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This spell is a mini version of the spell Meteo, and is one of two random spells that can be cast, when Palom and Porom use their "Twin" Ability. Both must be alive from when the spell is cast until when it is completed, or else it will fail. | This spell is a mini version of the spell Meteo, and is one of two random spells that can be cast, when Palom and Porom use their "Twin" Ability. Both must be alive from when the spell is cast until when it is completed, or else it will fail. | ||
<br clear="both" /> | <br clear="both" /> | ||
{{All Game Nav|game=Final Fantasy II US}} | |||
==Flare== | ==Flare== | ||
[[Image:FF2_ST_Flare.jpg|right]] | [[Image:FF2_ST_Flare.jpg|right]] | ||
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{{ | {{Footer Nav|game=Final Fantasy II US|backpage=Ninja magic}} |
Revision as of 23:56, 25 November 2006
Comet
MP Cost |
20 |
---|---|
Target |
All |
This spell is a mini version of the spell Meteo, and is one of two random spells that can be cast, when Palom and Porom use their "Twin" Ability. Both must be alive from when the spell is cast until when it is completed, or else it will fail.
Template:All Game Nav
Flare
MP Cost |
10 |
---|---|
Target |
All |
This spell is a mini version of the spell Nuke, and is one of two random spells that can be cast, when Palom and Porom use their "Twin" Ability. Both must be alive from when the spell is cast until when it is completed, or else it will fail.