8
|
10 |
absorb ice damage 10% |
8
|
Shield skill that deals a powerful bash to the enemy.
- Skill Type: Shield Skill
- Prerequisites: Shields above LV10, Fortify above LV5
LV |
Benefit from level |
TP
|
1 |
Learn skill; 110% attack power |
10
|
2 |
115% attack power |
11
|
3 |
120% attack power |
12
|
4 |
125% attack power |
13
|
5 |
135% attack power, 10% arm bind |
14
|
LV |
Benefit from level |
TP
|
6 |
137% attack power, 11% arm bind |
14
|
7 |
140% attack power, 12% arm bind |
14
|
8 |
143% attack power, 13% arm bind |
14
|
9 |
146% attack power, 14% arm bind |
14
|
10 |
160% attack power, 20% arm bind |
14
|
Protector skill that heals a small amount of HP.
- Skill Type: Healing Skill
- Prerequisites: HP Up above LV3
LV |
Benefit from level |
TP
|
1 |
Learn skill; heal 20 HP |
4
|
2 |
heal 26 HP |
4
|
3 |
heal 32 HP |
5
|
4 |
heal 38 HP |
5
|
5 |
heal 50 HP |
6
|
LV |
Benefit from level |
TP
|
6 |
heal 56 HP |
6
|
7 |
heal 62 HP |
6
|
8 |
heal 68 HP |
6
|
9 |
heal 74 HP |
6
|
10 |
heal 92 HP |
6
|
Cure II[edit]
Protector skill that heals a medium amount of HP.
- Skill Type: Healing Skill
- Prerequisites: HP Up above LV5
LV |
Benefit from level |
TP
|
1 |
Learn skill; heal 75 HP |
10
|
2 |
heal 81 HP |
11
|
3 |
heal 87 HP |
12
|
4 |
heal 93 HP |
13
|
5 |
heal 111 HP |
14
|
LV |
Benefit from level |
TP
|
6 |
heal 117 HP |
14
|
7 |
heal 123 HP |
14
|
8 |
heal 129 HP |
14
|
9 |
heal 135 HP |
14
|
10 |
heal 159 HP |
14
|
Stalker[edit]
Cautious steps reduce the chance of encounters.
- Skill Type: Search Skill
- Prerequisites: DEF Up above LV5
LV |
Benefit from level |
TP
|
1 |
Learn skill; -30% encounters, 30 turns |
2
|
2 |
-30% encounters, 35 turns |
2
|
3 |
-30% encounters, 40 turns |
2
|
4 |
-30% encounters, 45 turns |
3
|
5 |
-30% encounters, 60 turns |
4
|
LV |
Benefit from level |
TP
|
6 |
-35% encounters, 65 turns |
4
|
7 |
-35% encounters, 70 turns |
4
|
8 |
-40% encounters, 75 turns |
4
|
9 |
-40% encounters, 80 turns |
4
|
10 |
-40% encounters, 100 turns |
4
|
Mine for materials at item points.
- Skill Type: Search Skill
- Prerequisites: None
LV |
Benefit from level
|
1 |
Learn skill; Use twice per day
|
2 |
4 times a day, +2% success
|
3 |
6 times a day, +5% success
|
4 |
8 times a day, +6% success
|
5 |
10 times a day, +10% success
|
LV |
Benefit from level
|
6 |
12 times a day, +11% success
|
7 |
14 times a day, +12% success
|
8 |
16 times a day, +13% success
|
9 |
18 times a day, +14% success
|
10 |
20 times a day, +20% success
|