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==Comet==
==Comet==
[[Image:FF2_ST_Comet.jpg|left]]
[[Image:FF2_ST_Comet.jpg|left]]
<center>
{| width="25%" border="1" 
|- 
! width="50%"| 
MP Cost 
| width="50%"| 
20 
|- 
! width="50%"| 
Target 
| width="50%"| 
All<br> 
|}
</center>
This spell is a mini version of the spell Meteo, and is one of two random spells that can be cast, when Palom and Porom use their "Twin" Ability.  Both must be alive from when the spell is cast until when it is completed, or else it will fail.
This spell is a mini version of the spell Meteo, and is one of two random spells that can be cast, when Palom and Porom use their "Twin" Ability.  Both must be alive from when the spell is cast until when it is completed, or else it will fail.
<br clear="both" />
<br clear="both" />
==Flare==
==Flare==
[[Image:FF2_ST_Flare.jpg|right]]
[[Image:FF2_ST_Flare.jpg|right]]
<center>
{| width="25%" border="1" 
|- 
! width="50%"| 
MP Cost 
| width="50%"| 
10 
|- 
! width="50%"| 
Target 
| width="50%"| 
All<br> 
|}
</center>
This spell is a mini version of the spell Nuke, and is one of two random spells that can be cast, when Palom and Porom use their "Twin" Ability.  Both must be alive from when the spell is cast until when it is completed, or else it will fail.
This spell is a mini version of the spell Nuke, and is one of two random spells that can be cast, when Palom and Porom use their "Twin" Ability.  Both must be alive from when the spell is cast until when it is completed, or else it will fail.

Revision as of 19:14, 5 November 2006

Template:All Game Nav

Comet

File:FF2 ST Comet.jpg

MP Cost

20

Target

All

This spell is a mini version of the spell Meteo, and is one of two random spells that can be cast, when Palom and Porom use their "Twin" Ability. Both must be alive from when the spell is cast until when it is completed, or else it will fail.

Flare

File:FF2 ST Flare.jpg

MP Cost

10

Target

All

This spell is a mini version of the spell Nuke, and is one of two random spells that can be cast, when Palom and Porom use their "Twin" Ability. Both must be alive from when the spell is cast until when it is completed, or else it will fail.